Comments: 88
DeadPegasus [2019-07-12 08:42:40 +0000 UTC]
Remind me what the 8 key did?
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SomeKindaSpy [2018-10-10 06:16:31 +0000 UTC]
Ohohoh that's cool!
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TheExtremeTardigrade [2017-07-21 02:22:30 +0000 UTC]
If a Doom 5 Ever comes out, which very well may happen in like 10-20 years, You gotta work on the Demon designs. This is just amazingΒ
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SomeKindaSpy In reply to TheExtremeTardigrade [2018-10-10 06:16:57 +0000 UTC]
Well, you got your wish, Doom Eternal is coming out and it looks DOPE.
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Mechanubis In reply to TheExtremeTardigrade [2017-07-21 07:24:42 +0000 UTC]
Aww. Thanks :3 I think Bethesda has a damn good grasp of the demon designs, so I'll concentrate on enjoying their games. But thanks again <3
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DEM-Tec [2017-04-17 00:35:25 +0000 UTC]
I will shoot at him
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coyotepack [2016-04-04 11:08:35 +0000 UTC]
*Smashs through wall*
"Surprise short ass!"
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TheIVHorseman [2015-10-28 23:02:08 +0000 UTC]
why does this remind me of something i saw in a blizzard game, what was it?
it was diablo 3 and i love it :3
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GodKingErebus [2015-08-07 08:45:40 +0000 UTC]
You would be perfect for ID Software
Also it is annoying hearing the footsteps of the Cyberdemon nearby "Oh shit he's here..." take out a BFG and your out of ammoΒ ;(
Say you ever thought of doing a 'Gotcha' Level between your Cyberdemon and Mastermind?
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MrPicklesHtf [2015-05-18 22:24:12 +0000 UTC]
Oh shit! Walk into a room full of hell knights and a cyber demon.
And this is an awesome design!
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Boomstickboy99 In reply to Mechanubis [2014-06-13 00:38:20 +0000 UTC]
what do you think of the cyberdemon's design in the new doom trailer that came out a few days ago?
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Mechanubis In reply to Boomstickboy99 [2014-06-14 09:54:17 +0000 UTC]
Brutal as fvck! A little upset that it was just a pre-rendered trailer, but then again that seems to be the thing nowadays. I'm sporting a massive boner for the next Quakecon, tho :3
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king-worm In reply to Mechanubis [2014-06-04 23:07:53 +0000 UTC]
Awesome! You throwing em into D3 or something else?
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Mechanubis In reply to king-worm [2014-06-06 12:39:06 +0000 UTC]
Propably not. I'm not familiar with exporting animations into engines. Nor animating for that matter.
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Mechanubis In reply to king-worm [2014-06-14 09:58:38 +0000 UTC]
Animating would be fun, but I still have so much to learn in 3D-modeling and concept drawing, so I don't think I'll be tackling that particular bear any time soon. But you're right, it isn't until you see your creations bumpling about until you feel like your work was worth a damn. It would be neat to be a part of some Doom-remake project, but mod-projects simply die in 99,99% of the cases. So I might be better off throwing my 2 cents into some other corner of the creative spectrum.
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AlphaCrucis [2014-01-06 10:22:26 +0000 UTC]
Yet another great redesign. Love the design of the horns and the mechanical face mask and the cannon. Keep up the amazing work, good sir!
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Mechanubis In reply to AlphaCrucis [2014-01-09 11:00:56 +0000 UTC]
Thank you very much. Modeling this bad boy should be a ton of fun.
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lego000 [2013-12-20 17:27:56 +0000 UTC]
When I played the original doom and I first saw this thing I was like holy crap I am going to die.
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Mechanubis In reply to lego000 [2013-12-23 12:00:32 +0000 UTC]
I was like that too. Then I died.
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vevans0009 [2013-11-11 20:20:44 +0000 UTC]
You called this crap!?!Β Your insane!Β This is one ofΒ the bestΒ Cyberdemon pics out there!
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Mechanubis In reply to vevans0009 [2013-11-11 20:25:04 +0000 UTC]
Glad you like it. I just didn't get the composition and the lighting the way I wanted is all. Cheers o/
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omnistar [2013-11-11 06:35:27 +0000 UTC]
Man, this is sick! Love the concept you did hear.
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Mechanubis In reply to omnistar [2013-11-11 08:11:03 +0000 UTC]
Thank you very much my friend. What a nice comment to kickstart my morning. Cheers o/
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omnistar In reply to Mechanubis [2013-11-12 08:57:03 +0000 UTC]
Anytime, fella!
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gakusangi [2013-09-02 07:36:52 +0000 UTC]
HELL YES!Β Granted, the Cyberdemon in Doom 3 was the ONE monster they did some justice to, but this would have been so intimidating to face off with in the final moments of the game!
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Mechanubis In reply to gakusangi [2013-09-04 09:21:04 +0000 UTC]
Thank you very much for the kind words brother. Cheers o/
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Mechanubis In reply to bluereaper75 [2013-07-16 10:01:03 +0000 UTC]
I'd love to stick my fingers into the Doom4-soup and add my personal spices. But I have strong faith in Id-Software.
I am going to eventually do the Icon of Sin, but right now I'm sorta struggling with my computer, so I've laid off the Doom arts to do some more simple practices :/ Cheers, brother.
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bluereaper75 In reply to Mechanubis [2013-07-18 04:15:37 +0000 UTC]
Hey don't worry about it. I've been doing some Doom art for my on and off again Doom RPG project, but I had to put it on hold due to the computer with majority of my art on it being destroyed. I know how you feel. Happens to us all!
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Dyceman [2013-06-20 22:34:06 +0000 UTC]
impressive but I prefer Doom 3s version...the Cyberdemon is meant to be Hell's MIGHTIEST WARRIOR!!! not only a boss, not only a commander when it comes to the invasion of Earth but their mightiest warrior...unlike in the classic Doom game there is only 1 of him...(later on in the old Doom games u see more Cyberdemons...but they are weaker) but the 1 Cyberdemon u meet....holy cow that thing is enormous and not even the BFG hurts him
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Dyceman In reply to Mechanubis [2013-06-24 21:07:40 +0000 UTC]
yes but when u think about the fact ONLY the soulcube hurts him...that makes him incredibly powerful...and the fact u had to go to such hard lengths to get that soulcube. he is only easy on easy mode...to be fair, if they made him as hard as he was on insane...he'd be impossible firstly it doesn't take 2 or 3 soulcube hits to kill him on insane...it takes 6 I think add to that he deal double damage...yeah
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Mechanubis In reply to Dyceman [2013-06-24 22:06:02 +0000 UTC]
Maybe I'm just thinking about it from gameplay's point of view. But I just feel cheated when a game dumps a whole new rule into the mix in the final boss. Granted, it wasn't as bad as some other final bosses like in the first God of War or Killzone 2. But I wanted to fight him and not the little imps and maggots that kept spawning in, while he was strolling somewhere behind the rocks :'C
Easy only in easy mode? Really? I though he was just as easy on Veteran as well, since there is so much room to manouver and half the level is blocking his view. Maybe I just got lucky then : D
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