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darkMyke — Neorobiotics

Published: 2005-05-28 19:15:20 +0000 UTC; Views: 4916; Favourites: 56; Downloads: 1699
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Description My first try on HDRI lighting and "realistic" modelling. After all the darkness in my last piece Machinae I decided to make something totally different and tried myself on superclean modelling and nice lighting. I really hope you can give me some feedback if you like it...or not.
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Comments: 45

ami-hikaru [2008-11-05 20:09:12 +0000 UTC]

die Metall-Oberfläche gefällt mir an einigen Stellen super gut, der Schatten ist Dir auch super gelungen.

Der Robo war wahrscheinlich sehr aufwendig, oder?

Ich versteh nicht ganz so viel von 3D- Programmieren, hab damals meinem Ex-Freund ab und an mal über die Schulter geschaut.

Ich selbst bin eher handwerklich veranlagt.

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SEspider [2008-06-09 01:33:34 +0000 UTC]

WICKED!!

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Goblineye [2007-12-05 13:17:17 +0000 UTC]

You know... I hate to be a nay-sayer... but I think the shadows are far too sharp to look 100% realistic. What kind of lighting did you use for them?

I always find ' distant light ' , or ' Sun ' ( depending on your 3D package ) helps blur the harsh edges enough to make things appear more ' real world ' light setup.

Love the design, though! I agree.. I'd love to see a walk cycle of that little beast - PURE ' Mars Rover ' material!

And the reflection is very good.... nice touch rather than the matte background normally used in product shots...

Great work! Keep it up! Have you ever thought of doing some designs and models for a ' Robo-Dungeon ' kinda game? Drop me a message if you are interested in something like that...

It likely means nothing to you, but just in case - Angband, Omega, Mechforce.... all inspirations towards ' the ultimate MUD ' ... in 3d ( Perhaps similar to Rappelz? ) Hopefully I'll need about 20 base character models ( organic and inorganic ( from Clockworks to Golems ) ) and HOPEFULLY 2-300 monster models... all matrixable to exponentiate ( what a GREAT word! ) one's possible adversaries... ie: An ' Heavy Armoured Fire Orc Chieftain ' each adjective adding another layer to the challenge of the beast...

Anyway.. drop me a line if you can.

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goku100 [2006-09-16 20:03:11 +0000 UTC]

nice job man, looking great.

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Genesis-Orbit [2006-07-09 04:16:58 +0000 UTC]

Is this supposed to look like a drum set lol? Excelent modeling

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ragingpixels [2006-06-09 05:38:30 +0000 UTC]

so is this made in blender as well?

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darkMyke In reply to ragingpixels [2006-06-09 19:10:55 +0000 UTC]

Of course
Rendered in Yafray, though.

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Jeheace [2006-05-05 17:57:31 +0000 UTC]

Looks like it turned out really nice. I like it.

Later.

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toon-ca7 [2006-05-05 16:10:07 +0000 UTC]

hi mike... great work, and i not say it only because we're both deviants, also i say it because im a robotics student and i think you design is pretty realistic

may you help me with the design for a school project? of course if you agree

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Mr-Magic [2006-03-02 18:34:56 +0000 UTC]

render is a beauty... shadows... perfect

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iuneWind [2006-02-19 20:04:56 +0000 UTC]

not sure about "head" but in complex - cool

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bestfuture [2006-02-18 13:39:45 +0000 UTC]

Excellent job

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burstintoflame [2006-01-28 04:20:33 +0000 UTC]

Wow, great job with those reflections!

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nikhil [2006-01-24 15:04:09 +0000 UTC]

very nice render. have you rigged this? I'd love to see a walk cycle on this.

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nikhil In reply to nikhil [2006-01-25 04:51:40 +0000 UTC]

kool. lemme know if you animate the walk cycle' i'd love to see it.

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darkMyke In reply to nikhil [2006-01-24 19:39:29 +0000 UTC]

It *is* rigged. However, the rig is awful and only helped me to align the legs for a still image. I'd have to redo it completely for a proper walk cycle. And it will take some time until I do that, sorry =/
(on a side note, I'd love to see it walking around myself ).

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jorgehpz [2005-09-30 11:21:12 +0000 UTC]

original job!

