Comments: 6
dreno360 [2012-03-17 04:58:09 +0000 UTC]
clean rendering , and i like how you handled the "powers" coming from his hand. Clean and efficient effort by you. There are some areas of improvement that could push it further. his lower region, legs and what not could be a different color since it doesn't share the same space as the upper thighs, it its further back it could be a less intense color , with more shadow to push it back in space, shadows on the hand in the foreground could be richer since its closest to us. you handled that shadow the same as everything else, but since its closer that wouldn't be t he case.... but all in all not a bad entry.
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SmoothColor In reply to dreno360 [2012-03-17 20:13:36 +0000 UTC]
Played around with it in PS, I def see what you are saying about the distant leg it really adds to the depth by muting it out a few shades. Can you explain "shadow/richer" to me? Do you mean more defined, darker? Thanks again for you input! I'm not sure if I should post an updated version or not? It looks much better with the tweaks you mentioned just not sure if that is fair or not.
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dreno360 In reply to SmoothColor [2012-03-17 21:12:28 +0000 UTC]
It is fair cause you got more time on the deadline... I guess yes a more defined shadow.
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SmoothColor In reply to dreno360 [2012-03-18 00:42:01 +0000 UTC]
Re-Upped... def has more depth in my eyes. Gives me some things to think about for Gambit!
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dreno360 [2012-03-17 03:32:12 +0000 UTC]
ahh..pulling double duty i see...
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SmoothColor In reply to dreno360 [2012-03-17 04:49:01 +0000 UTC]
Indeed, I let my skills (or lack there of in some peoples eyes) rest for too long. I'm pushing myself. I'm really ready for Singles #7 to kick off but no joy?! So what do you think of my rendering?
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