Comments: 73
Avitrathephoenix [2013-09-07 19:53:36 +0000 UTC]
I just realized how much beige Rik has on him. Kind of unusual, but also pretty cool, too. I love him! I mean, his design. Yeah, that's it...
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Avitrathephoenix In reply to Avitrathephoenix [2013-09-07 19:55:30 +0000 UTC]
I also like the goggles, but I think it might be even better merged with an earpiece. Just my tech-happy opinion
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GToons-Inc [2013-05-02 03:02:59 +0000 UTC]
So,he's a blue jay but with different colors?
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corrvo In reply to GToons-Inc [2013-05-02 04:40:24 +0000 UTC]
Well not a blue jay specifically, more closer to a magpie-jay of central america...
In their world, I just figure they're a slightly different phenotype of a generic "jay"
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Grashcoy [2011-03-30 01:39:12 +0000 UTC]
Interesting, I can see the differences between this version and the other, especially that "pseudoscoliosis" or something sindrome in the back in the previous version... (just kidding, I would have made it far worse)
This time you got it right, completely, interesting is to see how you used those gradients, as well as how alternative is this style compared to the original, and of course the googles, this would be a second example of bird optics, although thay don't actually need them it makes them look better, not to mention that the googles match with the idea of flying (this style of googles for saying it more especifically).
Well done.
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corrvo In reply to Grashcoy [2011-03-30 17:16:13 +0000 UTC]
Yea, there was an issue with that last one...XD Still, can't hurt to redo things once and awhile!
The gradients here were more an attemtp to add more dynamics to the pose which started to look statci to my eye...that's the trouble with working on one piece for a while: no matter how dynamic the pose looks it's very hard to keep it looking fresh in my own mind, and if I can't convince myself it's dynamic, then how will the viewer see it? Granted, that just comes from working a long time on the details. Hehe, maybe once and awhile I just need to step back for a bit - I guess it really is a valuable thing to do to keep the piece from looking too static to the artist's eye.
Funny how something like goggles on a bird has that effect, since they both already have the indication of flight (birds = flight, flight goggles = flight, --> Bird + Flight goggles = MORE flight)...at least they don't cancel one another out! I guess it's multiplication of factors, not division! That's good...
Thanks!
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Grashcoy In reply to corrvo [2011-03-30 22:09:20 +0000 UTC]
Neh, those are things that happen...
Nonetheless you do make your characters look so alive you don't even imagine that by yourself, I can imagine with detail many of your paintings in motion, so that overwork you do is necessary to add EXTRA motion to ease the imagination working around it, maybe it has something to do with cartoonish expresion some (not all) of your paintings have, plus you made them look fluid regardless. The best example for me would be thee one you made with the hawks in halo like ambient, that's the one I see most motion in I can imagine them talking and moving dinamically with much more ease than some others, in fact that one looks like an animated movie of a very especific style I can't name exactly in english, so you're doing it very well.
Yeah... change "googles" with "wheelchair" and you'll have the anticommutative factor, it will immediately negate "flight" and the result of the multiplication is "deep underground exploration" (a little exagerated at this point, lol), it is its antiparticle, definitely...
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Grashcoy In reply to corrvo [2011-04-03 05:42:11 +0000 UTC]
I'm glad you belive so, indeed, keep up the good work.
