Description
John Torque was a gambler on a losing streak leaving Casino City after blowing all his money playing poker when he was caught up in an attack on the Galaxy Hub Hotel by Houston 5 when she and the motorized criminal gang called the Coyotes raided the town.
Torque survived and was met by the man called Convoy, a trucker who was gathering together a group of individuals to fight the Coyotes. Broke and wanting to make the Coyotes pay for what they had done Torque joined the Vigilantes as their first recruit becoming Convoy’s right hand man and helped keep fellow Vigilante Slick Clyde in line.
Feeling he needed an edge over the Vigilantes, Coyote leader Sid Burn raided the secret government installation Site-4 for hi-tech weapons. The raid was interrupted but the sudden arrival of Convoy and his group. Despite taking heavy damage on both sides both escaped Site-4 with weapons based on UFO technology.
Using the technology to build a custom made speaker box mounted on the rear of his 1969 Jefferson turning it into a sonic shockwave cannon he dubbed Bass Quake which is so powerful it can actually ripple the ground behind it.
John Torque then went to California to protect a wind farm under attack by the Coyotes and first battled Sid Burn the leader of the Coyotes driving him off.
Torque then followed the Coyotes to the Yuma Desert to prevent their theft of helicopters from an aircraft graveyard.
Needing a break after the fierce battle John Torque decided to travel to the city to gamble but was ambushed at the Hoover Dam by Coyote member Boogie who set up a fake roadblock and attacked him. Torque held his own against the gang and defeated Boogie driving him off into the desert.
After barely surviving a final battle with Vigilante Leader Convoy, Coyote leader Sid Burn escaped into the desert. After getting money from his contacts to make good his escape he was horrified to realize his car was out of gas after his contacts left and he was now 50 miles from the nearest gas station.
Stranded in the desert, the weakened Sid was found and easily captured by John Torque when he was searching for Boogie. Torque used the fame of Sid's capture and the briefcase full of unmarked bills Sid had on him to travel back to Casino City and start his own bounty hunter business after vowing never to gamble again.
For John Torque’s 1969 Jefferson I used a 1969 Lincoln Continental Mark III. I went with the Coupe design rather than the four door like in the game since the game version just seemed like a weird mash-up of several Lincoln body types and I thought for a single guy the coupe looked slicker and made more sense.
Lincoln copyright Ford Motor Company
Vigilante 8 and above characters, copyright Activision
If you don't know what Vigilante 8 is, read this:
In the 1970s the world was suffering from a world wide oil shortage. The USA was heavily dependant on affordable gasoline and was on the verge of an economic breakdown. Strikes, riots and crime were running rampant and all available law enforcement were brought into metropolitan areas which left the outlands unprotected.
The Oil Monopoly Alliance Regime (OMAR), a foreign multinational oil consortium had it's sights set on monopolizing the worlds oil trade and it's biggest opponent was the USA which opposed OMAR's price fixing schemes.
Bent on forcing the USA to it's knees OMAR hired terrorist Sid Burn to go to the US and commit acts of mass destruction and chaos designed to send the country's economy over the edge. Sid immediately traveled the American Southwest and formed a gang called the Coyotes and began targeting American oil refineries, alternate energy sources and terrorized and robbed small towns and settlements along the way.
With nobody to turn to for help, a ragtag group of citizens victimized by the Coyotes led by the trucker known as Convoy banded together as The Vigilantes, who quickly became a major thorn in the Coyote's collective side.
Desperate to get an edge on his enemies and looking for a way to cause more destruction, Sid Burn heard the rumors of advanced weapons based on UFO technology housed at the mysterious government installation called Site-4 located somewhere near Papoose Lake, Nevada.
Ambushing Site-4 Sid's robbery went bad when the Vigilante's unexpectedly showed up and as a result the world's most advanced weaponry found it's way into the hands of both parties.
With their normal vehicles modified into rolling engines of destruction the Coyotes and Vigilantes now wage a war across the American Southwest with the fate of the USA hanging in the balance.
Comments: 52
MJMJR In reply to ??? [2024-03-17 04:18:26 +0000 UTC]
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SubZonianthesecond [2018-09-05 08:31:07 +0000 UTC]
BASS QUAKE SPAMMING INTENSIFIES
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SubZonianthesecond In reply to MJMJR [2018-09-06 03:19:51 +0000 UTC]
BASS QUAKE
BASS QUAKE
BASS QUAKE
BASS QUAKE
BASS QUAKE
BASS QUAKE
BASS QUAKE
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SubZonianthesecond In reply to MJMJR [2018-09-06 04:41:43 +0000 UTC]
As i far as i can remember playing the game on my PS1, i still have little nightmares about bass quake coming out of nowhere before.
