Comments: 42
jerotam [2017-03-01 21:16:01 +0000 UTC]
i will sacrifice my soul for asriel
๐: 0 โฉ: 2
Keysic In reply to jerotam [2017-08-04 17:06:26 +0000 UTC]
Me too
๐: 0 โฉ: 0
Alex9218 [2016-07-26 23:24:08 +0000 UTC]
People might not agree with me, but in the true pacifist ending in undertale I wish that Asriel/Flowey actually survived.
๐: 0 โฉ: 3
SuperDuperFirepower In reply to Alex9218 [2018-06-06 05:32:25 +0000 UTC]
Don't worry, he does get to live.ย His storyline was never supposed to end like that.ย That's a misunderstanding of the game's ending.ย The game goes out of its way to hint that Frisk goes back to save Asriel as well by showing Frisk do the same for other characters as well as himself in in his Flowey state.
Frisk makes it out of the Underground in a Neutral Pacifist play-through but willingly resets so he can save Asgore's life (despite knowing it would trap him Underground forever), and continuously doing the Neutral Pacifist route in order to help Flowey and become friends with him.ย
The game doesn't end with a sad end for the sake of it.ย That would be stupid and is the thing the ending openly mocks.ย The whole game is a commentary on different aspects of game design and storytelling.ย The ending plays out the way it does because it's making fun of the fact that several games have "tragic" endings for the simple sake of having a tragic ending without any good reason behind them.ย These other games give no justification as to why they end the way they do, or have an obvious solution to the problem but don't have the characters think of it.ย The game ends without the player having the option to save Asriel because it's making fun of the fact that lesser games do that kind of stuff all the time when there's no meaningful reason to do so.
It also parallels the Genocide route.ย When you complete that route the player is able to sell Frisk's soul to Chara in order to recreate the world.ย The player isn't allowed to do this in the Pacifist play-through because that's not something a moral person would do.ย Nobody who cares about the well being and free will of others would sell someone else's soul to save another even if they had the ability to.ย That's something for Frisk to do on his own because it's his soul and his right to do so.ย The fact that he willingly trapped himself back Underground with no way of getting out because he wanted to save a single person's life, and continuously goes back to Flowey to find a way to save him from his suffering because he can tell there's a tragic person underneath all that hatred shows that Frisk wouldn't just give up to save everyone at the end.ย Especially not when he finds out that the person he was trying to save before is truly a good person and one of the most selfless people you could ever meet.
The game ends this way so that you can imagine how Frisk saves Asriel rather than making how it's done an absolute by showing it.ย However Asriel's restoration and salvation is confirmed.
๐: 1 โฉ: 0
GamerGirl2006 In reply to Alex9218 [2016-12-28 03:43:24 +0000 UTC]
I'd sacrifice my soul to bring Asriel back to the surface and sacrifice my body so Chara could meet Asriel, Toriel, and Asgore. Back to a family!
๐: 0 โฉ: 2
SuperDuperFirepower In reply to GamerGirl2006 [2018-06-06 05:33:14 +0000 UTC]
Don't worry, he does get to live.ย His storyline was never supposed to end like that.ย That's a misunderstanding of the game's ending.ย The game goes out of its way to hint that Frisk goes back to save Asriel as well by showing Frisk do the same for other characters as well as himself in in his Flowey state.
Frisk makes it out of the Underground in a Neutral Pacifist play-through but willingly resets so he can save Asgore's life (despite knowing it would trap him Underground forever), and continuously doing the Neutral Pacifist route in order to help Flowey and become friends with him.ย
The game doesn't end with a sad end for the sake of it.ย That would be stupid and is the thing the ending openly mocks.ย The whole game is a commentary on different aspects of game design and storytelling.ย The ending plays out the way it does because it's making fun of the fact that several games have "tragic" endings for the simple sake of having a tragic ending without any good reason behind them.ย These other games give no justification as to why they end the way they do, or have an obvious solution to the problem but don't have the characters think of it.ย The game ends without the player having the option to save Asriel because it's making fun of the fact that lesser games do that kind of stuff all the time when there's no meaningful reason to do so.
