Description
Hey What's up guys!!!!! Thanks for the 20K Visits on my
Profile. Specially to all the watchers and Fans. It's been a long
time since I uploaded my last fan art of Street Fighter so here we
go again.
Credits:
Model and textures created by CAPCOM & SFV.
All right belongs to them. No Copyright Infringement Intended
CHUN LI - POSE IV
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FAN ART " Celshading * Green Eyes"
By
M A X W E L L
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Software
-Piecemonte Asset Explorer
-XNA LARA 9.7
-MAYA 2015
-Z Brush 4R6
-Photoshop Cs6
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About!
Fuck yeah! I'm back = D so basically I wanna explain
what I did with this Image. First of all I didn't do
the 3D model and the textures which are propierty
of CAPCOM.
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OK SO LET'S START
*THE POSE
This beautiful pose
was created extracting the textures in Piecemonte Asset Explorer
Then I did the Rig in XPS starting from scratch. This Model is more
complicated that the previous one so I'm still studying it.
*THE MODEL
Then I exported the pose (.obj) to Maya to set the Textures and I also
did a couple of modifications such as groups etc.
*RENDER
Once in Z BRUSH4R6 I put the textures on with
the differents subtools and then I did the BPR Renders
with Bad Ass Quality and a Resized Size of a Document
to export a .PSD.
As the model is low Poly I did pretty cool adjustments
to make the image Pop and fix the triangles.
I did tons of tests to manage to have this Workflow
of the render settings.
SO HOPE YOU GUYS LIKE IT!
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Credits:
Model and textures created by CAPCOM & SFV.
All right belongs to them. No Copyright Infringement Intended
I just have fun with 3D