HOME | DD

SobeksSwamp — Dahkavrases Dossier

Published: 2021-05-01 08:26:30 +0000 UTC; Views: 5645; Favourites: 143; Downloads: 5
Redirect to original
Description The Dahkavrases is the most well known predator on Isla De Titan. The reason for the creation of the Omega-2000 project, these beast are no strangers to the violent history of the island. Named "Smiling Killer", the Dahka are 7 foot tall pack predators with an eager lust to kill. As the name states, the Dahka are known to give a nasty grin while their jaw is closed, giving it the illusion of it smiling. With flexible bones and a slender body, they are able to slip into most man made structures with ease, which has caused several deaths. Dahka are also very nosey creatures, investigating everything they find to be interesting. Usually they find machinery and structures as something to investigate, as it means potential food is nearby. As pack predators, they have good social skills, but this does not mean they will not turn on each other at random, displaying their violent behaviors. Dahka have dark spots on their neck which hold a sticky ooze-like spit, which they spray at their enemy as a ranged attack to slow their prey down. Dahka are all around top-dog predators, capable of adapting in every situation to obtain their kill. Their intelligence is unrivaled on Isla De Titan and this has resulted in many unsuspecting ambushes from packs. The Dahka are the reason their planet was named "Carnivorsum", after slaughtering many soldiers in the war for Iron Sparta. There have been many stories from the survivors, telling about the beast intruding into buildings and mauling workers before they could even scream for help. The only signs you can find of them is the bloodshed all over the floor and walls from their previous kill. If a Dahka pack finds a location to be ripe for the picking, they will return more and more to that area until driven away by force. Their amazing scent and speed also allows them to wander all over the continent as they continue their hunt, meaning nowhere is really safe besides in the walls of Iron Sparta. They say that one of the main reasons residents are not allowed to leave Iron Sparta's walls is that among all other creatures, the Dahka will be the first to the scene and their arrival can lead them to finding a way inside the walls eventually. After they lost many of their vicious brood thanks to RepTilicuS, the Dahka discontinued their attacks on Iron Sparta and took hold of the long abandoned Hatchery-Green to be their new nesting grounds, which they guard violently. Within the facility there is loads of still working equipment and weapons, but be reminded of what roams the halls before considering an expedition to obtain this loot. There are creatures larger then some buildings roaming around the island. There are herbivores strong enough brush off bullet fire like its nothing. But the second a Dahkavrases pack has your scent and wants you dead, you best have a plan to monitor and kill every single one. Cause these predators will not back down from a hunt once they have begun, and they are built to forever surpass your abilities in survival. Expect a painful and dragged out death before you get torn to shreds. 
Related content
Comments: 7

Eldertyrant682 [2022-05-03 16:25:00 +0000 UTC]

👍: 1 ⏩: 0

WitchReaper87 [2021-06-14 14:33:20 +0000 UTC]

👍: 1 ⏩: 1

SobeksSwamp In reply to WitchReaper87 [2021-06-14 14:42:46 +0000 UTC]

👍: 0 ⏩: 0

SaurischianDesigner [2021-05-06 00:22:04 +0000 UTC]

👍: 1 ⏩: 0

ThePokeSaurus [2021-05-02 02:20:22 +0000 UTC]

👍: 0 ⏩: 1

SobeksSwamp In reply to ThePokeSaurus [2021-05-02 02:23:14 +0000 UTC]

👍: 1 ⏩: 0

Eldertyrant682 [2021-05-01 14:58:46 +0000 UTC]

👍: 1 ⏩: 0