Yeah, the fact of them being participating in the background is a factor that helps in giving motion, but the style itself worked anyway, since Kalen was participating more than Skalfen in that particular one, Skalfen is more sort of partialy posing and partialy participating in the background, so I do think the style, plus the style of the background and the originality of the clothes worked pretty well in making that picture being so alive, also the red has that property of increasing energy and motion along with yellow. Now to the style in particular it does remind me of it's something more like a logic of telling the story in the drawing, rather than the story itself, in that aspect there are some movies (and just movies) I've seen, although when I was a kid that had that style of setting the motion in a way it's very much epic to do so, all of them where movies of good quality although not enough interesting so I could remember their names, but most of them deals with civilizations somehow, as of now the only names I can tell that I remember well are "The prince of egypt", and two movies of Disney that follow that particular way of setting the motion in the drawings, those would be "Treasure planet" and the "Atlantis I and II" movies, not that I like them, but of them all those are as of right now the ones I can remember that have that particular way of establishing the mood of motion in the drawings in the same sense I feel in that pice of the hawks you did, as soon as I remember more of them, cause I need better examples, I'll probably notify you, I think you're going to find the movies that are similar to those I mention in style you can also show me examples and together get to the truth, which I belive lies somewhere in between all those movies, cause there's none of them which EXACTLY match your style, they can only resemble your style but not totaly. Also, keep in mind that not only the style of drawing is the determinant factor at the time of the motion, the sole aesthetics of the clothes for example, applying them to the operas really sets motion by themselves even in real life filming, like you saw in the arias I told you about sometime ago (btw there're lots of especific opera interpretations that could help in setting the mood very similar in other aspects of your aesthetics, at least in my mind that is, I could suggest some if you're interested, but I think that when I read your story I could help better having a more complete intepretation of what's going on), so there are more than one factor unique of that pice of art you've made with the hawks that makes it rank number 1 in motion, I suggest considering them as part of the research, I think I now established a basis through which you could start your research in motion, that's all I can do.
I didn't wanted to let you out with your hands empty, especially after kicking in with jen's drawing like you did... btw that particular one is pretty alive if you ask me so... You made my day with that picture.
I give you my best wishes to you in your research. That's all for now.
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corrvo In reply to Grashcoy [2011-04-03 18:56:08 +0000 UTC]
I shall indeed plan on it!
Ah, yes, I recall those movies you mentioned. They did have an angular style to them though, I’m not sure if I recalled well enough to have them influence my particular style, but I see what you mean about it…as far as I know, they were made digitally for the most part so their movements were vey fluid and stylized to a high degree. Although I only remember seeing “the Prince of Egypt” (I may have seen Atlantis I, but can’t recall if I sat through the whole thing or just caught glimpses when it was shown on TV a while back). And now that you mention it, I see it too – mostly in the vividness of the color palette used. That IS one of the things that I recall very well about those movies was the smooth, striking digital coloring. It really made the scenes break that barrier between non-believable and believable movement (in that you couldn’t really tell they were animated like you can with classic hand drawn animation).
We shall research this, but still, having a style that doesn’t quite match up with any particular established style is indeed something nice to strive for (and thank you for saying so about my style ).
But yes, being able to relate it to something you are highly familiarized with (Halo, for me, opera for you for example) helps quite a bit in being able to put movement to such drawn scenes. I thank you very much for your input and help! To be honest I’ve gotten to where I am with what limited influences I’ve used until now, but there’s still so much more to explore, so yes, I will definitely be considering them
Thank you and thank you again And I am very pleased you find Jen’s picture so captivating!
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Grashcoy In reply to corrvo [2011-04-03 20:35:35 +0000 UTC]
Well those are the similar ones in style as far as I'm concerned, I can't really tell those are all of my liking, but I made an emphasis in the motion style, and well yeah the digital aproximation is what really worked around along with the colors.
You're welcome, your style is indeed unique and it mutates depending on the mood.
getting to where you are with your original influences is a reason to expand even further with neew influences, I shall be honored to help in setting some alternative influences, I'm going to take my time to think about something that could be interesting to both listen and to see.
I'm being serious while saying it, Jen is by far one of the most impresive and avlive things I've ever saw, when you answer to my comment on her, please don't spoil me details about her, cause I know I forgot some now that I've spent a little more time staring at her, hehe, I'm going to pint them later. Indeed she is extremely captivating.
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RaunchyOpposition [2011-03-27 20:53:39 +0000 UTC]
Oh shit, this dude is pretty badass. Goggles make everything cool...
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corrvo In reply to RaunchyOpposition [2011-03-28 07:23:22 +0000 UTC]
Thanks, man!
