Comments: 114
Tossthegoats In reply to Snowfyre [2011-01-19 23:56:36 +0000 UTC]
okay...(WARHAMMER!?! MY DAD'S DRUID[DIABLO2] USES ONE OF THOSE, THERE AWSOME!!!)
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WoodenZigzagoon [2010-05-22 09:15:28 +0000 UTC]
That's why I use Tyranids.
They blow up OTHER PEOPLE'S heads.
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minka1995 [2010-01-08 05:35:05 +0000 UTC]
ive never understood that rule before thanks
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ChapterAquila92 In reply to Snowfyre [2009-05-31 10:59:10 +0000 UTC]
Right now, I'm in the collecting and assembling phase, so I haven't been able to play much. I will be using a Librarian in my SM force however.
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ChapterAquila92 In reply to Snowfyre [2009-05-31 14:04:29 +0000 UTC]
I still need a modelling workbench to work at, so anything dealing with models (besides photos) is on hold at the moment. Probably won't be able to get at it until late August.
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ChapterAquila92 In reply to Snowfyre [2009-05-31 14:54:05 +0000 UTC]
I would be able to do that if it weren't for the fact that my desk is in an office.
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ChapterAquila92 In reply to Snowfyre [2009-06-01 04:19:49 +0000 UTC]
Aye. If only such a system were in place here in Canada - You would actually be quite surprised at how many people up here don't exactly know what to do with their lives.
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Snowfyre In reply to ChapterAquila92 [2009-06-01 04:30:45 +0000 UTC]
Lolz. har har
Army does change your perspective of life. It teaches you to appreciate even the simplest things of your civillian life you take for granted... like your bed... like food....
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MisterScourge [2008-10-25 13:54:13 +0000 UTC]
Psykers are real weirdos. Too bad they didn't put it in in Dawn Of War.
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Snowfyre In reply to MisterScourge [2008-10-25 14:40:35 +0000 UTC]
Lol. well, they did really. there's a few of them.
Though too bad they didn't really represent the self-destruction aspect.
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MisterScourge In reply to Snowfyre [2008-10-25 15:59:39 +0000 UTC]
Only the Imperial Guard Psykers.
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Snowfyre In reply to MisterScourge [2008-10-25 16:26:36 +0000 UTC]
lol true. till the latest patch fixed it.
before then was so fun when they blew up themselves... not anymore though.
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MisterScourge In reply to Snowfyre [2008-10-26 01:43:35 +0000 UTC]
Actually, the psykers are still supposed to explode. But in Dawn Of War the latest patch, it isn't say their game is working perfectly. It has so many glitches, especially in the Campaign. My brother was so fed-up with the glitch that he decided that he is gonna wait for the new patch if not he is not gonna play the game.
Too bad Iron Lore Entertainment has gone burst; it is unlikely they will release another new patch.
Spoiler: The psyker (This is not a glitch) when casting his abilities, only the strip soul could backfire. If he is casting that spell, you realise there's a reddish glow around him, don't even flee. Click the stop button and it will stop. It will not explode. Try again another time till you see the spell casted successfully. If it tries to explode again, reclick the button.
Sometimes, a psychic explosion can blow a dent in your enemy. So wait till the time when the psyker cast a strip soul and shows signs of exploding. Stop him. Then run to the enemy base, cast it on a unit (Strip Soul). It has a 80% chance it will explode again. If it doesn't, you can continue on the spell, or halt and retry again till it explodes.
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MisterScourge In reply to Snowfyre [2008-10-26 02:08:58 +0000 UTC]
LOLZ, farseer burns their own head. Librarians are better. (Chaos Sorcerers gain if the daemons help them eh?)
Burna Bomb! That is a glitch man! In the old patch, you apply fighting juice to your mad dok, you plant the burna bomb. Remember, if the burna bomb is dismantled on time, you don't get to explode it. So you click on the burna bomb and hit the delte key; instant and devastating explosion I guarantee you.
In Dawn Of war, the Farseer seems to keeps her head intact.
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MisterScourge In reply to Snowfyre [2008-10-26 03:10:33 +0000 UTC]
The Mad dok runs and lives to fight another day.
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Foore-Woorior [2008-07-05 21:08:54 +0000 UTC]
You should have said that Guardsmen are advised to stay away of Psykers for their tendency to explode, LOL
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heroofman [2007-12-23 14:58:39 +0000 UTC]
lol.
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MechaFurre [2007-11-12 04:35:11 +0000 UTC]
Ork psykers are a lot more fun-and they're safer, somewhat. Poor humies don' got no WAAAGH!, all they gots is the Warp...Immortal God-Emperor rest their souls
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MechaFurre In reply to Snowfyre [2007-11-12 05:44:20 +0000 UTC]
I hope they still use the WAAAAGH!
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Snowfyre In reply to MechaFurre [2007-11-12 05:58:59 +0000 UTC]
Next codex, the WAAAGH! is a triggered, once-a-game ability. Gives all orks fleet.
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MechaFurre In reply to Snowfyre [2007-11-12 23:36:43 +0000 UTC]
Cool-makes 'em faster, right?
Most of what I know about WH40K is fluff, unfortunately. I could probably write an Ork novel, but I sure as hell couldn't play a game.
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Snowfyre In reply to MechaFurre [2007-11-13 04:54:04 +0000 UTC]
Lots of funny changes.
not sure if I like all of them though.
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MechaFurre In reply to Snowfyre [2007-11-13 05:05:51 +0000 UTC]
Hey. Orks are made for funny and smash. So unless they've stopped smashing, started dressing in black, and bemoaning the universe, I'd still play 'em.
Emo orks. the idea is horrifiying.
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fullmetalboss [2007-11-08 01:04:55 +0000 UTC]
mmm..... that reminds me the 'eadbang!..... -sigh- my wyrdboy always goes bang when trying to summon the "gork get 'em".... its like... "ok boyz, letz fokuz the Waagh! in only one shoot and den ...... BANG!!!".... there goes 75 points of greenskin............ and the funny thing, he was my last unit..... really priceless event.
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Snowfyre In reply to fullmetalboss [2007-11-08 01:48:58 +0000 UTC]
Ah yes,
we sometimes refer to these events as well..... Melon busta.... ( Also sometimes mind war is called 'Melon busta' too. )
Unfortunate, but least not as expensive as the farseer (163 pts? )
Also thanks for the fav.
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Snowfyre In reply to vindicaredzsi [2007-08-06 22:13:33 +0000 UTC]
Lol. Head explosions.
Though in the PC version I mostly use them as a detector......
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