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hazmatbot — USBR S.C.U.D.

#artillery #eyes #flesh #monster #oc #pvz #vehicle #sovietarmedforces #bodyhorror #creaturedesign #sciencefiction #sovietunion #armymilitary
Published: 2023-12-18 10:54:13 +0000 UTC; Views: 1839; Favourites: 13; Downloads: 0
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Description If you thought that the USBR's S-34 ( www.deviantart.com/hazmatbot/a… ) looked freaky, know that that fleshy T-34 lookalike is just the main battle tank of the USBR's armed forces, officially known as the Second Red Army, and that everything else in the USBR's vehicle arsenal is built with the same flesh-metal technology -- think cybernetics, just more grotesque in design. Not just that, but all of the Second Red Army's vehicles are built in the likeness of Soviet war vehicles, most likely due to the reliability of these Soviet vehicles. As an example, say hello to the USBR's go-to artillery unit -- the Strategic Cruise Unit Deployer vehicle, or S.C.U.D. for short, resembling human Scud launchers in appearance and function.

Of the USBR's land-based combat vehicles, the S.C.U.D. has the most eyes out of all them, boasting 4 pairs of eyes -- two pairs of compound eyes and two pairs of normal eyes. Each eye of the S.C.U.D. has been modified to optimize its role as artillery by granting it the vision needed to accurately track targets: The two compound eyes on each "head" lobe make the S.C.U.D. highly sensitive to motion of targets; the pair of eyes on the frontal portion of the lobes are always dilated to track targets in the dead of night, and the last pair of eyes situated beneath the dilated eyes give normal vision in general.

Unlike a human Scud launcher, in which operators take control of the vehicle in the cockpit, the "cockpit" of the S.C.U.D. is actually the "head" of the vehicle, taking up the majority of the frontal region. With the true cockpit being located in the back of the vehicle, the frontal region of the S.C.U.D. is dedicated to housing the machinery that replenish the vehicle's rockets after each launch. Meanwhile, the S.C.U.D.'s brain takes up the entire "head", and despite being one of the most well-developed brains of any Second Red Army combat vehicle, the S.C.U.D. 's brain does not have the capability for sentience. Instead, its neurons and neural pathways make it a living targeting system that locks onto targets by receiving comms signals from Botanoid soldiers and calculating and triangulating the target's exact position coordinates based on the available data.

Once the target's coordinates are locked on, the S.C.U.D. fires off its powerful warhead. Thanks to the vehicle's precise calculations that account for all possible factors affecting trajectory and the warhead's own targeting systems, the rocket is highly accurate and is guranteed to detonate exactly at the target coordinates. The only downside is that the rocket itself travels at a deliberate pace, and more mobile targets might be able to avoid the impact zone of the rocket in time.

Like any other Second Red Army vehicle, the S.C.U.D.'s vital organs are positioned in regions least likely to compete with critical components for space. In this case, the vehicle's organs are arranged in a small cuboid to maximize the available space for operator equipment while still leaving space for vital organs like a heart and digestive tract. Speaking of its organs, the "skin" of a S.C.U.D. is not as hard as that of other frontline vehicles, and so while the S.C.U.D. has weaker armor and is more vulnerable as a result, there is still no denying its effectiveness at long range.

Pictured is a S.C.U.D. as it takes positions for a live-fire practice in one of the USBR's mountainous regions. The weather is fair and the morning is wonderful, but that is meaningless to the vehicle . . . if it could even think beyond endlessly calculating every coordinate fed into its brain, as it regards its surroundings with a glassy stare.
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Who do you call when you need to obliterate something from afar? Clue: Its name starts with an S and ends with a D, and the letters in between are C and U.

Once again, my inability to draw vehicles from scratch necessitates the act of tracing over a picture of a Scud launcher. Don't kill me for this please.

USBR, Botanoids and S.C.U.D. by me
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Comments: 4

fastbass [2023-12-24 14:34:55 +0000 UTC]

👍: 1 ⏩: 1

hazmatbot In reply to fastbass [2023-12-24 14:58:21 +0000 UTC]

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SvartabergetArt [2023-12-19 14:43:46 +0000 UTC]

👍: 1 ⏩: 1

hazmatbot In reply to SvartabergetArt [2023-12-19 14:46:43 +0000 UTC]

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