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MDreed — Valkryie - Lopoly Game Model

Published: 2012-04-10 23:45:47 +0000 UTC; Views: 6459; Favourites: 145; Downloads: 95
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Description Valkryie - Final Lopoly Game Model

Polycount:
- Body - 11,982 triangles
- Weapon - 2,448 triangles

Link to Video Model Reel of this Mech model with Breakdown Showcase: [link]

Visit my online blog for more updates: [link]
Related content
Comments: 26

The-Last-Phantom [2015-05-30 10:14:05 +0000 UTC]

AWESOME!!

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Daowg [2012-06-02 00:47:52 +0000 UTC]

That is simply amazing.

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eelstork [2012-04-22 15:38:22 +0000 UTC]

Distinctive textures! Like

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MDreed In reply to eelstork [2012-04-23 09:36:40 +0000 UTC]

thankz

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Unit-ZER0 [2012-04-13 23:26:46 +0000 UTC]

Nice! Reminds me of the mechs from the anime "Linebarrels of Iron"

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MDreed In reply to Unit-ZER0 [2012-04-14 19:26:07 +0000 UTC]

thankz inspired more from 'The Zone Of The Enders' XDDD but yeah, bits of combo from 'Linebarrels' i guess though havent seen the anime before lolz

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Unit-ZER0 In reply to MDreed [2012-04-15 01:49:04 +0000 UTC]

It's a good one, if a bit campy, and slightly predictable (Sad-sack gains awesome power, and a cool robot with a secret, saves the world, gets the girl, etc...). Nice unique mech designs though, and the story has a couple of good twists that set it apart.

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Nils-Iver [2012-04-13 12:46:02 +0000 UTC]

He got the fattest ass i have ever seen

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MDreed In reply to Nils-Iver [2012-04-14 19:27:37 +0000 UTC]

LOLZ, fat ass = hot and sexy

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Nils-Iver In reply to MDreed [2012-04-14 20:32:48 +0000 UTC]

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MDreed In reply to Nils-Iver [2012-04-16 12:30:29 +0000 UTC]

LOLZ dat ass~

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thevampiredio [2012-04-12 06:06:11 +0000 UTC]

very nice man!!

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MDreed In reply to thevampiredio [2012-04-14 19:27:49 +0000 UTC]

thankz eric

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thevampiredio In reply to MDreed [2012-04-16 04:06:01 +0000 UTC]

where the sexy pilot chick u told me about?

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Kagai-One [2012-04-11 19:30:22 +0000 UTC]

WOW! Great design and re-imagining of a "normal" mech! How did you design it, paper or just a whim?!

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MDreed In reply to Kagai-One [2012-04-12 00:51:11 +0000 UTC]

thankz yeap this start from design in paper and slow progress toward the 3D stage from Hipoly to Lopoly

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Satsumo [2012-04-11 12:00:25 +0000 UTC]

This is well done, curious design with unusual colour scheme (something I always enjoy, far too much brown and grey in games). It reminds me of Salvador Dali, it looks almost painterly and it has the same sense of anti-physical about it. It wouldn't really stand up on those tiny feet but it doesn't matter because the whole thing looks improbable, as though it's meant to be like that. I'd like to see the mesh.

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MDreed In reply to Satsumo [2012-04-11 12:14:44 +0000 UTC]

here is the video model reel with breakdown >> [link]

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Satsumo In reply to MDreed [2012-04-11 18:35:31 +0000 UTC]

Very interesting, nice seeing it move. I like the coloured specular map, that explains why it looks so colourful and painted. Very slightly more polys in the mesh than really necessary for a game. I've seen that on a few models now, think its a side effect of the poly reduction process. It's never quite as good as the mesh you would get optimising by hand, but that's a lot of work and the mesh is good enough now.

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MDreed In reply to Satsumo [2012-04-11 12:09:21 +0000 UTC]

thankz satsumo this was inspired from the weird design from 'The Zone Of The Enders' game by Hideo Kojima. U can see the breakdown from the Video Link i shared in the description box

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Heroman778 [2012-04-11 07:14:33 +0000 UTC]

COOOOOOOOOOOL!!!
i love this >o <

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MDreed In reply to Heroman778 [2012-04-11 12:10:04 +0000 UTC]

thankz

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genwu [2012-04-11 02:48:08 +0000 UTC]

Really great design

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MDreed In reply to genwu [2012-04-11 12:10:15 +0000 UTC]

thankz

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mlsterben [2012-04-11 02:05:11 +0000 UTC]

That is a really colorful mech.

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MDreed In reply to mlsterben [2012-04-11 12:10:50 +0000 UTC]

hahaha yeah, imma bored wif common mech color lolz XD

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