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M0AI β€” Xenosimias

Published: 2009-01-22 06:54:11 +0000 UTC; Views: 29231; Favourites: 435; Downloads: 178
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Description Xenosimias, as its name ("strange primate") implies, is something of an alien analogue for a monkey. However, as is often the case when drawing analogies between terrestrial and extraterrestrial species, on closer inspection the differences outweigh the similarities.
The first and most fundamental difference between a xenosimian and an earthly primate is their evolutionary histories. As you know, monkeys--and all earthly vertebrates--can trace their ancestry to early chordates. The chordates evolved skulls and spinal chords, paired appendages, jaws, and skeletons made of true bone. One group of fish branched off, developed particularly stout fins, and became tetrapods, a group which would eventually come to include primates.
Things were different for the ancestors of the xenosimians. Even in the earliest fossil forms, they had legs. Whereas monkeys and humans are descended from primitive swimmers, xenosimians are descended from ancient crawlers of the sea floor. These crawlers existed in an abundance of forms, from sprawling mud dwellers to graceful striders of the sea floor, with most groups sporting various combinations of exo- and endoskeletal supports. As their swimming predators grew more powerful, some adapted by growing suits of dermal bone armor. Others took to the open seas themselves, eventually outcompeting many of their former predators. A small minority of forms strengthened their endoskeletal supports and ventured into the shallow reefs and coastal pools of the numerous small landmasses of their world. It was only a matter of time before some began to use their legs to drag themselves onto the shore, like bizarre endoskeletal horsehoe crabs, to lay their eggs in moist burrows, safe from the predators of the sea. It was only a matter of time before some, strengthening their internal skeletons and sealing their skins against moisture loss, decided to stay there. They were the terrestropods.
As this world's vegetation made life on land more hospitable, the terrestropods became ever increasingly adapted to terrestriality. Their limbs adapted relatively quickly to the increased exertion of walking on land, going through a predictable sprawling phase before evolving a more efficient erect gait. Some developed the amniote egg for truly terrestrial reproduction, while the reproductive orifices of others evolved into moist pouches to preserve their eggs and young. The terrestropods underwent an explosion of diversity.
Actually, over a dozen explosions, one for each of the many landmasses of this world. As time went on, tectonic forces brought many of these landmasses together, and thus bringing many of these microcosms of evolution into contact with each other. Competition for niches was fierce, and many unique and extraordinary lineages became extinct.
The ancestors of Xenosimias survives. They specialized, becoming arboreal. Their odd feet became two-pronged graspers. Their blankly alien eyes swiveled to face forward, and their sight grew keen. The posterior extensions of the skeletons, earlier reserved for their reproductive organs, grew into tails.
Tens of millions of years later, one of the products of this line of evolution is the Xenosimias species pictured here. Its vision is fully binocular, its brain large and complex. The four-jawed mouthparts of its ancestors have been modified, with one set of mouthparts becoming flexible graspers, the other strong mandibles for feeding on "insects." Its strange spinal column runs along its ventral surface. Its hairy coat, originally for deterring parasites, is thick and lustrous, making it appear larger to predators and rivals. Its four limbs attach to a single abdominal girdle, and all end in strong, grasping fingers. Its pouch, in which it keeps its eggs and later, its young, is drawn tightly closed at the base of its tail. The tail itself is long and strong, partly a stiff balancing organ, partly a flexible and prehensile fifth limb. Suspended from a tangle of vine-roots, it hungrily eyes a climbing "insect" on a neighboring vine.
The "insect" is actually a relative, a member of a separate lineage of terrestropods. This lineage converged with earthly arthropods, growing small, shelled, and numerous. Its upper pair of mouthparts have extended to become long feelers, while its limbs end in hooked claws, rather than the grasping hands of Xenosimias. These two strange creatures represent just the tiniest glimpse of the wonders of this world.

