Comments: 16
SouthpawLynx In reply to ARCR-CRic [2018-06-05 04:18:57 +0000 UTC]
I have a couple of earlier pieces where I used fencing manuals and Hans Talhoffer's Fechtbuchen. I will think about doing more of those with Herr Foxy.
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Cambion-Hunter [2017-08-03 01:37:29 +0000 UTC]
I love me some swordsman foxes. ^^
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Andibi [2017-05-01 21:45:51 +0000 UTC]
This fellow caught my eye earlier -- Great subject, and I think you really do capture the feeling of those old illuminated and woodcut book illustrations.Β It's something about the pose and attitude of the figure, seems to me.Β Good job!
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SouthpawLynx In reply to Andibi [2017-05-02 01:50:11 +0000 UTC]
Thank you very much. I appreciate it
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Tinselfire [2017-04-30 00:15:33 +0000 UTC]
Was going to say that's one really important sword that you don't see nearly as much as you should in fantasy - but then I remembered, fluffy people-shaped animals aside, there is no fantasy here.
Really like the composition and pose. Could perhaps have used some space at the bottom and a little more at the top, but that's about it, and don't know how complicated this is to adjust if you're drawing on a phone or tablet. There are some peculiarities with the pose, such as the perspective of the left (right side of picture) leg and the shoulder-sleeve seam on the same side, but it doesn't distract from the overall outline. On the contrary, while your other fencing pieces have something of a 1950's-60's historical illustration feel to them, the outline of this makes it fit right in with the sort of illumination you'd find in perhaps not a period work, but somewhat earlier.
Granted, it's not on the level of the Maciejowski bible or its immediate progeny, but the general feel is definitely there. Not sure if it's what you were going for, but if so... Quest achieved. If not, still nicely done.
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SouthpawLynx In reply to Tinselfire [2017-04-30 00:41:44 +0000 UTC]
Thank you. That sword is probably not seen that much since it is a sword that is designed only for training. I am using my phone and dealing with limited space is a challenge sometimes. I actually have had my drawings compared to illumination work before but, honestly, it is mostly an accident. I do the line drawing as best as I can then give it a flat colour (I can't seem to do anything more complex than that for colour. I experimented but I think hands on instruction would be nessessary for me to advance)
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Tinselfire In reply to SouthpawLynx [2017-04-30 01:05:40 +0000 UTC]
Indeed. It's always just comes off as a bit odd how when fantasy heroes get their training montage, they are usually just standing in one place doing cutting exercises. Except for the occasional swashbuckling film (Christopher Lee's musketeer films especially) there's little about how focused on close contact and entanglement fencing is.
Which sort of makes me wonder how a classic film based on the Book of Five Rings would have worked out... Toshiro Mifune as "Short-armed monkey".
Working on a limited platform isn't always a problem, though. Drawing a lot of thumbnails with sharp contrast is a common way to learn. If you're looking for colours, try master studies, especially on landscapes. Are a lot of tutorials - some better, some worse.
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SouthpawLynx In reply to Tinselfire [2017-04-30 01:50:18 +0000 UTC]
Those Musketeer films with Christopher Lee as Rochefort are terrific examples of the physicality in 17th Century fencing that is often forgotten. I think many people are not familiar with how much grappling is taught in weapon martial arts.
I figure I will take some lessons at some point when I can take the time. Oddly enough, video tutorials are hard for me. I learn by figuring something out completely by myself or by having someone physically there giving me feedback and instruction.
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Tinselfire In reply to SouthpawLynx [2017-04-30 02:33:02 +0000 UTC]
Indeed. As horrible as it is to say, it does wonders for your fencing scenes to have an actor that might just actually have killed someone.
Tutorials aren't for everyone - got to figure what fits. Personally tend to prefer the ones that teach how to do an exercise second, and first teach *why*.
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SouthpawLynx In reply to Tinselfire [2017-04-30 03:13:29 +0000 UTC]
Agreed. Everyone learns differently (which a lot of modern pedagogy fails to address, in my opinion). I think I have still improved a lot since I started drawing and posting my drawings online.
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Tinselfire In reply to SouthpawLynx [2017-04-30 03:31:00 +0000 UTC]
And no wonder. Probably the three most dangerous mistakes when you're developing anything are having no iterations, no reviews, and no metrics... I think. Don't actually have any education in art, but do have more than I've ever made use of in computer science.
If Musashi was here, he would probably hit me over the head with his own book.
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