EllieMurray [2012-06-25 15:44:44 +0000 UTC]
I do have photo references to work from, and the shading isn't even half done, as stated in the description.
Your linked pics are lovely, but unfortunately, not really very useful in this instance, because they're beautiful, professionally lit photography, or a rather dark oil painting.
Depending on where a player is in the arena, shading isn't always so cut and dried, because you have the overhead light sources, plus whatever light would bounce back up from the ice. Depending on the condition of the ice, that can be substantial. There's always the possibility of side lighting from camera flashes also. So while the face is not flat, it may not be darker on either side simply because of the ambient light. Unfortunately, my scanner can't really pick up anything subtle to save its soul, so drawings will always look flatter than they really are.
This is just one of many projects sitting around waiting to be finished, and I might scrap this particular version and start over, simply because I don't like the background very much and I feel the lines are too dark.
Thank you so very much for your comment! You're awesome!
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MadMagpie [2012-06-24 19:47:46 +0000 UTC]
Also, the upper lip is always darker than the lower one.
But as far I'm concerned, you're talented.
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MadMagpie [2012-06-24 19:47:00 +0000 UTC]
Hmm, you'd shade the other side of their face. The human face is never "flat", the other half is always darker.
[link]
[link]
[link] (some random pics)
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