***

This is the painting I mentioned that I was working on at the end of the description of my "Shadow" painting. As I was working on the Narakan Snapper, the Ribbonlegs, and the various other creatures I was doodling at the time, I came up with the idea of an alien that was sort of like an insect-monkey hybrid. You can see some early ideas for this creature, and the others that I was doodling at that time, in "Moai's Brain": [link] I've been working on this for at least two weeks, only for a short time each day and often not working on it at all for a few days at a time. Not my most efficient painting by any means.
As it usually is for me, the design came first, and the speculative evolution ideas came later. If I'd come up with the evolutionary concept first, the design might have been quite different. Or perhaps not. I'm not sure.
The various features of this creature were inspired by cicadas, marmosets, flies,and Simiosaurs ([link] ). I also looked at a lion's mane a bit when I painted the creature's hair, but it's not obvious. The background was an experiment. Whether it was successful or not, I don't know yet, but I do know that it was fun to paint.

One last thing. This is probably going to be my last involved creature painting for a while. I'll probably still do sketches and the occasional quick thing, like the Shadow, but I'm going to be putting most of my art efforts elsewhere, to practice industrial design, architecture, character design, and so forth. I need to diversify.

EDIT: After getting some critiques from the excellent ProjectHybrid ( [link] ) and kingacer ( [link] ) I've made a few changes. I changed the fur to be darker and somewhat more lustrous, brightened the highlights somewhat on the mandibles, and added some reflection to the eyes, in order to differentiate the different materials and textures. I also added some more detail to the foreground "bug."
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Comments: 60

SCP-811Hatena [2016-02-15 00:44:56 +0000 UTC]

That moment when monkey is actually bug.

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Markuis [2015-07-21 21:11:25 +0000 UTC]

I love it!

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grisador [2015-04-20 12:27:52 +0000 UTC]

Awesome Artwork !

So are they like '' Δ°nsect's with hands '' ?

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Helixdude [2015-03-26 11:32:27 +0000 UTC]

Perhaps it might the ancestor of a sentient species?

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ucumari [2014-07-24 22:45:47 +0000 UTC]

Posible y muy buena la imagen, creo que la mandibula es el punto mas problematico pero la evoluciΓ³n solo necesita tiempo nada mas

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M0AI In reply to ucumari [2014-07-28 17:54:19 +0000 UTC]

Gracias!

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Ozkumeti [2010-09-21 07:48:30 +0000 UTC]

Aw, cute.

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M0AI In reply to Ozkumeti [2011-09-14 18:54:17 +0000 UTC]

Thanks!


...he responded, a year later.

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Ozkumeti In reply to M0AI [2011-09-21 07:44:17 +0000 UTC]

Haha, good job timing that! XD

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name-already-chosen [2010-03-06 09:48:02 +0000 UTC]

This looks excellent, and the text is splendid!

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M0AI In reply to name-already-chosen [2010-03-08 22:47:41 +0000 UTC]

Thanks!

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arturion3007 [2009-11-14 00:09:16 +0000 UTC]

Fantastic concept! I believe that creature exists)

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M0AI In reply to arturion3007 [2009-11-14 04:44:13 +0000 UTC]

Thank you!

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fernfrondllama [2009-01-24 23:55:48 +0000 UTC]

Utterly fantastic!
The single girdle for the limbs and the ventrally orientated spinal column are fascinating.

Amazing design.

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M0AI In reply to fernfrondllama [2009-01-25 05:06:38 +0000 UTC]

Thanks for the comment! The idea for the single limb girdle came after I designed this creature, actually. The two sets of limbs are identical and very close together, so I thought it'd be interesting to place them both on the same girdle, rather than using the traditional two girdles.

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Rodlox In reply to M0AI [2009-03-28 22:46:54 +0000 UTC]

question - is the girdle feature repeating? ie, any time there are four limbs, they join at one girdle? (one for the arms, one for the jaws, etc)

just idle wondering.