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curtition [2005-09-11 17:44:37 +0000 UTC]

very cool... spider

eight eyes and all, he

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Helioth [2005-09-11 11:41:55 +0000 UTC]

s'wicked

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yfkar [2005-09-03 21:40:43 +0000 UTC]

Good detail.

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syedamin7 [2005-08-19 09:16:29 +0000 UTC]

this is pretty cool... would have looked awesome in somekinda enviroment

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importune [2005-08-19 06:28:06 +0000 UTC]

Wow, it makes me think of old fashion stuff...like it was orginally designed in the 50's or some shit. Nice job.

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latnurec [2005-07-10 20:12:28 +0000 UTC]

luv it

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AnubisGraph [2005-06-28 16:05:41 +0000 UTC]

i do like it .... what did u use ... 3d ?

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darkMyke In reply to AnubisGraph [2005-06-28 19:27:22 +0000 UTC]

Do you mean the programme? Well, all the modelling was done in Blender, the rendering in Yafray. Both are very awesome freeware tools that you should check out if you're interested in 3D stuff, too.

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AnubisGraph In reply to darkMyke [2005-06-29 10:37:43 +0000 UTC]

wellll ..... i don't know them .... i work on lightwave3D 7 ..... i have some 3D work in my gallery as far as i remember ......
its a green banner .... check it if u like ... the bulb is on 3D

any way thanks for the info

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darkevil [2005-06-20 16:31:02 +0000 UTC]

great 3d...:]

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darkevil [2005-06-20 16:30:15 +0000 UTC]

great 3d...:]

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Free-Styler [2005-06-05 09:48:48 +0000 UTC]

good job! How do you make those things?

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safeguard01 [2005-06-01 13:51:43 +0000 UTC]

I think what =Betelgeux said way early on is appropriate; you show great attention to detail. Rendering these types of models with HDRI is beyond my scope and present ability, although, I can say everything in here looks quite awesome. I think the actual model/ Nanobot guy is really cool too.

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Vedas [2005-05-31 18:58:26 +0000 UTC]

cool concept

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rantic [2005-05-31 08:23:23 +0000 UTC]

nice

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imrik [2005-05-30 19:12:47 +0000 UTC]

Very sharp... great quality. I am no fan of futuristic cablespiders but the quality of your renders is on a good level

Take care

Marius-

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TDBK [2005-05-30 17:38:35 +0000 UTC]

Very cool man!! Look's great!!

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daluxe [2005-05-30 06:49:30 +0000 UTC]

das ist der Wahnsinn

Perfektes Modelling und das Lightning ist auch sehr gut gelungen...


Auf jeden Fall

greez aus Kärnten

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dronsu [2005-05-29 16:38:23 +0000 UTC]

Whoa! Really nice model.

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blacklabelwood [2005-05-29 13:34:42 +0000 UTC]

you is good.

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KoMiTCT [2005-05-29 05:00:36 +0000 UTC]

that is AWSOME!

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redniet [2005-05-29 02:31:43 +0000 UTC]

dam, nice ass 3d, i wish i knew 3d

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fantazsikart [2005-05-28 23:43:41 +0000 UTC]

very nice!! the only thing i can say is that the shadow shouldn't overlap. It should be one shadow... Other than that it's great!!

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ThanadoS [2005-05-28 21:01:05 +0000 UTC]

oh gott ist das gut ... man man man Wunderschön. Ein Fav

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techstudio [2005-05-28 20:07:06 +0000 UTC]

Awesome work, love the textures!

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akibara [2005-05-28 20:02:57 +0000 UTC]

you are awesome myke

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FractalMBrown [2005-05-28 19:40:57 +0000 UTC]

Nice job! Are those patch cables for feet? lol

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Betelgeux [2005-05-28 19:32:02 +0000 UTC]

i must ask, how long do you spend on each one of these pieces? from the looks of things i would guess you are quite meticulous with detail, though i don't know for sure...



i enjoy the cleanliness and "minimalism" created here. it's something that matches up as well with 3d renders as peanut butter does with jelly.

even with all the minute detail and all the visually weight in the render, the background creates a fine balance. almost therapeutic.


the font selection for labels and such compliments the overall appearance quite nicely. i can tell you were methodical and alert with your design. very very nice job! =]


...in the spirit of being helpful, the one thing i might suggest is going even further with detail next time.

...not to downplay what you've done already, of course, because i find it delectable already! =]

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