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MJMJR In reply to SubZonianthesecond [2018-09-07 03:57:17 +0000 UTC]
I can't even count how many times I lost my shit trying to do the bridge roadblock in 2nd Offense because that dick spammed me and destroyed the fucking bridge out from under me.
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deadcrowes [2015-08-03 05:53:11 +0000 UTC]
Alright! I'm glad to see you're still doing this. I've never said anything before, but this is definitely my favorite of the vigilante 8 bunch you've done thus far. Especially since you turned the bass quake on poor Boogie! Ha! Keep it up man. I don't know if you have an order to doing these in mind, but I'm most looking forward to seeing what you do with Dave. I loved that character as much as I hated his special weapon when fighting him. Same with Molo.
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deadcrowes In reply to MJMJR [2015-08-04 09:20:22 +0000 UTC]
You're welcome, man. That is an interesting point you brought up with the difficulty in exhibiting John Torque's special when it's placed in the back of the car and you've got to show the driver in front at the same time. Kind of makes me wonder how you would accomplish that with Molo, especially when he's got the big long school bus. Though I guess smog check would still be easily shown trailing behind, so there's that. Damn, that weapon was a bitch to deal with!
I'm also really happy to hear that you're doing 2nd offense as well. I remember you mentioning in other posts you liked convoy's and torque's specials in that one more than the first, but not houston's, and I mostly agree. I did like the horn blast more than those annoying as hell exploing tires, and the "death ray!" was definitely cooler than just dragging a car on a hook. But I actually prefer bass quake to whatever torque's weapon in the second game was. I don't wanna fight over opinions here, but I just thought the bass quake was actually effective and had personality, while the second weapon just seemed like a more generic turret weapon to me. Sort of a hyped up bullseye missile, if you know what I mean. Nothing against you, good sir, that's just what I think.
I know this is kind of long, but I do have one more question here: if you may remember the cars in 2nd offence actually had two distinct forms, one initial form and one more fully upgraded. Like how clyde's limo goes from leather roof, to just a sleek metal stretch job, or how the garbage man's truck turns into some sort of weird hovering insect thing. Personally I prefer the former in those cases, but it did get wondering which form you intended to do. That said, I'm sure it's going to look badass all the same in your hands. Thanks again, and keep up the good work! I know it'll be a while but I'm especially looking forward to seeing you work on the drifters, especially Bob O. and padre destino, those guys were fucked up in the best sense!
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deadcrowes In reply to MJMJR [2015-08-06 01:42:06 +0000 UTC]
Well, if you describe Torques 2nd weapon like that, I can definitely see the appeal. I did forget about the gambling theme it had along with his character, so I guess that adds to it. The one other thing about bass quake I forgot to mention is that it's the only weapon of its type in the games that acts a a shockwave, makes it really good for crowd control in that regards.
I'm also really glad to hear about your plans for the 2nd offense characters, since the original unmodified versions were what got shown in the pictures on the case and in the movie clips, which tells me those versions really are their vehicles. I loved the drifters so much because they weren't just taking sides, but just actively having a blast (literally? yeah I know it's a lame pun) amidst all the fighting going on. Trashman was especially great because of how his story plays out from the secret character and Loki's ending form the first game, to what happens in his story and Bob's in the second. Plus his weapon is so simple and obvious yet so certainly powerful, since anything caught in a trash compactor is fucked for certain. Wonder what victim you'd put in the compactor in his pic? Maybe Bob's, if you remember the endings? His weapon was also great because it was so easy to combo with, especially if you rapid-fire bullseye missiles.
The point about Molo is also perfectly valid, since Smog Check could easily span an entire area behind the bus. I wonder if you've got a victim in mind for that one? It'd sure suck to be that person! If you don't that's fine, it just seems like you're doing more victims of special weapons along with the characters themselves, like in clyde's along with torque's, though I did see how that was mostly symbolic of his fate. Shame really, I liked him better as a vigilante bronco driver. But hey, it's all good. Once again, I'm just glad to see somebody doing art of this game. Car combat games aren't very common, especially in this day. I don't really know any besides this, twisted metal, and VCL: motor mayhem. But they're all immensely fun to play.
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MJMJR In reply to deadcrowes [2015-08-06 05:36:45 +0000 UTC]
True it is one of the only shockwave weapons in the original and it definitely comes in handy with the later levels when your under siege by most of the Coyotes.
The way I look at it is the modified versions are just like a bonus. Sort of like unlocking a new costume in a game. It’s not canon it’s just fun to try and earn it.