Yes, goggles certainly have that effect don't they! Badass status: CONFIRMED
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Calisther [2011-03-23 01:10:46 +0000 UTC]
If you're a birdy, you have to have the goggles! :3
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Aurelio-hl2 [2011-03-22 22:36:46 +0000 UTC]
I love how you manage the shades do not leave any stains saturated, unsaturated or shine. imprecinante really each and every one of your paintings
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ratcabob [2011-03-22 00:50:12 +0000 UTC]
Very nice! I love it. Great character by the way. ^__^
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corrvo In reply to ratcabob [2011-03-22 17:47:06 +0000 UTC]
Thank you very much! I'm happy you like him! ^v^
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ratcabob In reply to corrvo [2011-03-26 19:31:35 +0000 UTC]
You are quite welcome. ^_^
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Strayokami [2011-03-21 07:38:23 +0000 UTC]
I love your art!!! It's so amazing!!!
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corrvo In reply to Strayokami [2011-03-22 17:48:17 +0000 UTC]
^v^ Thanks so much! I really appreciate it!
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Strayokami In reply to corrvo [2011-03-23 03:52:47 +0000 UTC]
np hope to see more beautiful birds
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OceanRailroader [2011-03-20 22:07:18 +0000 UTC]
Looks good I use photo shop delux for all my artwork.
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corrvo In reply to OceanRailroader [2011-03-21 03:17:57 +0000 UTC]
Cool! I tend to use a combo of CS5 programs myself
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OceanRailroader In reply to corrvo [2011-03-21 03:32:49 +0000 UTC]
What I like about it is that if say I draw something that is out of scale I can cut it out and resize it to match up to be in scale. Or I will be drawing several sides and then cut and past the peices of them into the master artwork. For the Mati project I have four slides for each of the different parts of it and two master pictures where I try to glue it togetter
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WhitePhoenix52 [2011-03-20 19:39:06 +0000 UTC]
Certainly an upgrade! Illustrator should help you tremendously with the outlined style you're building up. The pose looks much more dynamic now, and the color is just awesome.
Seeing this again gives me an idea regarding another pic. I'll explain later :3
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corrvo In reply to WhitePhoenix52 [2011-03-20 20:10:38 +0000 UTC]
^v^ Thank you very much, my friend!! It certainly feels like an upgrade too, especially after grinding thorugh line art on Photoshop for so long! Can't wait to try it out some more.
Heh, yes, my curiosity is piqued Ôvŏ Please do! ^V^
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aidangull [2011-03-20 17:51:53 +0000 UTC]
Still looking great, man.
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corrvo In reply to aidangull [2011-03-20 19:56:24 +0000 UTC]
Thanks so much, man! ^v^
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superbb [2011-03-20 08:23:51 +0000 UTC]
Lol fail, great* that's what I meant to say! 8D
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superbb [2011-03-20 08:23:10 +0000 UTC]
Aw dang man, I didn't think you could make it even BETTER than the original! Gear job man!
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corrvo In reply to superbb [2011-03-20 19:55:53 +0000 UTC]
XD Oh, it's just a matter of knowing what I wanted to fix...and believe me there were some things with Rikaio's last appearence that needed fixing!
And new line art techniques help quite a bit too ^v^
Thanks so much man!
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superbb In reply to corrvo [2011-03-21 05:01:44 +0000 UTC]
man are you really great at it!!
i wish i could do that shit!! XD
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corrvo In reply to superbb [2011-03-21 05:47:32 +0000 UTC]
^v^ thanks!
I could teach you sometime (I have a livestream) if you're interested in how I do things XD
Personally, I wish I could use colored pencils like you...mine always wend up looking really faded and faint, but you get them so colorful!
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superbb In reply to corrvo [2011-03-21 06:37:36 +0000 UTC]
That would be really tight man! can i hear you talk on there? or no. and what kind of illistrator do you use?
HAHA! it's all in the wrist! XD Naw but really, thanks man, i know you can do it, if i can, i KNOW you can! you got mad skillz bro!
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corrvo In reply to superbb [2011-03-21 07:02:33 +0000 UTC]
Adobe illustator cs5
but yea, you'd hear and see what's going on on my screen and you (and anyone else in the chat) could talk back via a chat box. That would appear to me, so I could see what you're writing..so it's sort of like a one side skype chat...
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