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TamalasGhost — Nierra Diral

Published: 2012-03-18 23:55:29 +0000 UTC; Views: 2165; Favourites: 29; Downloads: 6
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Description requested a picture of his D&D character, and here's how it turned out.
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Comments: 16

swivel [2012-03-19 01:22:38 +0000 UTC]

How on earth do you get away with making something with such simple clean lines look so detailed? Either I'm stuck putting in too many details and making it look too busy, or not enough and it looks like I put no effort into it. On a side note... I miss Sai. I wonder if I can be tricksy and download the free trial again?

I like her weapons, both of them. Good going on the flintlock.

Mmmmm Steampunk.

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TamalasGhost In reply to swivel [2012-03-19 01:34:34 +0000 UTC]

Well, there you go, SAI is how I got simple, clean, detailed lines. I also do my rough sketch at a smaller size because it's easier to draw, then I up the DPS so I have a nice large image to do the linework and shading... then if I scale it down again, the lines look finer and cleaner, because thick lines tend to make things look busier, and are best suited to the simplest of cartoon forms.

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swivel In reply to TamalasGhost [2012-03-19 16:53:44 +0000 UTC]

Ooooh.... small sketch, resive big for colouring... then shrink again. This. This definitely sounds like something I want to try. I often just do the last step, which is why a lot of my images aren't actually all that large.

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TamalasGhost In reply to swivel [2012-03-19 16:57:22 +0000 UTC]

I started doing that because I would start drawing something, and it's easier to draw small, and then I would realize that I wished it had a higher dpi for printing, and you can always go smaller, but making it bigger ruins the quality. So I figured it was easy enough to trace over my basic sketch lines, but redoing all the shading and colouring just for the sake of a bigger picture was too much work.

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swivel In reply to TamalasGhost [2012-03-19 17:01:08 +0000 UTC]

That makes perfect sense. I often don't print things. I think the only image I ever printed on nice paper with the colours redone and geared towards CMYK was my Lillend, which I then gave away.

But I really should get around to producing things with a more refined (ie larger) DPI. I'm still using an old monitor that looks fine at 800x600 or 1028x786 (or whatever heck that number is) but a lot of people are now getting HD monitors with much higher resolutions, making my images look punier and punier.

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TamalasGhost In reply to swivel [2012-03-19 17:32:41 +0000 UTC]

I don't really print things either, but I like to have to option. Or give other people the option to order prints of my work.

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Tenebrian [2012-03-19 00:07:35 +0000 UTC]

I love the pose, outfit, and pistol. That's good detail on the pistol.

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TamalasGhost In reply to Tenebrian [2012-03-19 00:56:38 +0000 UTC]

Thanks. I didn't design the outfit, though. The pistol was fun to do. I didn't originally intend to put that much detail into it, but never having drawn a gun before, I decided to be as true to the reference picture as I could, because I wouldn't know what details I could get away with leaving out. I TRIED to be lazy, honest.

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Tenebrian In reply to TamalasGhost [2012-03-19 03:15:19 +0000 UTC]

Lol.

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Alkonium In reply to Tenebrian [2012-03-19 00:49:37 +0000 UTC]

About the pistol, the setting she's from is a bit less medieval and a bit more steampunk. The actual pistol in the campaign used to be a standard flintlock pistol, but it was upgraded with clockwork components to include a semi-automatic loading mechanism.

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Tenebrian In reply to Alkonium [2012-03-19 15:17:02 +0000 UTC]

Thanks!

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Alkonium [2012-03-19 00:00:53 +0000 UTC]

I love it.

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TamalasGhost In reply to Alkonium [2012-03-29 15:29:34 +0000 UTC]

Can I ask a favour? I've been thinking about trying to get into paid commission work, but have no idea how much to charge. If you were to pay for this, what do you think would be fair? Don't worry; it's still free. I'm just looking for honest feedback.

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Alkonium In reply to TamalasGhost [2012-03-29 17:30:10 +0000 UTC]

Difficult to say. As a rule, I tend to avoid actual commissions, and plenty of people charge ridiculous amounts for sub par stuff, while others are charge reasonably for great art.

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TamalasGhost In reply to Alkonium [2012-03-29 17:40:41 +0000 UTC]

Yeah, that's exactly why I've been having trouble deciding on pricing. I've looked at other people's price lists, and some I know I could do better than, but they charge more than I'd be comfortable with, and others are way better than I am, but don't charge much, so I couldn't justify charging more. Sometimes I think it's just a popularity contest.

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Alkonium In reply to TamalasGhost [2012-03-29 18:01:02 +0000 UTC]

I'd say charge around as much as the better artists. The less talented jack up their prices to make theirs seem better, while the more talented let their work speak for itself.

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