The one thing I did like about the upgrades was it turned some of the vehicles into 1980s versions of them. Dusty Earth, Nina Loco, Convoy, Dave’s Cultsmen and Torque’s vehicles all become the 1980s era versions of their respective rides. It makes me wonder if they had maybe planned for the next game to take place in that decade or just did it for shits and giggles.
I don’t know who is going to be Trashman’s victim yet in the art piece. I will cross that bridge when I get there. I probably won’t go with Bob since his vehicle is so weirdly unique that it might give people trouble figuring out what the hell is going into the compactor or being shot out of it. I personally liked when the lift forks would bang the larger enemies around sideways and then fling them.
With Molo I don’t even really need to put a victim behind him because the black smoke would cover them up for the most part.
Like with a lot of my V8 stuff I don’t actually put in a victim unless the special really depends on it for effect. Like with Bass Quake it needs a victim behind it or else you just have wavy scenery and that doesn’t give the full effect of the blast and what it does to enemies, but with someone like Sid Burn all you have to do is show the fireballs blasting out of the twin cannons and you know whoever is hit by them is fucked.
Yeah I never liked Slick Clyde’s vehicle choice in part 2. I like that he became a bad guy and I get that the limo symbolizes him being the evil boss man and jams home his status as a rich oil magnet but his Bronco had it all over that limo in leaps and bounds. The special, the handling and everything else was superior.
Thanks, I appreciate that
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Epicness321123 [2015-04-24 17:23:39 +0000 UTC]
He had the coolest special he was my fav both in one and two.
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MJMJR In reply to Epicness321123 [2015-04-24 23:40:22 +0000 UTC]
I liked him a lot in 1 but loved him in 2. I just thought his special, vehicle and his character design were all improved in 2nd Offense.
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Epicness321123 In reply to MJMJR [2015-04-25 16:12:05 +0000 UTC]
yeah I agree his design was better improved in the second one I would like to see him vs sweettooth
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Epicness321123 In reply to MJMJR [2015-04-27 01:21:11 +0000 UTC]
yeah it would nuts but the only problem is twisted metal is a just marcus kane's dream and it takes place in the future and V8 takes place in the 70s but if you're talking about the second one it might be possible since there is time travel in the second one but idk it seems like a cool idea to me but at the same time I dont know if it can be done because of the time of where both games take place.
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MJMJR In reply to Epicness321123 [2015-04-27 01:34:57 +0000 UTC]
That's only true for Marcus though in one game and it could be chalked up to him being delirious or thinking it was a dream just so he could get his wish. Its been stated in all the games whatever is taking place is reality.
Twisted Metal Black is the most realistic one and it seems to be taking place in a vague timeline so it could be happening in the 80s or 90s just from the vehicles. And like you said there is time travel so they could use that as an excuse for their dimensions to cross over like Mortal Kombat did with DC Comics a few years back or they could never explain it and just do it how Nintendo does Super Smash Bros. and make it that all these characters are part of the same universe.
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Epicness321123 In reply to MJMJR [2015-05-01 20:34:14 +0000 UTC]
Yeah I agree but luxflex is shutdown so no more V8 unless the devs of V8 arcade and eat sleep play would me up then it could possibly happen and tm black takes place inside sweetooth's head his dream. and yeah they could just do it Nintendo style since david jaffe creator of Twisted Metal changes the story every time but I do like he keep the references from the older tm games in the end of the 2012 game, Even know the story changes.
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MJMJR In reply to Epicness321123 [2015-05-01 21:22:48 +0000 UTC]
I think Activision still holds the copyright on the game itself. Luxoflux was only the developer if I recall right.
True, I mean there is any number of ways they could do it. Though I think making it a dream sequence is a good idea. It just makes it seem like the player's time is being wasted playing something that didn't actually happen. The only game I know of that ever got away with that was Super Mario Brothers 2 on NES.
I think the main hurdle any company has now is car combat has taken a hit because nobody has really taken advantage of the next gen systems to their fullest to improve the game play. They just seem to rely on improving graphics but not the mechanics and game play of the games themselves.
Like I bought the PS3 Twisted Metal and in all honesty I thought it sucked. I had high hopes based on how good TM Black was for PS2 but with this one they almost took steps backwards as far as game play went. Every vehicle handled like a puck on an air hockey table, the AI was overly aggressive and attacked all at once making it impossible to make it off any stage. It just became button mashing while racing with no strategy which is always a crappy mix.
I really think the only thing they could do to improve the games would be to adopt a system like Grand Theft Auto. Each vehicle handle's differently, each has strengths, weaknesses, everything can be upgraded and if you survive your vehicle being destroyed you can bail on foot and be able to steal another vehicle and pick up weapons.
