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pjacubinas β€” Insurgent wip 3

#3d #daz #daz3d #dystopian #insurgent #night #testrender #war #warfare #wip #dystopianfuture #render #wipworkinprogress
Published: 2017-07-11 07:57:03 +0000 UTC; Views: 4356; Favourites: 86; Downloads: 77
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Description ok...ver3. i think this is the last wip that i'm doing on this one, i combined the light with the bomb vest.

so, last chance to tear it apart, or build it into something better!

thoughts? i don't care what it is, let's hear it, please!
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Comments: 16

portroyal57 [2019-08-11 21:53:31 +0000 UTC]

Bang....

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pjacubinas In reply to portroyal57 [2019-09-17 17:19:51 +0000 UTC]

pa-chooow!

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WickedPrince [2018-02-18 19:35:27 +0000 UTC]

I know you did this a long time ago, but between the two previous versions the C4 idea is far more powerful. IMHO the one with the hidden gun she'd probably not get a shot off, and if she did get a shot off she wouldn't get more off unless of course this was a movie and she was the crazy-scary fast heroine. That much C4 might even damage the tank if she can get close enough. I did think that the glowy hat from the first version was cool though.

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JohnZ117 [2017-11-24 12:23:51 +0000 UTC]

If we further study your inspiration,

Mature Content

, we notice strong reasoning as to why she's willing to die to kill.Β  She has burn marks from, at least the neck to her feet.Β  We know she's been through bad, probably by the soldiers, and may even be dying, anyway.Β  This, the bombed buildings, and the storm-trooper style armor of the soldiers (which you did include) gave clear motivation, if still questionable, to her actions.Β  That is also given in , where the laser dots all over the woman show that she is clearly cornered, figuratively speaking, the bag hints at what they want and what she doesn't want them to have, the grenade and pin show how much she doesn't want them to have it, and her facial expression shows that she wanted better.Β  While your work is quite good, the aforementioned do a significantly better job at showing the main characters' despair and reasons, increasing interest in the bigger story.

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suprematop [2017-07-20 19:03:48 +0000 UTC]

You should more accurately portray the technique is also will bring the work to a new level of quality-your tank has a number of errors in the design.

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pjacubinas In reply to suprematop [2017-07-21 06:43:01 +0000 UTC]

thanks! i bought it used. you know how it is...you get what you pay for!

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iczerfae [2017-07-12 04:15:53 +0000 UTC]

Depending on the phase of the moon, it might not be darker. This area doesn't seem to be developed anymore. I know from experience that the moon can be very bright when city light no longer drown it out.

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BrianCS20 [2017-07-12 02:42:49 +0000 UTC]

Getting a real "Jin roh" vibe from this.

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ElorOnceDark [2017-07-11 22:31:32 +0000 UTC]

I really like the warmth that the light imparts to the predominently blue hue.

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stoper [2017-07-11 15:10:10 +0000 UTC]

Darker, darker, it should be darker...

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pjacubinas In reply to stoper [2017-07-11 17:13:38 +0000 UTC]

agreed! very much so! (and it will too!)

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dreamdesigner442 [2017-07-11 13:24:13 +0000 UTC]

I think I don't have a right to write a "critique" Because I'm not a "Core member" at the moment;But I can say this last one is the better one!As for the some questions of "Jwainscott" ;Soldiers could be in a some kind of brake moment maybe (if they think neighborhood is secure enough!Humans can makes mistakes! ) The light that we're seeing from the inside of the window, does not have to be due of the city electricity! maybe a powerful candle or kind of a flashlight or maybe just a fire that light up easily with couple of Flammable materials in the middle of the saloon of that ruined house! Also if that woman can be close enough to that soldiers,before the shoot by them, she can kill them even if she can't be able to damage to the Tank it self!
As a scene of War/action theme,all the composition and lighting is great,I can't find any serious reason to criticize some of the details,I like it as a 3D rendering Labor!

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jwainscott [2017-07-11 12:44:52 +0000 UTC]

Having taken a look at all three I find nothing to dislike with regards to the imagery itself. That said, a few things do jump out at me with the composition. It could be because I do not have a back story to go on, so bear with me!Β 

First, why is the infantry on the tank? The crunchies keep the tank alive in an urban environment, in return the tank keeps the crunchies alive, symbiosis. The loader shouldn't be popped up pointing at the woman, if anything they should be buttoned up.

Second, I have no problem with the girl being the "trigger man" but why have her also wearing the explosives? If they were planted on the opposite side of the road it would catch the enemy unaware since they are focused on the woman. Then she can either press the attack or just slip away to do the same thing again later.Β 

Lastly, the street light. I could see lanterns providing illumination in windows, but because of the damage in the neighborhood it just strikes me as odd that there is a street light still functioning. Was it connected to a power source with this scenario in mind?Β 

In the end I am left with a lot of "why's", and in my opinion that's okay. If that was the goal, then great job! Having thought about it for a bit I think I would like it more if she was nothing more than a hollow shell, like a mannequin with the back cut open to reveal the emptiness within, and the real woman was maybe up in that building across the street waiting to initiate the attack. Regardless, nice job.

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pjacubinas In reply to jwainscott [2017-07-11 17:13:01 +0000 UTC]

HI! thanks for the questions/comments!Β 

so, here we go...

1. i'll just add a picture hereΒ  Β 

2. she is the bomb. there is a back story, but essentially it comes to she is going to take everything form those that took everything from her.

3. what street light? maybe the light form the window is too bright? i was thinking the same thing!

this is a wip, and i need to refine some of the details. comments like this keep me on my feet and on my story on point! thanks!

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jwainscott In reply to pjacubinas [2017-07-17 01:01:36 +0000 UTC]

Hope you didn't take my comment as super critical, I tried to end it with something upbeat because it really wasn't meant to be a downer on your work and I didn't want you to take it that way! Also I was on mobile, so my screen was small and what I thought was a street light is a lamp she is actually holding. The pieces of what I thought was re-bar made it look like it had been part of the building on my phone, turns out its the cords with blue spheres. As far as the light in the window, I was thinking a bit more dim would help set the mood more. Depending on the source, maybe more of an orange-ish shade like the illumination from the lamp she is holding? Of course if they are using some halogen work lights then maybe it is that bright!

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pjacubinas In reply to jwainscott [2017-07-21 06:46:33 +0000 UTC]

naw, it's all good. i look for people who look for the critical in my work. it pushes me in directions that i might not go naturally. now if you had said: "dude, you suck"...well then that's very different. you'd owe me a coke. and maybe a snuggle. i am a sensitive friggin' flower you know....

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