Comments: 18
Krash1111 [2009-02-09 02:47:24 +0000 UTC]
lol, they'd be scenes, not frames XD *smacks self* Damn Animation class... teaching me crap and making me sound rude and crap...
Frames are the individual images. Like, there are 24 frames that display every second in animations @.@ *has been drawing them all for her Animation class*
👍: 0 ⏩: 1
stitchmouth In reply to Krash1111 [2009-02-09 03:05:05 +0000 UTC]
XD I know, but these are just the outline of each scene before we make them into frames...so I have no clue why our teacher is calling them frames. BLAME HIM! XD **smacks self for being lame**
But yea, I know about the frames and scenes dealo, but this is what master wants it being called. No hot damned clue... Lmao.
👍: 0 ⏩: 1
Krash1111 In reply to stitchmouth [2009-02-10 01:36:28 +0000 UTC]
You have a *insert politically incorrect term here* teacher >.>
👍: 0 ⏩: 1
stitchmouth In reply to Krash1111 [2009-02-10 02:23:49 +0000 UTC]
XD I know, apparently...or something. Oh well, all I know is that I have to work my ass off drawing those scenes now. @.@; He said that they can be 15, or you can ask to do more, which would be WAAAAY too much to do actual frame by frame. @.@;
👍: 0 ⏩: 1
Krash1111 In reply to stitchmouth [2009-02-10 07:11:46 +0000 UTC]
n.n;; I do frame-by-frame drawings for my animation class... though I'm probably going to use some repeating frames and just trace them in different positions on paper to spare myself some pain XD (I have a walk cycle due as my next major project, and I still have to re-do my character model sheets sometime soon for that class, too >.< gah!)
👍: 0 ⏩: 1
stitchmouth In reply to Krash1111 [2009-02-10 09:09:26 +0000 UTC]
THAT SUCKS!! @.@; Lol. I'm going to choke when it comes to frame by frame.
👍: 0 ⏩: 1
Krash1111 In reply to stitchmouth [2009-02-10 15:32:29 +0000 UTC]
when you keep it simple it's not too hard... it's when you start working with backgrounds and such that things get difficult >.<
👍: 0 ⏩: 1
stitchmouth In reply to Krash1111 [2009-02-10 18:11:45 +0000 UTC]
Yeaaaa.... >> Which we have to work with, because it's part of the project, but thankfully that's later on down the road that we do actual frame by frame sequence for animation.
👍: 0 ⏩: 1
Krash1111 In reply to stitchmouth [2009-02-10 19:02:29 +0000 UTC]
Monkey Jam! That's the program I use to assemble the individual frames. It's freeware. It's also Windows-only n.n; but that's why I have done Boot Camp and have Windows on my mac. It's the sick side I try not to use XD
👍: 0 ⏩: 1
stitchmouth In reply to Krash1111 [2009-02-10 19:36:47 +0000 UTC]
XD!!!! "Sick side I try not to use" You sound like my friend who is a die-hard mac fanatic. LMAO! But yea, I have Windows because I am a looooseer. So, Monkey Jam, huh.... I definitely should try it out, if I learn more patience for drawing frame by frame. @.@;
👍: 0 ⏩: 1
stitchmouth In reply to Krash1111 [2009-02-10 21:50:22 +0000 UTC]
@.@; Slower actions...snail. Yea, I can do that.
XD
Fighting sequences will probably be like 10 thousand frames... a second. oo; Ok, maybe not, but a lot!
👍: 0 ⏩: 1
stitchmouth In reply to Krash1111 [2009-02-10 22:12:42 +0000 UTC]
Hmm, that sounds much better. Of course, I would draw out those 24 to make one second, and that would be it. No more. XD
👍: 0 ⏩: 1
stitchmouth In reply to Krash1111 [2009-02-11 04:35:44 +0000 UTC]
lol
I have no clue what you just meant by all that, but it makes my brain wiggle.
👍: 0 ⏩: 1
stitchmouth In reply to Krash1111 [2009-02-11 21:07:16 +0000 UTC]
Ah, okies. Thanks for clearing that up for me because in my weak little mind I kept seeing threes and twos dancing across the screen. @.@; XD j/k
👍: 0 ⏩: 0