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Yare-Yare-Dong β€” Bayonetta (d'Arc)

Published: 2014-12-10 02:13:46 +0000 UTC; Views: 4895; Favourites: 61; Downloads: 92
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Description One of Bayonetta's costumes out of I forget how many exist. Still a WIP, heavily experimenting on her mats.

I do not own the model, I am merely porting it.
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Comments: 18

Halowing [2014-12-12 05:40:52 +0000 UTC]

She looks cool in Jeanne's outfit

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missGangrel [2014-12-11 15:35:56 +0000 UTC]

You make a model for XNAlara?

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Yare-Yare-Dong In reply to missGangrel [2014-12-11 21:32:47 +0000 UTC]

If I knew how to, probably could. I wouldn't specifically cater to it, considering I'd have to learn its material system, but I'd give it a chance. SFM is my primary release, really.

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missGangrel In reply to Yare-Yare-Dong [2014-12-12 02:46:41 +0000 UTC]

Maybe you should look for some tutorials or socialize with people from Xnalara- Customized, who know how to do itΒ  Β  Β 
P.S: I am sorry for my English

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Yare-Yare-Dong In reply to missGangrel [2014-12-12 03:41:15 +0000 UTC]

Ah, it's fine, I can understand your English well enough.

I don't know, I'll see what I can do. I don't use XNA Lara and haven't for a while, so it'll be iffy.

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missGangrel In reply to Yare-Yare-Dong [2014-12-12 10:47:25 +0000 UTC]

This your decision, on you I won't press, and I will wait for even more works Β :3

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Yare-Yare-Dong In reply to missGangrel [2014-12-12 11:32:21 +0000 UTC]

If I do end up making it for XNALara, then I shall notify you. In the meantime, I'll be busying myself.

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BlueFlytrap998 In reply to Yare-Yare-Dong [2014-12-12 01:18:25 +0000 UTC]

XNAlara has probably the worst render engine ever. It's mostly used for posing and then exporting as static models.
It's incredibly pointless.

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VenomousThorns In reply to BlueFlytrap998 [2015-12-14 03:50:03 +0000 UTC]

Yep, then you render them. And it turns out to be great.

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BlueFlytrap998 In reply to VenomousThorns [2015-12-14 04:25:58 +0000 UTC]

When your render looks worse than a realtime engine it's time to reconsider.

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VenomousThorns In reply to BlueFlytrap998 [2016-11-04 05:48:48 +0000 UTC]

Keyshot does fine... looks better than this "thing" of a program.

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BlueFlytrap998 In reply to VenomousThorns [2016-11-04 08:32:51 +0000 UTC]

Congrats on totally missing the point even after a year has almost past.

You're comparing a dedicated render engine for extremely high fidelity beautyshots to a realtime engine made before realtime lambert phong was a thing. Brilliant.
Did you also know a butter knife cuts better than a spoon? They're both utensils but it's almost like they have an intended purpose.

Besides. Nvidia Iray is better suited for game assets than keyshot is.

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VenomousThorns In reply to BlueFlytrap998 [2015-12-15 00:31:59 +0000 UTC]

Ok?

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Yare-Yare-Dong In reply to BlueFlytrap998 [2014-12-12 02:22:05 +0000 UTC]

Case and point.

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VenomousThorns In reply to Yare-Yare-Dong [2016-12-02 08:04:25 +0000 UTC]

Too bad Keyshot is better with textures and lighting

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Yare-Yare-Dong In reply to VenomousThorns [2016-12-02 21:58:25 +0000 UTC]

this is ancient. also it's very much dependent on the user.

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VenomousThorns In reply to Yare-Yare-Dong [2016-12-02 23:07:55 +0000 UTC]

Like you? Oh that's nice...

"You can go another round, can't you?"

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RLPeeps [2014-12-10 18:08:09 +0000 UTC]

Your artwork of Bayonetta is fantastic! I would love to see more of this character!

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