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WXKO — CHUN LI - BLUE GEISHA

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Published: 2015-03-13 17:10:54 +0000 UTC; Views: 2793; Favourites: 22; Downloads: 23
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Description

CHUN LI - BLUE GEISHA

_________________________________

        FAN ART 


           By


 M   A   X   W   E   L   L 

_________________________________


Software

-Piecemonte Asset Explorer
-XNA LARA 9.7
-MAYA 2011
-Marvelous Designer 4
-Z Brush 4R6
-Photoshop Cs6 

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About!

Fuck yeah! I'm back = D so basically I wanna explain 
what I did with this Image. First of all I didn't do
the model and the textures which are propierty 
of CAPCOM. 


__________________________________________________________________

OK SO LET'S  START

*THE POSE
This beautiful pose (Inspired by the Classic Japanese One )
was created extracting the textures in Piecemonte Asset Explorer
Then I did the Rig in XNA Lara Posing 9.7. watching lots of references.

*THE MODEL
Then I exported the pose (.obj) to Maya to set the Textures and I also 
did a couple of modifications such as groups etc.

*THE SKIRT
With the .obj I made the skirt in Marvelous Designer 4
to fit perfectly with muy model. The Skirt is made of 4 
pieces. I also tried to did it with an n_cloth in Maya
but It didn't work, anyway I solved it. 


*RENDER
Once in Z BRUSH4R6 I put the textures mixed of
different models of Miss Signoritas basically in 
the differents subtools and then I did two BPR Renders
with Bad Ass Quality and a Resized Size of  a Document
to export a .PSD.
-The first Render was made with a modified shader 
[Reflected Plastic B] 
-The second One was made with the Silver Foil Bright
matcap. 

*THE FACE
The texture of the face is a Hybrid of the Original 
Classic one with the Fashion Geisha One. 

As the model is low Poly I did pretty cool adjustments
to make the image Pop and fix the triangles. 
I did tons of tests to manage to have this Workflow 
of the render settings. 

[RENDER SETTINGS]
*Render Propierties 
-Details 3
-Smooth Normals (ON)
-Ambient Occlussion (ON)
-Shadows (ON)
-SSS (ON)
-Wax Preview (ON)

[ BPR SHADOW ]
-Res 4096
-Blur 1
-Angle 160 

THE FINAL IMAGE
*Then I exported 2 equal renders (same pose abd different shaders)
and I mixed them in Photoshop with basic retouch such as curves 
etc. I Also added a Vignette to make the image Pop.

SO HOPE YOU GUYS LIKE IT!


__________________________________________________________________

Credits:

Model and textures created by CAPCOM & Miss-Signoritas.
All right belongs to them. No Copyright Infringement Intended

I just have fun with 3D 
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Comments: 2

XeNmAs-Lara [2015-03-13 17:25:42 +0000 UTC]

te quedo genial bro

👍: 0 ⏩: 1

WXKO In reply to XeNmAs-Lara [2015-03-13 22:22:20 +0000 UTC]

Gracias man = ) Aqui andamos 

👍: 0 ⏩: 0