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Sticklove — Kitana (Dark Empress)

#kitana #mortalkombat #xnalara #kitanamortalkombat #mortalkombatkitana #mortalkombatx
Published: 2015-04-27 18:26:53 +0000 UTC; Views: 41346; Favourites: 263; Downloads: 334
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Description Kitana (Dark Empress) from Mortal Kombat X
Property of NetherRealm Studios and Warner Bros. Interactive Entertainment
I do not own anything.
Use for in-character fanart only.
DOWNLOAD: drive.google.com/file/d/0B9yeu…

* Thanks to deronzar for the model!
* Mask is an optional item.

UPDATE! After some testing I have added emission for her veins and eyes, as optional items. Unfortunately XPS makes the skin emission split into 3, so you have to enable all 3 of the skin emission options in optional items. Please re-download.
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Comments: 39

IamJohnnyCage [2017-02-22 20:48:57 +0000 UTC]

All these MKX models are awesome.

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Nana-Beats [2017-01-05 18:11:10 +0000 UTC]

Awesome! By any chance to have a dl for the weapon?

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1414373146 [2016-08-15 05:52:07 +0000 UTC]

can not download

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lakenmaster [2016-02-12 01:27:54 +0000 UTC]

is for XPS or XNA ?

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Sticklove In reply to lakenmaster [2016-02-12 10:14:46 +0000 UTC]

XPS

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lakenmaster In reply to Sticklove [2016-02-12 16:37:04 +0000 UTC]

thanks im think this is for xnalara normal

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star153 [2015-06-04 16:29:15 +0000 UTC]

How do I get this Xnalara and how do I make my own models using it?

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TexPool [2015-05-07 18:18:27 +0000 UTC]

a sub-zero miodel please

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Finlandyashagirl [2015-05-01 14:21:16 +0000 UTC]

Hmm interesting...

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derandy123 [2015-04-28 21:19:09 +0000 UTC]

did you extracted the textures and model ??  with the gildor tools ???  how do i import modded textures (dejavue89.deviantart.com/art/M… ) would love to use those textrues and import them in the xxx file 

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Sticklove In reply to derandy123 [2015-04-29 05:42:36 +0000 UTC]

No I didn't use gildor's tools as they don't completely support MKX.

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derandy123 In reply to Sticklove [2015-05-09 04:33:29 +0000 UTC]

there are modtools for mkx now www.mksecrets.net/forums/eng/v…

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CosmosGalactus [2015-04-28 03:37:54 +0000 UTC]

Thank you very much for these models. Please could you get Erron Black next ?

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Kabalstein [2015-04-27 23:53:19 +0000 UTC]

I just noticed something.. MKX models doesn't have damaged versions.. I mean, torn apart clothes, ripped skin and flesh, even bones sticking out of their bodies, and other injuries visible, there is non of that during combat at all

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Sticklove In reply to Kabalstein [2015-04-28 05:31:54 +0000 UTC]

Nope they don't, only thing is they get bloody during combat.

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romero1718 [2015-04-27 23:44:52 +0000 UTC]

She looks awesome! Thanks a bunch for models. Keep em coming!

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Kabalstein [2015-04-27 20:39:30 +0000 UTC]

Hmm... i thought that she had emission maps on her body and eyes

👍: 0 ⏩: 4

Sticklove In reply to Kabalstein [2015-04-27 21:48:41 +0000 UTC]

Updated with eyes and body emission.

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Kabalstein In reply to Sticklove [2015-04-27 22:05:36 +0000 UTC]

Oh! That was fast  
Thanks for the little update

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Sticklove In reply to Kabalstein [2015-04-27 21:06:36 +0000 UTC]

Oh actually she has her veins slightly emissive in the game, but I wouldn't know how to make that work in XNALara.

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Sticklove In reply to Kabalstein [2015-04-27 21:05:10 +0000 UTC]

Her body, no, her eyes, yes i believe so, didn't add any emission for that though.

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Yare-Yare-Dong In reply to Kabalstein [2015-04-27 20:44:43 +0000 UTC]

She does have a Pmsk for the body and eyes.

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thePWA In reply to Yare-Yare-Dong [2015-04-29 18:51:14 +0000 UTC]

She doesn't have a pmsk for the body and eyes. MKX models are extracted via a custom method developed by deronzar since Gildor's tools don't currently support the game.

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Yare-Yare-Dong In reply to thePWA [2015-04-29 20:16:25 +0000 UTC]

Gildor's support it, just textures though. I have it and she does have a PMSK.
I should know, I have the model. There is a PMSK which is 2048x2048.

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Kabalstein In reply to Yare-Yare-Dong [2015-04-27 20:53:56 +0000 UTC]

Well, i still can't extract either textures or the mesh itself :/ 

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Yare-Yare-Dong In reply to Kabalstein [2015-04-27 22:07:03 +0000 UTC]

There's a method, it's around Gildor's forum iirc.

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deronzar [2015-04-27 20:00:34 +0000 UTC]

Really cool xD Nice job!

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Sticklove In reply to deronzar [2015-04-27 21:05:34 +0000 UTC]

Thanks!

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Ken982 [2015-04-27 19:49:02 +0000 UTC]

Thank you for a great release

any chance you are working on Cassie, Jackie or Dvorah 

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Tough-Turtle-Dragon [2015-04-27 19:30:49 +0000 UTC]

Amazing job

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DatKofGuy [2015-04-27 19:30:12 +0000 UTC]

So I guess the tools arent gonna be released?

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Sticklove In reply to DatKofGuy [2015-04-27 21:05:18 +0000 UTC]

No idea.

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DatKofGuy In reply to Sticklove [2015-04-27 21:26:26 +0000 UTC]

  I really wanna get Quan Chi's demon goat... hopefully the tools will be released.

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CR1T3R10N [2015-04-27 18:57:43 +0000 UTC]

hey sticklove im so sorry for only bothering you about these 3d models but do you have any idea on how to extract models from Marvel Heroes 2015 with full res textures?

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Sticklove In reply to CR1T3R10N [2015-04-27 19:21:30 +0000 UTC]

Only way of getting full res textures is by using programs like ninjaripper to rip the textures, umodel doesn't support the tfc system of the game.

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ranwolf1976 [2015-04-27 18:49:22 +0000 UTC]

why am I reminded of Sinis-star?

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SchwarzDrago [2015-04-27 18:48:45 +0000 UTC]

Yay hurray for Maleficent Kitana!

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LarsMasters [2015-04-27 18:44:38 +0000 UTC]

Oh, it's a vampire Maleficent

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MichaelJordy [2015-04-27 18:34:03 +0000 UTC]

Awesome!

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