Comments: 4
Tabon [2016-05-04 05:32:43 +0000 UTC]
I'm amazed that you've gotten this far by yourself. They're looking really good. Are you following any particular youtube videos?
I don't know anything about digital modelling, but subsurface scattering is worth looking into
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Ramul In reply to Tabon [2016-05-04 09:48:01 +0000 UTC]
No, my usual approach is to enter 'blender [insert function or problem]' in the search field and then watch the videos that show up.
There is a lot of things worth looking into, but subsurface scattering is something I haven't used yet due to not having made any signifiantly translucent models where it would be useful. But as far as I know, it's pretty easy to do with a texture.
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Sunjinjo [2016-05-02 07:51:49 +0000 UTC]
Ramul, the last Impblender.
Damn this is well done. You get better every time at things I didn't realise could improve. Dem wrinkly textures.
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Ramul In reply to Sunjinjo [2016-05-02 07:55:12 +0000 UTC]
I'm still very much a beginner and in the process of learning to use the program, so improving is to be expected.
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