Comments: 83
Hunabku13 [2015-04-14 18:52:15 +0000 UTC]
Ooooo this will rock for C:SL, thank you!
Do you mind if I use these to make some rock garden assets for Cities Skylines? I'd share them on Steam workshop for people to decorate their cities with.
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Hunabku13 In reply to Yughues [2015-04-14 19:37:11 +0000 UTC]
Sorry I edited my post but not sure you saw that, is it ok?
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Hunabku13 In reply to Yughues [2015-04-14 19:46:03 +0000 UTC]
Awesome! You rock, no pun intended : )
I'll be sure to link to here and give you all credit : )
Thank you!
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skyvendik [2015-03-01 20:09:15 +0000 UTC]
Thanks for sharing. Great work!
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skyvendik In reply to Yughues [2015-03-01 21:51:57 +0000 UTC]
I must once more say TY .. for all your props and textures. Great deal and help for freelancers as me.
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Akupara [2014-05-03 14:47:17 +0000 UTC]
thanks (:
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Cristobilla [2013-08-03 03:26:24 +0000 UTC]
nice!!
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skyvendik [2013-04-20 12:42:20 +0000 UTC]
thanks !
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ancestorsrelic [2013-04-08 11:02:49 +0000 UTC]
Thank you very much! They import very well in DAZ-Studio. This useful add-ons are often the details you need, to make a scene-setup realistic. (For the records: DAZ-Studio is continuing to ignore MAT-files in the OBJ-import since Version 1.8. So you have to set diffuse, spec., and normal-maps manually in the Surface-tab... every of my 3D-programs do read MAT-files...except DAZ-Studio)
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DorettaF [2013-03-06 08:05:31 +0000 UTC]
Great artwork!!!
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elmensajero [2013-01-17 00:22:00 +0000 UTC]
Rocks!...awwwyeah!
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Guki [2012-11-20 21:03:50 +0000 UTC]
Thanks
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Yughues In reply to Guki [2012-11-20 21:42:10 +0000 UTC]
You're welcome
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fireflightt [2012-10-25 03:15:32 +0000 UTC]
Thanks for sharing. These will really come in handy.
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Vagabondviper [2012-10-10 19:05:28 +0000 UTC]
what is your rock process?
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Yughues In reply to Vagabondviper [2012-10-10 19:25:56 +0000 UTC]
I followed this video: [link]
I used Mudbox instead of Z-brush.
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stevehawkes [2012-10-10 08:14:16 +0000 UTC]
Thank you for making these available.
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tranta [2012-09-22 07:59:41 +0000 UTC]
I'm not using any ,but they are fucking awesome gj !!
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Alioli1 [2012-09-10 12:43:31 +0000 UTC]
Dhose textures
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SeveneduS [2012-09-10 09:12:46 +0000 UTC]
As always - perfect!
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stayinwonderland [2012-09-07 17:18:27 +0000 UTC]
Thanks for these, I thought I'd try them out and I was just wondering - when I import them, while they do come with materials (bitmaps), there's no material set-up I can find upon importing i.e. vray or max etc. Are they supposed to? Or should I just start from scratch?
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Yughues In reply to stayinwonderland [2012-09-07 17:35:30 +0000 UTC]
Well, when you create the material you just need to import the (bit)maps.
The settings by default would be nice (depends of the software) but if not you still can tweak them.
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dactilardesign [2012-09-05 10:26:19 +0000 UTC]
This may be the most pro thing you have done so far.
Really nice job, can you share the tools you used?
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dactilardesign In reply to Yughues [2012-09-05 13:48:30 +0000 UTC]
what is the normal map alpha for?
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dactilardesign In reply to dactilardesign [2012-09-05 13:36:33 +0000 UTC]
I see pixels bleeding out of the unwrap limits to avoid seams. Did you use a photoshop tool or is made by one of the tools you used? I use normally a selfmade photoshop action for it...
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