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tombraider4ever — Taking a little nap

Published: 2011-08-16 22:11:29 +0000 UTC; Views: 2732; Favourites: 36; Downloads: 65
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Description Alice finds a comfy chair and decides to take a little nap, so she can beat the executioner later

The chair is Armchair Queen Red by KARE Sketchup,
The Alice mod is made by me and aditional credits can be found here: [link]
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Comments: 23

Brusya [2011-08-24 14:25:46 +0000 UTC]

can you give me link to this chair, too?

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tombraider4ever In reply to Brusya [2011-08-29 14:48:58 +0000 UTC]

Here it is [link]

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jagged66 [2011-08-17 06:16:52 +0000 UTC]

I wanted to find a chair like this!!

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tombraider4ever In reply to jagged66 [2011-08-19 17:49:14 +0000 UTC]

Do you want me to upload it? if so I can do that later, in a few days.
Or do you want a link to the original model in 3d warehouse?

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jagged66 In reply to tombraider4ever [2011-08-19 21:41:50 +0000 UTC]

Original link please

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tombraider4ever In reply to jagged66 [2011-08-29 14:48:03 +0000 UTC]

Here it is [link]

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jagged66 In reply to tombraider4ever [2011-08-29 14:53:39 +0000 UTC]

Thanks, but I must've asked for the wrong thing because this seems to be a weird file type. Had to go into Google accounts to see it... I think it's just an image file or something :S

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tombraider4ever In reply to jagged66 [2011-08-29 16:05:48 +0000 UTC]

It's for google sketchup: [link]
In the free version there's no obj exporter, but here's is a free obj exporter: [link]
I have uploaded a software that my boyfriend created to help with the conversion of the exported obj files from sketchup to XNALARA, here: [link]

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jagged66 In reply to tombraider4ever [2011-08-29 16:14:24 +0000 UTC]

Ok, I downloaded the conversion software, and the chair link, which is an skp file. I dragged that into the MTL4XNA program, and it said it was done, but I'm not sure what to do now. Sorry if I'm being dense - especially as the program asks for an MTL file type to be converted, rather than skp... This is all new to me lol. Do I have to download that Google SketchUp thing?

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tombraider4ever In reply to jagged66 [2011-08-29 16:34:41 +0000 UTC]

Yes, you have to download Google SketchUp, then download and open the chairfile, it will open in google sketchup. Sometimes the exporter [link] doen't export all parts of the model, it can be for different reasons, but one of them seems to be when a texture is white, so select all the white chrystall buttons on the chair and open the materials window and assign a colour (not white) or material.
Then you export it as obj, into a new folder. You now drag the mtl file to MTL4XNA, a messege will say it's done but it may take a few more seconds. You can now load the model in XNALARA.

If you have much troubble, I can upload the chair I used witch is already converted and ready for XNALARA let me know and I will upload it later this week

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jagged66 In reply to tombraider4ever [2011-08-29 16:57:04 +0000 UTC]

I try exporting the 3D model but it saves as a DAE file - no option for saving as an object file :S After that, where does the file get saved when it converts in MTL4XNA?

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tombraider4ever In reply to jagged66 [2011-08-29 19:44:29 +0000 UTC]

you have to download the objexporter, there is one avaliable here, as I said earlier: [link]
You just have to register at that forum, then there's a link at the end of the first post ( in the link I added)
Save it in the plugin folder of sketchup. Then you will have the obj export option. Export the objfile into a new folder,then drag the mtl file into MTL4XNA, it will convert the textures so that XNALARA can read them, it only takes a few seconds and you can see when it's done when there are texturefiles in the model folder,and no subfolder for the textures.

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jagged66 In reply to tombraider4ever [2011-08-29 20:04:18 +0000 UTC]

Ah, yes. I saw that link you sent earlier, but I can't see a download link for the objexporter anywhere :S I feel dumb

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tombraider4ever In reply to jagged66 [2011-08-30 15:13:35 +0000 UTC]

Don't feel dumb,it's not very clear where the link is , you have to register to that site, then there's a link at the very end of the first post in the page you come to when you click the link. If you're not registered and logged in it says in that spot : You do not have the required permissions to view the files attached to this post.

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jagged66 In reply to tombraider4ever [2011-08-31 19:49:32 +0000 UTC]

Yeah, I managed to get the Objexporter now, but when I drag the MTL file over into the XNA converter, nothing happens. It says it's converted, but I don't know where it's saved the new file...

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tombraider4ever In reply to jagged66 [2011-08-31 20:10:12 +0000 UTC]

MTL4XNA doesn't create a new file, it changes the modelfolder where you got the mtl file from

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jagged66 In reply to tombraider4ever [2011-08-31 20:15:50 +0000 UTC]

Well, the chair comes up in XNALara... but all black... I changed the white buttons to black in GoogleSketch, but it didn't look like the whole thing had come out black. Sorry about this, but for some reason this has been a right pain to do! lol...

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tombraider4ever In reply to jagged66 [2011-09-01 12:03:15 +0000 UTC]

I saw that you got it to work , I love your render : Off with your Head, Great work!
And Thanks for crediting! , btw it's tombraider4ever not tombraider4eva ( In case someone wants to find my mod it might be hard if they search tombraider4eva )
The chair is by KARE Sketchup

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jagged66 In reply to tombraider4ever [2011-09-01 14:29:18 +0000 UTC]

Ah, ok, sorries haha. I think in my head I abbreviated your name to eva. But thank you

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tombraider4ever In reply to jagged66 [2011-09-01 14:59:15 +0000 UTC]

It's ok You're most welcome

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jagged66 In reply to jagged66 [2011-08-31 20:18:48 +0000 UTC]

Okay, wait. It works now, but I'm thinking the black dots don't look so great. I changed them because you said sometimes you need to replace the white on certain objects. Oh well. It works! haha.

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jagged66 In reply to jagged66 [2011-08-29 20:10:35 +0000 UTC]

Ok, forget that. I'm trying now.

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jagged66 In reply to jagged66 [2011-08-29 20:17:26 +0000 UTC]

Okay, I've dragged the MTL file into the converter but I don't know where the file has saved. You said I can see when it is done when there are texture files in the model folder - where is this?
(Seriously, this is all very simple but for some reason it has been very strenuous trying to get this chair lol).

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