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M0AI In reply to Rodlox [2009-03-31 04:29:14 +0000 UTC]

That's an interesting idea! I hadn't thought of this creature's jaws as legs before. It is possible, maybe even probable, that its legs and mouthparts evolved from similar ancestral structures. Perhaps, in an ancestral form, the mouth was just a simple hole on the front of the animal which caught drifting particles of food. The anterior limb girdle gradually moved forward to surround the mouth opening, the limbs shrinking and specializing into food-collecting devices.
Anyway, to get back to your actual question, the limb girdle feature may indeed be repeating in some lineages. Not in all lineages, though.

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Rodlox In reply to M0AI [2009-04-01 03:14:42 +0000 UTC]

well, I may have over-relied on the insect-like qualities (since insect jaws used to be legs)
...that and I went "four legs, four mouthparts; hm".

>Not in all lineages, though.
makes sense.

thank you.

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fernfrondllama In reply to M0AI [2009-01-25 20:50:15 +0000 UTC]

No problem! I find it refreshing to see traditionally "given" characteristics of design in organisms altered a bit. For example, having a single girdle instead of the two that many automatically assume in quadrapedal animals. Or making the skeleton out of something other than calcium-based bones, or experimenting with senses other than the conventional five.

Awesome work.
I'm curious about the fur; is it similiar to Terran fur, or does it have a different composition?

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M0AI In reply to fernfrondllama [2009-01-27 18:46:41 +0000 UTC]

Thanks!
The fur is made of chitin, I believe. The same substance that insect shells and bristles are made of.

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ProjectHybrid [2009-01-23 06:56:56 +0000 UTC]

Hey, this is really nice, though I do have a few critiques. As for the piece itself, the creature is not only monochromatic, but also... monovaluaic? It's all the same color and value. The only thing differentiating one part from the next is some black space in between. Even on insects that rely on camouflage there are variations of color and value that one could use to distinguish one part from the next. For instance the soft material on joints might be a bit warmer hue than the armored plates that are rigid. Furthermore, even if those material were the same color, light reacts differently with each one. The materials might have different highlights or subsurface properties.

As for the written part, it seems a bit of a moot point after a while. It's fine to say it has a different ancestry than earthly primates, though in my opinion, if it's not on Earth that shouldn't be a discussion... However after that the rest sounds pretty standard, so why even bring it up? That's like saying your gun shoots bullets this way but my gun shoots bullets that way, and mine travels just as fast and still has the same path as the other one... so... it just looks different?

My point is simply that some parts of the story are fine but the rest is kind of a given and doesn't really need to be said. It's just a bunch of Blah blah time that you could have used to describe what your creature actually does or how it lives, which other people might not already know.

Wrapping up with a good note, I really like the overall presentation. Using the background as a frame element and having the foreground come out the way it does really breaks things up nicely and helps to add some volume. Well done!

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M0AI In reply to ProjectHybrid [2009-01-23 08:17:37 +0000 UTC]

First of all, thank you very much for the critique. It's been a while since I've gotten a good critique, and yours touched on a lot of pertinent issues.

"As for the piece itself, the creature is not only monochromatic, but also... monovaluaic? It's all the same color and value. The only thing differentiating one part from the next is some black space in between."

That is definitely a problem. I wanted to suggest that it was in a dim, greenish environment underneath a thick forest canopy, so I made everything fairly dark and shadowy, but in the end it did come out somewhat monotonous. Also, using lines to describe form is also a bad habit that often fall back into. It shows that my understanding of lighting and form could definitely be improved.

"Furthermore, even if those material were the same color, light reacts differently with each one. The materials might have different highlights or subsurface properties."

Another very pertinent critique. I know a bit about specularity and how that differs between different materials, but I know very little about subsurface properties and how to apply that to painting (I know some absolute basics, like how light passing through thin skin creates a very warm, saturated color, but that's it). Do you have any suggestions for differentiating the materials in this painting? Differentiating the fur and mandibles from the creature's skin, for example?

