Comments: 59
Madame-Rien [2011-01-22 11:38:15 +0000 UTC]
OMG! I love this I am speechless and awestrucked by the beauty!
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wolf74145 [2011-01-15 05:54:45 +0000 UTC]
What a cool picture and concept!
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Druce-White-Owl [2011-01-15 05:17:00 +0000 UTC]
This is just beautiful, I love the way shes' becoming the water.
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Spiked-Joker [2011-01-15 03:49:25 +0000 UTC]
Very cool integration... Looking forward to others like this.
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Aeltari [2011-01-14 21:58:07 +0000 UTC]
You have some lovely special effects going on here, and it is a unique idea. I will tell you what I see, since you requested critical feedback
1) More of her torso should be showing. It seems it is completely transparent. Also, she is a manifestation of water, am I correct? In that case, she would never be 100% in the material plane and would have very soft, partially translucent borders, not hard edges.
2) Her eyes are too stark in contrast with what she is and the rest of her body.
3) Your background needs some attention. There is a color discrepancy between your nymph and the background. Using filters sometimes backfires if it is not done as a whole and only in part. You could try playing with the hue/saturation settings, the color balance, and the vibrancy controls. See if you can get the background colors to more closely follow the color family your nymph is in. Does this even make any sense? Color adjustments are so hard to describe.
Version 4 and 5 are better color wise, if that helps at all.
👍: 0 ⏩: 1
Aeltari In reply to Selene-Blackthorn [2011-01-15 16:44:14 +0000 UTC]
Are you using CS5? If you are not, you may not have all the features I would use to create the changes. I can try and describe softening the edges: You would need to apply a layer mask to the nymph. On the mask layer set your brush to 23% and carefully go around her edges. It will make her transparent in those places, but only by a small amount meaning you will need to go over the spots more then once to achieve the desired effect. Again, not knowing if you have the same program I am not sure if you will understand what I am on about .
For the body, you would need to leave the model's body intact is all, and perhaps apply the above technique a little, to show her being between worlds so to speak, and not completely transparent but not totally solid. You might also use the bubbling water as an overlay or texture effect on her torso!
The effect you are speaking of is "soft glow". Hehe, movies use that to cover up bad cinematography in SOME cases, certainly not the epic LOTR. You would need to mess with the overall color saturation and then apply the "diffuse glow" filter in Photoshop, or if its Gimp its called "soft glow". You can adjust the amount of glow.
Here is another way you might have lots of fun with:
(I am not going into the exact pathway since your program might be different, I will assume you know where to find these settings)
1) Make a duplicate of your piece as another layer.
2) Strip all the color out of it using the Black and White setting.
3) Bump up the "Green" in the B&W, this will make the light parts much brighter.
4) Apply a "gaussian blur" until the entire piece is all soft and fuzzy, but still recognizable.
5) Play with the opacity slider on this layer...watch what happens!
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bravofox16 [2011-01-14 21:44:55 +0000 UTC]
thats beautiful wow i am very impressed with it
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bravofox16 In reply to Selene-Blackthorn [2011-01-14 21:48:38 +0000 UTC]
thats such an amazing job quite the fallowing you have lol
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bravofox16 In reply to Selene-Blackthorn [2011-01-14 21:56:24 +0000 UTC]
lol a lot of people seem to love your work. Rightfully so
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CelticStrm [2011-01-14 20:05:28 +0000 UTC]
That is gorgeous! I love the way she blends with the water!
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dgtrekker [2011-01-14 20:01:29 +0000 UTC]
I like the concept, I don't know that I like that her torso is transparent as her arms are visible, if she were rising from the water I would think more of her upper body would be visible, if just barely. My two cents for what its worth.
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dgtrekker In reply to Selene-Blackthorn [2011-01-14 20:19:13 +0000 UTC]
Interesting...I had though she was forming from the water, not the rocks, I look forward to seeing your "updated" version.
👍: 0 ⏩: 1
dgtrekker In reply to Selene-Blackthorn [2011-01-16 18:56:43 +0000 UTC]
You're welcome for the watch. Give it time, I'm sure you can come up with something.
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Laura-Cadei [2011-01-14 20:00:09 +0000 UTC]
awesome
👍: 0 ⏩: 1
capn-gary [2011-01-14 19:50:01 +0000 UTC]
Gorgeous work!
Gary
👍: 0 ⏩: 1
Shawn-Saylor [2011-01-14 16:53:47 +0000 UTC]
Nice work...she looks like she is part of the water...well done!
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