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Athey — How to Model and Texture an Anime Character Maya

Published: 2014-08-26 09:57:10 +0000 UTC; Views: 11210; Favourites: 60; Downloads: 1262
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Description The purpose of this tutorial is to cover emulating an 'anime style' look, on a 3D character's model.  Face/Bust only.  But it goes over the face & hair modeling, as well as texturing, using Polypaint in Zbrush.
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Comments: 9

ScionGlobe [2021-10-24 21:43:30 +0000 UTC]

👍: 0 ⏩: 0

kelincibertanduk [2017-10-16 08:54:37 +0000 UTC]

aaaawwwww ..... thank you for the tutoriall ... ❤❤❤❤

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Vanmak3D [2015-11-05 14:20:16 +0000 UTC]

Hello. I have a question.
Can the Polypaint part be done somehow in Mudbox instead of Zbrush? I have a big problem with 32-bit programs in my computer and Zbrush cannot even open, so I resort to Mudbox for any kind of sculpting.

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Athey In reply to Vanmak3D [2015-11-06 00:57:57 +0000 UTC]

I *think* so, but I've never really used Mudbox.  You could try searching for mudbox tutorials on youtube.

I know that there are several programs out there that let you paint directly onto 3D models.  You can even do it in photoshop, but I thought it was kind of janky when I tried (but that was several years ago, so they probably improved it since then).

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Akira-Zenigata [2014-12-12 02:40:03 +0000 UTC]

I want to make 3D anime animations in Maya.
Questions:
1. Is there a way to import models?
2. Is there a way to place images on those models?

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Athey In reply to Akira-Zenigata [2014-12-15 21:07:41 +0000 UTC]

Well, yes it can import models and yes you can assign whatever textures to models that you want, but I suspect it's not as simple as you're envisioning it.

Importing models will also depend on what source you're wanting to take models from.  If you've got an fbx file of a finished model that already has a skeleton and rigging, then all of that will probably come into Maya without too much complication.  If you're wanting to animate something that is just a model exported from some source, and it doesn't already have a skeleton or skinning, you'd have to make those yourself.  Which is quite complicated.

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xerxes0002 [2014-09-02 06:31:32 +0000 UTC]

Thank you!

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MistOfResolving [2014-08-27 08:21:26 +0000 UTC]

Thanks a lot, this is really insightful!

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Negativestolen [2014-08-26 23:07:05 +0000 UTC]

I learned a lot watching your first 3D modeling tips, thank you very much for the help that you offer

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