"As for the written part, it seems a bit of a moot point after a while. It's fine to say it has a different ancestry than earthly primates, though in my opinion, if it's not on Earth that shouldn't be a discussion."

My opinion differs. I enjoy speculating about different evolutionary pathways that creatures on other worlds might take, and thinking of the possible evolutionary backgrounds of the creatures that I create. Speculation like this often leads to more creature design ideas, I find. Sure, it's a bunch of long-winded, self-indulgent "blah blah blah," and the writeup on this could have used some more information on this specific species, but oh well.

Thanks again for the critique! It gave me an idea of what to focus on in future pieces.

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ProjectHybrid In reply to M0AI [2009-01-23 15:39:44 +0000 UTC]

Hey no problem!

As for the subsurface stuff, you pretty much have the idea with adding some warms where the light passes through. It's basic but really adds a lot.

Again, varying the specularity is pretty effective. You could make the highlights broad and somewhat diffused like you have on the head there, and then switch to a very tight highlight to make a part look shiny like the mandible.

As for having it in shadow that's not a problem. I'm noticing just now that the vines your xenosimia is holding are a different hue than it is. You don't have to reuse that color, but you can make those sort of color changes in the creature. I wouldn't drop in a vibrant red for instance, but I'd put some subtle hints of it.

I think you get the idea. Regardless of weather or not it's missing some colors it's a great design with a lot of cool shapes. Keep it up!

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MetalSnail [2009-01-22 19:20:26 +0000 UTC]

great creature design as usual, love the background too.

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M0AI In reply to MetalSnail [2009-01-23 03:31:35 +0000 UTC]

Thanks, Snail!

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NDean [2009-01-22 18:50:43 +0000 UTC]

love the little bug included in the picture; adds to the realism

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M0AI In reply to NDean [2009-01-23 03:31:29 +0000 UTC]

Thanks! The bug was fun.

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NDean In reply to M0AI [2009-01-23 18:27:06 +0000 UTC]

lol

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whalewithlegs [2009-01-22 15:44:10 +0000 UTC]

Excited to see this after you previewed it on your journal ... it really has that feel of a museum exhibit, which have to be some of my favorite things ever

I also really like your inclusion of a pouch!

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M0AI In reply to whalewithlegs [2009-01-22 18:38:48 +0000 UTC]

It does have a museum exhibit feel, now that you mention it. I never thought of that.
Thanks!

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whalewithlegs In reply to M0AI [2009-01-22 20:06:21 +0000 UTC]

Oh man, i just went to some great museums over the holidays ... it really reinvigorates the imagination, you know?

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M0AI In reply to whalewithlegs [2009-01-23 03:31:08 +0000 UTC]

Heck yes! Nothing like crusty old Titanothere skulls and thousands of pinned insects to recharge the creative juices.

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MichaelJaecks [2009-01-22 14:53:53 +0000 UTC]

Wow. Now that is an interesting design. Two sets of forearms with opposable thumbs. It really opens up stories in my imagination about how this little guy could 'evolve' 20,000,000 years forward.

Very nice.

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M0AI In reply to MichaelJaecks [2009-01-22 18:38:11 +0000 UTC]

Thanks, MJ! This guy certainly does have a lot of evolutionary potential. Large brain size, plenty of manipulative organs. I can see a future descendant of his with a thickened tail, using that tail as a prop as it uses all of its hands as manipulators.

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tk272 [2009-01-22 12:22:30 +0000 UTC]

Neat, I would be scared if I saw one in real life

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M0AI In reply to tk272 [2009-01-22 18:35:43 +0000 UTC]

They can give a nasty bite, but are usually curious and somewhat friendly to human tourists.

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RobertLaszloKiss [2009-01-22 08:35:28 +0000 UTC]

Really cool design man, love the colors to

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M0AI In reply to RobertLaszloKiss [2009-01-22 18:35:05 +0000 UTC]

Thanks!

