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vkucukemre β€” Armor Support

Published: 2013-10-24 21:36:08 +0000 UTC; Views: 22547; Favourites: 590; Downloads: 417
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Description Copyright Braincrack Games
Armor Support Mech... To support larger machines... >_>
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Comments: 23

levitan71 [2015-01-13 22:09:44 +0000 UTC]

wicked!

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BladeRiver [2014-10-28 13:01:06 +0000 UTC]

Woah, this is really great and awesome, nice work Vkucukemre

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Quesocito [2014-05-16 19:24:48 +0000 UTC]

dude this is so cool!!

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ModalMechanica [2013-12-02 21:03:26 +0000 UTC]

looks kitbashed haha

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vkucukemre In reply to ModalMechanica [2013-12-04 04:39:46 +0000 UTC]

'cause it is ^_^

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Tedimus [2013-11-19 14:19:25 +0000 UTC]

Very solid design. I appreciate!

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templar127 [2013-10-27 15:25:41 +0000 UTC]

AWESOME!

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Peterkat [2013-10-27 15:20:53 +0000 UTC]

AWesome!

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FJFT-Art [2013-10-26 10:02:19 +0000 UTC]

Cool work

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TyFlyGuy86 [2013-10-25 18:27:42 +0000 UTC]

Nice!

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WithintheMechanism [2013-10-25 16:27:12 +0000 UTC]

I like it. It is neat.

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screenscan [2013-10-25 16:19:00 +0000 UTC]

holy shit
so insane

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daellon [2013-10-25 15:18:25 +0000 UTC]

Amazing work!

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trackrunner49011 [2013-10-25 13:46:41 +0000 UTC]

nice design! Β I have been a mechwarrior fan since #2 came out for pc way back when...Β 

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vkucukemre In reply to trackrunner49011 [2013-10-25 13:59:38 +0000 UTC]

Yeah! Battletech rulz! ^_^

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JLamps [2013-10-25 06:29:55 +0000 UTC]

That's really fantastic, I really like the design and composition as a hole.


If I may give one crit, it would be that i think you have over used the rim lighting effect on the front left mech, making him pop out a bit to much in some places, which contrasts oddly against his blurriness and in general it makes him a bit distracting. but that aside i am really digging the composition and the presentation.


Really Well done, can't wait to check out some more of your stuff.

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vkucukemre In reply to JLamps [2013-10-25 07:07:09 +0000 UTC]

Thank you!


Yeah... that rimlight is actually something that's left from an earlier phase in the process, then forgotten cause of tunnel visioning to central mech. Also probably intensified while doing the final color adjustments... >_> Might get back to fix it and update later ^_^Β 

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JLamps In reply to vkucukemre [2013-10-26 01:28:30 +0000 UTC]

If you do end up going back in i would be more then happy to take another look. Β really well done piece as a hole, can't wait to see your next one.


PS: I just noticed, i said front left mech in my original post, for the record i obviously meant to say front right... sorry for any confusion, but i think you know what i meant!

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vkucukemre In reply to JLamps [2013-10-26 09:04:07 +0000 UTC]

^_^ It's all relative you know... Front exosuit is on the left side of the main mech. So...Β 


Anyway. Updated!Β 

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JLamps In reply to vkucukemre [2013-10-26 11:18:46 +0000 UTC]

lol Very true.Β 


That looks way better, not that it didn't look awesome before, its just startling how such a little thing can make such a big difference. once again, really great piece, I think you have some amazing skills.

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Bibliosmith [2013-10-25 04:30:16 +0000 UTC]

Very awesome.

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JaredTheDragon [2013-10-24 22:08:21 +0000 UTC]

Very detailed and shaded!Β  I love these mechs, good work.

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Shadowlush [2013-10-24 21:50:41 +0000 UTC]

nice work!

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