Description
Here's a piece of the iconic and titular Princess Zelda. You all know her. Now she's the one doing the adventuring and rescuing. In alot of recent games she's slowing being transitioned into a more active role in the story and even game play. We've even had her help during a few final boss fights. How cool was that? I just spent a whole game trying to rescue this chick and now she's right next to me in front of Ganondork shooting light arrows in his face! YES!
So why not flip the roles entirely? Lets have a game where we have the princess as your main character doing the ass kicking. It could really work. Look at how it worked for Lara Croft. Make a serious princess type main character to star in a story.
Well here's a rough take on that concept. Zelda as a warrior princess with armor that can be taken seriously.