Comments: 19
James-Dark-Blue-Wolf [2012-10-22 09:36:16 +0000 UTC]
Whoa awesome
Silent Hill it one creepy town!
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silentsteel [2010-06-15 04:04:38 +0000 UTC]
Nicely done, although the three shapes really pop out texturally - they look a little too much like they were added as an afterthought. Mostly because everything else has at least a little color.
But I really like the composition, and I'm quite impressed with the image as a whole.
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Alhadis [2009-12-22 04:52:04 +0000 UTC]
Nice, but the street lamps should extend further over the street to provide even illumination so both lanes are evenly lit. And each telegraph pole is linked to a ground power supply (sealed by a crash cover to prevent short sudden disruption from drunk dickheads on the road).
I don't know if that's an architectural standard in France, but here it seems pretty regulatory.
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gregsep [2009-11-24 16:48:41 +0000 UTC]
The textures of everything (mostly the truck) remind me of the textures style of Resident Evil 3. Awesome work, bro!
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ChrisKora [2009-10-12 08:28:42 +0000 UTC]
excellent work!
"I use some of objects from SH: Homecoming, such as cars, trees etc..."
where did you find them?
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ThoRCX In reply to ChrisKora [2009-10-13 10:32:53 +0000 UTC]
Thanks!
I export them from the original game folder. You can find the exporter on the net, it's called "Scarlet V0.2" I think.
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nikvlc [2009-09-24 01:21:21 +0000 UTC]
I like the exponential fog
good job
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BlackHowlingKiller [2009-09-24 01:03:34 +0000 UTC]
omg I'm speechless! what program did you used?
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ThePandamis [2009-09-23 22:01:09 +0000 UTC]
Ces fameux carrés ! Ils sont malsains comme ça, tu as bien rendu le truc !
Mais que signifient-ils en fait?
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SilentIvo [2009-09-23 21:56:47 +0000 UTC]
that's pretty cool! Did you learn 3D on your own? I now the very basics of Maya, but my skills are still too limited for me to build a scenary like this one, but hey, yours looks great, well done.
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