HOME | DD

David-Holland — .:Interior001:.

Published: 2005-12-15 21:05:28 +0000 UTC; Views: 3762; Favourites: 49; Downloads: 239
Redirect to original
Description WA sketch for a level design.

Markers and pen
Related content
Comments: 24

FALL3NH3RO [2009-10-04 19:36:08 +0000 UTC]

Heh... sort of reminds me of KOTOR.

Nice work.

👍: 0 ⏩: 0

Extenderi [2007-10-24 22:16:52 +0000 UTC]

ohnoz. Halo 3 .

👍: 0 ⏩: 0

Flamegfx [2007-04-27 04:45:39 +0000 UTC]

That's great! How did you study perspective? Any tips for a beginner?

👍: 0 ⏩: 1

David-Holland In reply to Flamegfx [2007-04-29 14:53:57 +0000 UTC]

Didn't really study it, just kinda appeared one day when i drew a city. Perspective is one of the most simple things you'll ever have to learn by the way, this guy has some good tutorials on perspective [link]

👍: 0 ⏩: 0

zoomzoom [2006-02-24 00:14:45 +0000 UTC]

Nice and clean. Good environmental concept..

👍: 0 ⏩: 1

David-Holland In reply to zoomzoom [2006-02-24 09:51:44 +0000 UTC]

Thanks

👍: 0 ⏩: 0

wiredgear [2006-01-05 17:18:08 +0000 UTC]

damn didn't see this one posted here. Like I said before bro, this is amazing. Can't wait to see what else you have done for the Tower map.

👍: 0 ⏩: 1

David-Holland In reply to wiredgear [2006-01-07 15:50:34 +0000 UTC]

Cheers man

👍: 0 ⏩: 0

Alien-base [2005-12-22 06:44:33 +0000 UTC]

Nice design, a bit more realistic shadow would have been nice but its good anyway

👍: 0 ⏩: 1

David-Holland In reply to Alien-base [2005-12-22 11:55:52 +0000 UTC]

Thanks dude
This was a quick sketch that was more aimed at giving the level modeller more detail to work with. I was on a tight deadline for this so the series of sketches i did where just about getting the lines inked out correctly and value came second.

👍: 0 ⏩: 0

thefrontier [2005-12-19 23:54:53 +0000 UTC]

ooh. very nice work. the amount of detail you put into this is amazing.

👍: 0 ⏩: 1

David-Holland In reply to thefrontier [2005-12-20 17:08:21 +0000 UTC]

Thankya man

👍: 0 ⏩: 0

jax0n [2005-12-19 11:01:13 +0000 UTC]

Great perspective. I'm not into gaming that much but it looks like there's a bit of cover if you have to get to those doors while under fire... and something to look at out of the windows.

👍: 0 ⏩: 1

David-Holland In reply to jax0n [2005-12-19 22:49:48 +0000 UTC]

Yeah thats pretty much it haha its a bit shit really

👍: 0 ⏩: 0

mrmustafa [2005-12-17 20:34:50 +0000 UTC]

niiice

👍: 0 ⏩: 1

David-Holland In reply to mrmustafa [2005-12-18 10:43:37 +0000 UTC]

thanks

👍: 0 ⏩: 0

E-Serrano [2005-12-16 16:11:52 +0000 UTC]

I agree, you make awesome sci-fi corridors!

👍: 0 ⏩: 1

David-Holland In reply to E-Serrano [2005-12-16 16:33:33 +0000 UTC]

lol thankyou dude

👍: 0 ⏩: 0

Makkon [2005-12-16 13:58:51 +0000 UTC]

Saw this one too, like it very much!

👍: 0 ⏩: 1

David-Holland In reply to Makkon [2005-12-16 16:33:14 +0000 UTC]

cheers man

👍: 0 ⏩: 0

Glitch-Facade [2005-12-16 05:46:39 +0000 UTC]

I like it , the futuristic perspectives are allways the best, you do them pretty well too.

👍: 0 ⏩: 1

David-Holland In reply to Glitch-Facade [2005-12-16 07:17:49 +0000 UTC]

Thankyou very much

👍: 0 ⏩: 0

annisahmad [2005-12-16 02:24:43 +0000 UTC]

beautiful dude
nice, clean, and in perspective! awesome work.

👍: 0 ⏩: 1

David-Holland In reply to annisahmad [2005-12-16 07:17:26 +0000 UTC]

thanks man

👍: 0 ⏩: 0