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exit94 — Reflection

Published: 2006-11-01 22:07:06 +0000 UTC; Views: 831; Favourites: 1; Downloads: 16
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Description I was just expermenting with some settings, ended up getting the above result, too good to be just thrown away.
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Comments: 6

Iceburner [2006-11-02 08:06:06 +0000 UTC]

Nice. You activated Global Illumination and Caustics , huh?

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exit94 In reply to Iceburner [2006-11-02 12:00:21 +0000 UTC]

thanks! I just played around with different light settings and was my first time using HDRI. I try.

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Iceburner In reply to exit94 [2006-11-03 07:17:20 +0000 UTC]

Yea ok. Activate Global Illumination in your rendering-settings, it could be that the field is named Radiosity cause in the older versions of C4D , GI was called Radiosity. I've got R9.5 and its called Global Illumination there. If you find that field, dont use the standard values, set them a bit down. And activate Caustics, those will activate the special effects which happens when , as example, light shines on glass, then you see those funny things on the bottom. Well play a bit around and you will see that Caustics and GI are awesome!

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exit94 In reply to Iceburner [2006-11-03 11:49:17 +0000 UTC]

Oh, if GI is radiosity, then yes, It was activated, but it was with standard values. I'll take your advice and see my result with caustics radiosity. Thanks

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arcmenis [2006-11-02 01:50:38 +0000 UTC]

Awesome work adding it to my favs!

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F0XXX [2006-11-02 01:36:12 +0000 UTC]

Other than the background and the orbs kinda blending in places because of the white it looks good.

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