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Ryu-Gi — New Selene Stuff

Published: 2008-07-15 00:58:03 +0000 UTC; Views: 1171; Favourites: 3; Downloads: 22
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Description Since I'm back in school Today, i thought I'd try out a few new things I thought about over my break on the Selene Model I made last quarter...

1-Trying out a new eye texture. This new one was inspired by a few close-up shots of Zero Suit Samus.

2-A real hair texture. it looks pretty cool, but I need to fix it in a few places...

3-A new Black Leather texture. I'd been trying to use the surface of my sketchbook as a texture originally, but I couldn't take a good picture of it. it was only later that I figured out that I could always scan the surface of the sketchbook instead... DX Dunno why I didn't think of it before...

4-This...was just me, erm...admiring my handiwork...yeah... Why is it I have a crush on my own characters so bad?

Soon I'll be getting to work on a low-poly, N64-style version of this model for use the the game "Selene: The Prodigal Daughter". (Which is officially moving from 2D sidescroller to 3D adventure now.)
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Comments: 11

IsharaComix [2008-07-27 02:21:33 +0000 UTC]

Non-selene related comment alert: Have you ever tried out Blender? It's nice because it's free. Maya's probably better than Blender, but it costs much. If you're interested, check it out on wikipedia. It's on a Dutch site, so I don't know the url.

all the best software in the world is usually Dutch.

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Ryu-Gi In reply to IsharaComix [2008-07-27 03:50:22 +0000 UTC]

Yeah, I tried it out awhile back, but it was really confusing to me and I couldn't figure out how to use it. I would probably be able to figure it out now, but since Maya is what the professionals use I'm trying to go for that instead.

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IsharaComix In reply to Ryu-Gi [2008-08-02 02:21:55 +0000 UTC]

That's cool. I only like it cuz it was made in Python. It's my favorite programming language.

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eyt [2008-07-17 19:27:50 +0000 UTC]

Whats the name of the program that you used to do this?

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Ryu-Gi In reply to eyt [2008-07-17 20:02:29 +0000 UTC]

Maya 8.5

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TwistedArachnid [2008-07-16 08:12:29 +0000 UTC]

Excellent job man, you're making some great progress. She looks kind of sad or nervous, but that's great because she looks alive. Also, I think it's normal to kind of fall for your characters. While I don't do great art, I know from writing that you become attached sometimes. It's because you put so much into them and spend a lot of time with them. Textures look great and it's pretty awesome to hear you switched to 3D adventure. Good luck!

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Ryu-Gi In reply to TwistedArachnid [2008-07-16 11:50:55 +0000 UTC]

I think of Selene as a sad character, she's gone though a lot of traumatic experiences that have left her broken and afraid of the world...I'm glad to know that I've captured her personality with her expression.

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Xytiso [2008-07-15 14:13:47 +0000 UTC]

Looks great! I'm still not sure about going into VG Design... I need some motivation. This might be it!

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lostmindangel [2008-07-15 01:45:04 +0000 UTC]

wht type of software did you used??

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Ryu-Gi In reply to lostmindangel [2008-07-15 02:12:01 +0000 UTC]

I use Maya on my school's computers. I'm studying Video Game Design.

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lostmindangel In reply to Ryu-Gi [2008-07-15 17:22:10 +0000 UTC]

wow that's so cool!that is my dream job!

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