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SGA-Maddin
— Wraith Dart v21wire
Published:
2009-04-08 16:09:15 +0000 UTC
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Description
here you can see teh basic wireframe and the "finished" ZBrush mesh. You can do this with displacement-maps too but my UV-Texture isn´t so good and calculating the displacement takes very long. I think its faster with this high-poly-mesh...
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