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Epicness321123 In reply to MJMJR [2015-05-01 23:55:12 +0000 UTC]
Yeah I agree twisted metal ps3 2012 did in fact suck I was just using it to make a point tht they always reference the olds ones and I also thought GTA V sucked because all the cars felt the same in tht game it seem the game's physics went backwards and the cars were like glued to the road sure gta iv physics people complained that the cars were too boat like but alest there was suspension. In GTA V that is gone but I hope in the future they improve the physics and not just improve the graphics in both games.
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Epicness321123 In reply to MJMJR [2015-05-03 23:18:17 +0000 UTC]
yes I have I just didn't Find V to be enjoyable as IV because the story lacked details and felt too short and the game felt rushed and the map felt empty and WTF happened to lazlow? he was badass in IV and their were no hints of him becoming wimpy. So I thought that was bull and the customization wasn't as good as saints row's 2. I mean gta V felt like their were trying to copy saints row since they copied them but failed miserably. and the game felt like a cash cow gimmick also you couldn't mess with the cops anymore they felt like robocops. Always knowing were you are doesn't even matter tht you have a silencer mod. The cops have super hearing and still know were ever you are. Every other gta let you messed around with them and take bullets but not V. Which doesn't make it feel like a gta game anymore, not to mention the gun sounds and car sounds were awful compared to IV. I Just hope rockstar goes with IV's direction and try to make gta new but keep the old skool stuff around for fun. Such as being able to screw around and have fun with the cops and do what you want also being able to take the guns in the strip clubs and the gun stores.
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MJMJR In reply to Epicness321123 [2015-05-04 17:48:39 +0000 UTC]
I do agree they could have made the game longer but I think they kept it short so more people would go for the Online play. From what I have heard the story mode of the game is longer on PS4 but I am unsure if this is a rumor or not. The reason the map feels empty is because most of the stuff they had planned couldn't be done until they got the PS4 version up and running since there is supposed to be hours of additional content and much more details.
With Lazlow it seems like he was more of a pretend bad ass then a real one. Like on radio he talks a good game but he doesn't have anything to back it up. By 5 Lazlow is on the balls of his ass fame wise and he's desperately trying to hang on to his fame and youth and failing at both. He's essentially become Ryan Seacrest without the successful career. If you look up his history since GTA3 he has sort of always been the way he is in 5 he just sort of covered it up because he was always on the radio and not really facing the people he was fucking with face to face.
Driver: Parallel Lines was released in March of 2006 and Saint's Row started in August 2006 and Driver first introduced the customization option for vehicles so it can be argued Saint's Row and GTA both ripped that concept off from that game or if you want to go back farther Vigilante 8 2nd Offense had vehicle customization along the same lines.
I mess with the cops all the time in the game both off and online. I've constantly gotten away using stealth. Once you get someplace where they can't actually see you they lose track of you unless they have a helicopter and that happens to spot you though usually if you can find thick trees to hide under they can't see you. There is also a trick where if you bail out of the car they are seeking once your out of sight you can simply run, hide out of site and stay in stealth mode and 9 times out of 10 they will pass you by.
I like the fact I can't have a gun out and enter a business since it adds a sliver of realism to the craziness. The only thing I dislike about GTA5 is the fact you can't get an actual girlfriend in the game. All of them are booty calls and don't effect the game one way or another. That annoys me because I liked how in 4 I could get a girlfriend and friends and have to maintain things with them.
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Epicness321123 In reply to MJMJR [2015-05-05 23:03:47 +0000 UTC]
yeah but what i don't get is how is it realism? why cant you take your guns out anywhere? you're playing as a criminal you dont obey laws thats why in gta there are no seatbelts but i do agree they just made this gta for the online which is dumb they could have kept them sperate and made this game a spinoff because gta was more of a single player game to me and didn't lazlow in iv shoved a hotdog guy in the burner in his face and said "how do you like america now motherfucker?" I don't know if he faked it but there is no proof. and me the cops take 4 ever to lose sure you can hide from them but it takes like an half hour for them to call of the search which gets boring after a while and takes the fun away. and were are the casinos? and their are like no interiors and nothing really to do and im not just talking about the map itself the peds were boring there were funny as hell in iv but anyways im sorry if my replies are going on and on if you need to take a break let me know cause im a very chatty person and i will stop messaging you if you need to.