It also parallels the Genocide route.ย When you complete that route the player is able to sell Frisk's soul to Chara in order to recreate the world.ย The player isn't allowed to do this in the Pacifist play-through because that's not something a moral person would do.ย Nobody who cares about the well being and free will of others would sell someone else's soul to save another even if they had the ability to.ย That's something for Frisk to do on his own because it's his soul and his right to do so.ย The fact that he willingly trapped himself back Underground with no way of getting out because he wanted to save a single person's life, and continuously goes back to Flowey to find a way to save him from his suffering because he can tell there's a tragic person underneath all that hatred shows that Frisk wouldn't just give up to save everyone at the end.ย Especially not when he finds out that the person he was trying to save before is truly a good person and one of the most selfless people you could ever meet.
The game ends this way so that you can imagine how Frisk saves Asriel rather than making how it's done an absolute by showing it.ย However Asriel's restoration and salvation is confirmed.
๐: 0 โฉ: 0
Hezault In reply to Alex9218 [2016-11-17 15:42:04 +0000 UTC]
Agreed!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! ย ย ย
๐: 0 โฉ: 0
DragonLord4828 [2016-07-22 22:01:21 +0000 UTC]
๐๐๐... SO AMAZING!!!! ๐ฑ๐๐ฑ๐
๐: 0 โฉ: 0
CharaAndAsriel [2016-07-13 17:07:55 +0000 UTC]
*sniffs* WHY DOES IT LOOKS LIKE CHARA!!!!! *sobs*
๐: 0 โฉ: 1
Alex9218 In reply to CharaAndAsriel [2016-07-29 12:41:20 +0000 UTC]
Because Chara actually managed to look like Frisk.
๐: 0 โฉ: 0
unluckytalisman [2016-03-22 02:59:27 +0000 UTC]
MY BABY AZZY!!!!!!!!!!!!!!!!
๐: 0 โฉ: 0
Fixap [2016-03-15 21:43:26 +0000 UTC]
NICE!
๐: 0 โฉ: 0
MMDxMASHUP [2016-01-24 23:53:27 +0000 UTC]
Where Asgore? .3.
๐: 0 โฉ: 1
Alex9218 In reply to MMDxMASHUP [2016-07-26 17:56:57 +0000 UTC]
I think Asgore and Toriel separated when this picture was taken.
๐: 0 โฉ: 0
Diskens [2016-01-06 12:03:09 +0000 UTC]
Well...
Part of my innocence that I thought lost forever came back suddenly^^
Cute to a dangerously adorable level!
Would you mind if I use Asriel's face as a Steam avatar? With all due credit of course!
๐: 0 โฉ: 0
deitou [2015-12-30 22:27:03 +0000 UTC]
aww so adorable! ; u ;
๐: 0 โฉ: 0
SuperDuperFirepower In reply to ArthurDemox [2018-06-06 05:32:45 +0000 UTC]
Don't worry, he does get to live.ย His storyline was never supposed to end like that.ย That's a misunderstanding of the game's ending.ย The game goes out of its way to hint that Frisk goes back to save Asriel as well by showing Frisk do the same for other characters as well as himself in in his Flowey state.
Frisk makes it out of the Underground in a Neutral Pacifist play-through but willingly resets so he can save Asgore's life (despite knowing it would trap him Underground forever), and continuously doing the Neutral Pacifist route in order to help Flowey and become friends with him.ย
The game doesn't end with a sad end for the sake of it.ย That would be stupid and is the thing the ending openly mocks.ย The whole game is a commentary on different aspects of game design and storytelling.ย The ending plays out the way it does because it's making fun of the fact that several games have "tragic" endings for the simple sake of having a tragic ending without any good reason behind them.ย These other games give no justification as to why they end the way they do, or have an obvious solution to the problem but don't have the characters think of it.ย The game ends without the player having the option to save Asriel because it's making fun of the fact that lesser games do that kind of stuff all the time when there's no meaningful reason to do so.