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Sphenacodon [2009-01-22 08:18:41 +0000 UTC]

Oh wow. When I first saw the thumbnail, I thought "marmoset", and then the more I looked, the more different it appeared...

I really like the cicada face too (having had much experience with cicadas). It looks like it could sing by stridulation. The colors and vine composition are also spot-on - very Jungle Book, for some reason. Oh, and like thomastapir, I'd like to know what the fur is made of.

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M0AI In reply to Sphenacodon [2009-01-22 18:34:57 +0000 UTC]

Thanks, Emile. I like the idea of it singing by stridulation, the different species making different songs through different means. The forests of this world are probably noisy places!
The fur is carbohydrate-based, made of chitin, or perhaps cellulose.

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thomastapir [2009-01-22 07:45:36 +0000 UTC]

I think the background looks really good, by the way. The value contrast between the dark creature and lighter green field makes the central figure really pop, especially accentuated by that white border. This is reinforced by the vines crossing the border--it's a very simple and effective way of creating multiple planes of space. The vines themselves are a nice motif adding some visual interest, as well...I'm a big fan of diagonals, in terms of composition. In this case they really break up the space and add interest.

--Almost forgot, I'm really digging the texture on that tail, for some reason! Maybe because its apparent muscular flexibility makes such an interesting contrast with the arachnid-like head. I can see where you were influenced by the "monkey lizards"!

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M0AI In reply to thomastapir [2009-01-22 08:37:25 +0000 UTC]

Thanks for the comments, man! Yeah, (as usual) I didn't really plan out the composition for this, but I think it managed to work itself out decently. It can be broken down into just a few lines, which is good.
I like the tail, too. It was one of the funner parts to paint. I think I dashed most of the texture and details of the straight part of the tail in just about fifteen minutes. I had to clean up the mess afterwards, of course, but it was fun. Originally I intended to give it a long, Hanuman langur style tail, but one of the tails I sketched had a Drepanosaurus-like quality, and I liked it.

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kingacer [2009-01-22 07:38:22 +0000 UTC]

I really love it! Very unique.
One thing though, If that insect thing is in the foreground, shouldnΒ΄t it be more detailed then? Because now it looks as if itΒ΄s behind the xenosimias.

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M0AI In reply to kingacer [2009-01-22 08:22:01 +0000 UTC]

Thanks! That's an excellent point about the foreground bug. I was trying to put it in the foreground by making it darker and shadowy, but I'll up the detail level as well.

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thomastapir [2009-01-22 07:36:28 +0000 UTC]

NICE...I've often wondered how things would have played out had terrestrial megafauna evolved from "crawlers" rather than "swimmers." You've provided one very believable possibility! Is it weird that I'm most curious about his hair...?! i.e. is it chitinous like arthropod "hair" or keratinaceous like mammalian fur? Or am I assuming too much parallelism with terestrial life...? Still, I'd at least like to know if its hair is protein- or carbohydrate-based.

Then I'd like to give him a nice, gentle shampoo. He would smell like jasmine and papaya by the time I'm done with him.

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M0AI In reply to thomastapir [2009-01-22 08:19:41 +0000 UTC]

I'm going to say it's carbohydrate-based, because that seems weirder.
Mmm...jasmine and papaya...

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thomastapir In reply to M0AI [2009-01-22 20:52:13 +0000 UTC]

I've found that both jasmine and papaya go nicely with polysaccharide-based integument! (You didn't know I was a xeno-cosmetician, did you?)

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Rodlox [2009-01-22 07:10:57 +0000 UTC]

I'd call this a smashing success.

quite well done.

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M0AI In reply to Rodlox [2009-01-22 08:15:36 +0000 UTC]

Thank you very much!

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Rodlox In reply to M0AI [2009-01-22 15:26:34 +0000 UTC]

quite welcome.

if I may ask, does Xenosimias belong to the clade you named earlier, the (millitheres) - as I suspect they do.
(no reason why, its just a hunch)

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