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Violachanbro — Kat and Raven

#kat #raven #xps #gravitydaze #gravityrush #xnalaraxps #xna_posing_studio
Published: 2019-12-23 15:06:57 +0000 UTC; Views: 1478; Favourites: 23; Downloads: 21
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Description A pic with Kat and Raven from Gravity Rush  
I won't lie i quite enjoyed this game, it's one of my favorite Vita games along with Persona 4 Golden (Persona 3 FES is also amazing). I've yet to still play Gravity Rush 2, but got no PS4 (yet) :\ 
The DLC missions in this game were a blast to play, and Kat did have some cool outfits like the Spy suit and Maid. 

Also if you are wondering why do they look so emotionless, it's because they don't have any face bones. Mostly because there whole face is rather a texture only thing, no mesh per-se. But the model's are still quite fun to pose and use. 

Kat by  
Raven Extracted by ported to Xnalara (XPS) by  
Mall from Persona 3 by  
Sky by  

Model's belong to their respective owners. 
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Comments: 9

MyllaDinX [2019-12-23 20:52:35 +0000 UTC]

Awesome job
Yeeah..use morph no bones to face (whyyyy..) ...if I can update this will share (*3*)

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Violachanbro In reply to MyllaDinX [2019-12-24 15:05:55 +0000 UTC]

Thank you  
Is that why the GR model's faces doesn't pose? I always thought because their faces were just a texture. Because if you look inside the model's they lack things like eyeball mesh or mouth/teeth meshes. 

Oddly enough Raven's model has a Head Jaw bone XD I did do a bone rename for her model   

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MyllaDinX In reply to Violachanbro [2019-12-24 15:21:35 +0000 UTC]

like, there are models with bones all over their faces, only major and unfortunately those who have few (or none)..and like from Seven Sins game what have optional faces.. some games use morphs for animations, are possible to extract together (if I'm not mistaken she has too) but as xps need bones ...programs like MMD and SFM also use this tool so probably whoever converts will have the animations facials to manipulate

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Violachanbro In reply to MyllaDinX [2020-01-24 13:26:52 +0000 UTC]

Ah ok, i have seen some model's with like tons of bones or just the regular amount of bones on their faces and some with optional face meshes. 
But i guess it depends on what the game devs uses for their facial movements. And yeah from what i gathered MMD and SFM use different facial movements compared to XPS.  

By the way, i'm very sorry for the late reply. 

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L-MASTER [2019-12-23 18:30:25 +0000 UTC]

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Violachanbro In reply to L-MASTER [2019-12-24 13:25:00 +0000 UTC]

Thanks  

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WOLFBLADE111 [2019-12-23 15:16:17 +0000 UTC]

Nicely done.

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Violachanbro In reply to WOLFBLADE111 [2019-12-24 13:24:51 +0000 UTC]

Thank you  

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WOLFBLADE111 In reply to Violachanbro [2019-12-24 14:39:39 +0000 UTC]

You're welcome.

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