It also parallels the Genocide route.ย When you complete that route the player is able to sell Frisk's soul to Chara in order to recreate the world.ย The player isn't allowed to do this in the Pacifist play-through because that's not something a moral person would do.ย Nobody who cares about the well being and free will of others would sell someone else's soul to save another even if they had the ability to.ย That's something for Frisk to do on his own because it's his soul and his right to do so.ย The fact that he willingly trapped himself back Underground with no way of getting out because he wanted to save a single person's life, and continuously goes back to Flowey to find a way to save him from his suffering because he can tell there's a tragic person underneath all that hatred shows that Frisk wouldn't just give up to save everyone at the end.ย Especially not when he finds out that the person he was trying to save before is truly a good person and one of the most selfless people you could ever meet.
The game ends this way so that you can imagine how Frisk saves Asriel rather than making how it's done an absolute by showing it.ย However Asriel's restoration and salvation is confirmed.
๐: 0 โฉ: 1
ArthurDemox In reply to SuperDuperFirepower [2018-06-06 14:21:07 +0000 UTC]
yeah, I played it too after all and I have to say that's a lot to type out!
๐: 0 โฉ: 0
Trelock [2015-10-28 19:29:12 +0000 UTC]
I swear, I wanted to drag that kid back to Toriel and Asgore the moment I-- oh, one sec (SPOILERS) saw him back at the beginning area of the game at its end. XD
This is very cute. c:
๐: 0 โฉ: 2
SuperDuperFirepower In reply to Trelock [2018-06-06 05:32:59 +0000 UTC]
Don't worry, he does get to live.ย His storyline was never supposed to end like that.ย That's a misunderstanding of the game's ending.ย The game goes out of its way to hint that Frisk goes back to save Asriel as well by showing Frisk do the same for other characters as well as himself in in his Flowey state.
Frisk makes it out of the Underground in a Neutral Pacifist play-through but willingly resets so he can save Asgore's life (despite knowing it would trap him Underground forever), and continuously doing the Neutral Pacifist route in order to help Flowey and become friends with him.ย
The game doesn't end with a sad end for the sake of it.ย That would be stupid and is the thing the ending openly mocks.ย The whole game is a commentary on different aspects of game design and storytelling.ย The ending plays out the way it does because it's making fun of the fact that several games have "tragic" endings for the simple sake of having a tragic ending without any good reason behind them.ย These other games give no justification as to why they end the way they do, or have an obvious solution to the problem but don't have the characters think of it.ย The game ends without the player having the option to save Asriel because it's making fun of the fact that lesser games do that kind of stuff all the time when there's no meaningful reason to do so.
It also parallels the Genocide route.ย When you complete that route the player is able to sell Frisk's soul to Chara in order to recreate the world.ย The player isn't allowed to do this in the Pacifist play-through because that's not something a moral person would do.ย Nobody who cares about the well being and free will of others would sell someone else's soul to save another even if they had the ability to.ย That's something for Frisk to do on his own because it's his soul and his right to do so.ย The fact that he willingly trapped himself back Underground with no way of getting out because he wanted to save a single person's life, and continuously goes back to Flowey to find a way to save him from his suffering because he can tell there's a tragic person underneath all that hatred shows that Frisk wouldn't just give up to save everyone at the end.ย Especially not when he finds out that the person he was trying to save before is truly a good person and one of the most selfless people you could ever meet.
The game ends this way so that you can imagine how Frisk saves Asriel rather than making how it's done an absolute by showing it.ย However Asriel's restoration and salvation is confirmed.
๐: 0 โฉ: 0
YenTzuLin In reply to Trelock [2015-10-29 09:42:08 +0000 UTC]
ME TOO!
๐: 0 โฉ: 0
JustaMereArtist [2015-10-27 11:54:38 +0000 UTC]
That's so adorable~ย ย
๐: 0 โฉ: 1
bubbles46853 [2015-10-27 04:04:08 +0000 UTC]
Dawww...
๐: 0 โฉ: 1
MegaPatron [2015-10-25 17:24:35 +0000 UTC]
Another wave of feels ;w;
๐: 0 โฉ: 1
YenTzuLin In reply to MegaPatron [2015-10-26 00:03:54 +0000 UTC]
Those straight into our heartcore ;W;
๐: 0 โฉ: 1