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Epicness321123 In reply to MJMJR [2015-05-07 21:18:18 +0000 UTC]
If only Rockstar sticked with more of the stuff they had in RDR. My priorities for games goes as follows: Story-gameplay-graphics. If the game has a shit story, or rather a less-than compelling story, like GTA V, I cannot possibly feel for the character, therefore making it less fun to play as the character. In RDR, I felt hard for John and I wanted to see him come back to his family very badly; I was rooting for him the entire way. He is a classic anti-hero. But I just cannot get into the story of GTA V. there's no depth; just three guys trying to make money is what it boils down to. Having three characters was a mighty confident leap of faith, but To further support my opinion, I think there is a reason that GTA IV scored higher than GTA V did on Metacritic. That is all.
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Epicness321123 In reply to MJMJR [2015-05-08 19:10:58 +0000 UTC]
Yeah RDR personally thought it was better than any of the gta games in the series except for the second gta which is still my fav becuase you can crush the cars with the tanks and it had crazy jump ramps and you were even able to have trailers and cars on the back of the truck which we did not see till gta SA. and i still think the characters were kind of dull i mean the cutsences were all f bombs and it made it look stale and bad i mean i dont mind cursing but when its being overused i kind of find it uncreative and stupid and not funny and sounds right down terrible i didn't find the characters to be likeable at all. but I love RDR because there is so much to explore and it was fun as hell and I love john martson and I wanted him to find his family he is a good character who I felt bad for. and btw dude have fun with rdr its a real adventure I wasted my whole summer vacation in 2012 playing it and beating the game. all i can say was now thats how make a game R*.
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Epicness321123 In reply to MJMJR [2015-05-09 18:39:11 +0000 UTC]
I know but actually the heist V are based on the movie heat watch the heist sence on youtube pretty much R* took that idea and my opinion I really didn't care too much for the story cause the way there cursed in the movies were different they didn't use it every 5 seconds and in V it sounded like the scripts were written by 14 year olds. and in V the robocops wouldn't let you do anything and the countryside in V was so boring it was just empty landscape nothing to do los santos felt small and there wasn't really any criminal like thing you can do there and gta v felt really boring to me cause it was the first gta game were it wouldn't let you screw around or let you do what you want to do. want to shoot out that strip club? nope cant do that want to shoot the city? no cant do that its 2 bullets and your dead and the shooting range is dead on accurate. it didn't even feel like a gta game anymore it felt like it try to hard to be like any other modern game. as for red dead after beating it still fun and i still play it sometimes in my opinion that was R* last good game,in 2011 they started to go downhill.
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MJMJR In reply to Epicness321123 [2015-05-10 00:41:57 +0000 UTC]
You're talking about the final "big score" heist. Yeah I know it was based on Heat. Just like the raid on the bank where they are all in heavy body armor was based on a real life incident where two guys in heavy armor attempted to rob a bank and shot it out with the cops for almost a half hour.
I've never had a problem with cursing so I didn't really see it as being that bad in the game.
So you never did the side missions that forced you to explore the countryside? finding the alien ship parts, the letter scraps from the serial killer, finding the ghost on the cliff, tracking the Infinity Killer clues, finding the radioactive canisters, getting the mini gun from the Air Force Base, doing the drug runs from the landing strip, triggering the random Strangers and Freaks events, taking people to the Altruist Cult...
Honestly I don't know why you had these problems screwing around in the game. I had none of the issues you mentioned. I caused a slaughter in the strip club and escaped, I randomly snipered people from buildings and the train, caused all sorts of havoc with the car chases... I had the entire air base after me on top of the police several times...
Yeah the city is small but that's why you have to explore everywhere. There are things hidden all over the map and events you can trigger randomly just by wandering around. I actually love that aspect of the game.
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Epicness321123 In reply to MJMJR [2015-05-10 18:57:22 +0000 UTC]
no im saying i l dont mind the cussing but when its being overused it gets boring and not funny anymore plus the jet pack From GTA SA was way better than the alien car which was just a dune buggy with jets plus what is their to explore shoot a moutian lion? what does this have to do with GTA? nothing my biggest problem with V its just didnt look like or feel like a gta game it felt like a saints row game mixed with a modren fps game with rdr like elments but wasnt as good or detailed as rdr.
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IntoTheSunset2022 [2015-04-22 21:48:41 +0000 UTC]
John Torque was one of my favourites.
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MandyLandy62 [2015-04-22 19:57:11 +0000 UTC]
This game was awesome! I haven't played in months, and I recently found my N64 expansion pack, so I can see what it looks like again with the expansion pack!
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MandyLandy62 In reply to MJMJR [2015-04-23 04:46:14 +0000 UTC]
Yeah, Vigilante 8 N64 had a Dream Land stage with a castle and knights, as well as pigs and chickens. If you blew up the knights or killed the pigs or hens, they'd turn into butterflies and fly away.
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