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Wojak1991 — Need support [SFM]

Published: 2014-03-15 21:08:33 +0000 UTC; Views: 1312; Favourites: 26; Downloads: 37
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Description Tali'Zorah vas Normandy belong to BioWare - Mass Effect series
Made in Source Filmmaker
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Comments: 12

lolvcrtape [2014-03-23 16:44:17 +0000 UTC]

I like the idea you have here, but the execution could be better. You don't need to use an aperture level that high here because the enemies in the background are an important part of the picture, so they don't need to be blurred out. In a dark picture, the viewer notices the light areas with high contrast first. Those models have a lot of purple and bright lights on them, so they are distracting when the viewer should be looking at the main character at first. Some of those props and parts of the wall are a bit too bright, too.

It's helpful to keep in mind which characters and areas in a picture are the most important and have information or a theme to tell. Those should always stand out with contrast and bright lighting. Placing your main characters close to the middle of the picture also makes them look prominent and draw attention. I understand that the scene you have created for this poster has been hard to do lighting on because of the abundance of objects and characters. Anyway, I do believe that you can make this poster a lot better by improving the lighting.

Also, I'm sorry that I could'nt upload that tutorial about lighting big scenes last week.. I should be able to finish it today or tomorrow and hopefully it's going to be useful to you. Of course, you can always ask for help.

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Wojak1991 In reply to lolvcrtape [2014-03-23 18:44:22 +0000 UTC]

Now this is kind a opinion which is rare here on DA. Much appreciate it !

Good point about enemies, so if I understand correctly, I don't always need to make background blur to express what's behind the main character?
"In a dark picture, the viewer notices the light areas with high contrast first", hmm... I didn't know that... interesting. 
(Yeah... Enemies look like christmas trees... can't do nothing with that)

"It's helpful to keep in mind which characters and areas in a picture are the most important and have information or a theme to tell" My memory is short... always forget about it.
Sometimes I want to show a lot of things at once.

Thank you for your understanding. Not everyone knows how to give a good critique

No need to apologize. Poster can wait Take your time I'll wait.
I'm one of those who rarely asks for help and never want to disturb anyone 

This poster will be fixed ! Someday...

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Wesker86 [2014-03-17 04:10:11 +0000 UTC]

Awesome work! Good to see my girl Tali kicking more arse lol

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Wojak1991 In reply to Wesker86 [2014-03-17 13:16:35 +0000 UTC]

Heh thank you

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Wesker86 In reply to Wojak1991 [2014-03-17 22:09:48 +0000 UTC]

My pleasure

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Dragon101k [2014-03-16 15:03:06 +0000 UTC]

Hmm...Mogłeś walnąć po lewej sondę. Byłoby bardziej kolorowo. Takie lekkie podświetlenie tego kanibala pewnie by fajnie wyglądało.

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Wojak1991 In reply to Dragon101k [2014-03-16 20:03:27 +0000 UTC]

1. -aś
Chciałam dodać sondę, niestety mój model nie posiada odpowiednich tekstur (wygląda komicznie w różowe i czarne kwadraty...)
No i racja, oświetlenie tła nie jest najlepsze...

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Dragon101k In reply to Wojak1991 [2014-03-17 07:24:07 +0000 UTC]

Ten zolnierz. Zampominam.
Fajneęee...
Ciemno i mroczno, ale ja wole neonowo.

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Narox22 [2014-03-15 21:45:21 +0000 UTC]

Posing and camera angle could be better... but except that everything is great.

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Wojak1991 In reply to Narox22 [2014-03-15 21:53:17 +0000 UTC]

Thank you for your opinion

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markthesfmabuser [2014-03-15 21:27:00 +0000 UTC]

That is a very nice setup for almost everything!
Really love that light through the hole in the background and the characters in front of it.

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Wojak1991 In reply to markthesfmabuser [2014-03-15 21:48:37 +0000 UTC]

Thanks Mark
Lights were a real challenge.

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