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SkarmorySilver — 010 - FLUORVA

#bug #glowworm #insect #bugtype #fakemon #pokemon #psychictype
Published: 2016-06-19 02:28:02 +0000 UTC; Views: 4093; Favourites: 43; Downloads: 3
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Description The Glow Worm Pokémon
"A nocturnal Bug-type whose tail produces a luminescent slime to attract prey. This slime eventually hardens into a crystalline ball, sometimes with the remains of past meals suspended within."
"It's said that staring for too long into the glowing orbs they carry about will allow them to control your mind. When they gather in large numbers at night, their lights create the illusion of a starlit sky."

Type: Bug/Psychic
Height: 1'
Weight: 4.5 lbs
Ability: Illuminate*/Shield Dust (Swarm)
Evolution: FLUORVA  --> Level 8 --> CHRYSTALUX  --> Level 12 --> DIVIGNATION
Egg Groups: Bug

Basis: An Arachnocampa fungus gnat larva, or "glow worm", and a hanging crystal ball decoration. The overall theme of this line is based on entomomancy, or the use of insects in divination.
Name Origin: FLUORescent+LarVA.

Moves Learned: Flash, Struggle Bug, Dazzle*, Psychic, Sticky Web, Reflect, and starting moves Future Sight, Tackle, String Shot, and Tail Glow.
Notable Other Moves: Notable HMs/TMs include Psyshock, Hidden Power, Taunt, Light Screen, Protect, Safeguard, Solar Beam, Thunderbolt, Reflect, Facade, Rest, Focus Blast, Energy Ball, Charge Beam, Embargo, Payback, X-Scissor, U-Turn, and Dazzling Gleam. Notable egg moves are Quiver Dance and Heat Wave from Volcorona, Zen Headbutt from Illumise, and Baton Pass from Leavanny.

Base Stats:
HP: 45
Attack: 42
Defense: 60
Sp.Atk: 70
Sp.Def: 53
Speed: 40
TOTAL: 310

* Illuminate now increases the accuracy of this Pokémon and all allies by 50% as long as it is in battle.

Dazzle
Category: Special
Type: Light
Power: 50
PP: 10
Accuracy: 100%
Sparkles summoned by the user sharply lower the target's Atk and Sp. Atk. May also cause blindness.

(NOTE: A Pokémon that is blinded will be affected for 1-4 attacking turns; blindness lasts until the effect wears off or the affected Pokémon switches out. Under this effect, the accuracy of any attacking move used by the affected Pokémon will be reduced by 50%.)

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11/2/21 UPDATE: Updated artwork!

Two years later, and the lineart for this thing hasn't aged particularly well, so in preparation for another fakemon family I intend to release next, I figured I'd revise both of the regional bug lines and fix up the linework. I didn't change much because I already liked the design, although I did decide to get rid of Fluorva's legs because they didn't really add anything to the design, were inaccurate to real glowworm larvae, and are redundant as the antennae would likely already fill out the role of limbs anyway. In the meantime, I also decided to change the color - EventHorizontal drew the V2.0 Fluorva as a request a while back, and offered a good insight that I decided to address in this touch-up. The colors of the glowing light orb and its sheath didn't match up well in the previous version, with the green and purple of the normal one clashing too much and both being blue in the shiny failing to make them really pop. I solved the problem by switching the sheath colors so the normal has a light blue sheath and the shiny a light green. I think this looks much better! To this end I decided to make the same change in the other two forms as well. I didn't make any changes to them aside from that and improvements to the linework. Hopefully this new artwork for these three looks better to you guys! The other common bug line will need a slightly more dramatic revision, but I'll promise get to that pretty soon...

V2.0: sta.sh/01n0cpu3bfw7

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7/5/19 UPDATE: New design!

This is one of those lines that I was ambivalent towards way back when, simply designing it because I wanted something with the typing she has, but didn't think of much else to do with it. "Glowva"'s evolutions already had a theme going for them with her crystal ball but all three ended up having shitty artwork and pretty much failed my current design standards when I gave them a second look, so it was high time that I redid them, starting with "Glowva" herself. I liked the tiny worm hanging onto a large glowy orb but felt that she lacked a creative flourish aside from that, so I took the parts I liked best and redid the artwork as a whole. She's sitting pretty now, or hanging pretty as the case may be!

The major changes I gave this design were adding actual legs like a caterpillar (though in hindsight that may not have been the wisest move because this is actually not accurate to Arachnocampa larvae, which are entirely legless), putting a set of antennae on her head that emit silk so she can actually hang from ceilings (also inaccurate), and adding a translucent sheath around her crystal ball so it actually attaches to her body. The look of the sheath is somewhat based on EventHorizontal 's Glowbule , but differently colored to make its nature more explicit, as actual glow-worms use mucus tassels which their glow passes through. I'd say it's made of silk here, though, just to be safe - and as noted in one of the Dex entries, the orb itself is now also made of a lot of compressed silk like a rubber band ball, containing the glowing pigments on the end of her tail. (I also gave her a OwO mouth just to make said mouth clearer, but that's less important lol.)

Stay tuned for the revised versions of the evolved forms! I should have them up very shortly.

Old version: sta.sh/02fgome24cx9

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EEK, A BUG! Quick, grab the Repel spray!

We're moving onto the common 'mons of this region, now, and because I'm lazy I've decided to reuse and modify pre-made artwork that I posted on my fakemon Tumblr blog a while ago! The idea for my common bugs was to have two three-stage families, akin to Kanto's Butterfree and Beedrill, or Unova's Leavanny and Scolipede. Mine, of course, are a little more distinct, with exotic type combinations and actual combat capability. IDK, I just don't want the common bugs to suck

The original plan for the pretty "Butterfree" expy was yet another butterfly or moth, specifically a pepper moth because I'm a biology nerd and I'd read about the different color schemes they take on in polluted areas and thought it would be neat to have two variant color schemes with different types and stat spreads and such. Unfortunately, given the massive influx of butterflies we got in even the more recent generations, I decided that I'd had enough of lepidopterans for a while - no offense to Volcorona, of course, she's awesome. Glowva and her evolved forms are instead based on Arachnocampa luminosa, a type of fungus gnat whose larvae, which hang from cave ceilings with silken threads and use their luminescent bodies to attract prey, are also known as "glow worms"! Glowva herself has a fairly simple design, just a worm or grub with a huge glowing hypnotic orb on the end of her tail; I added the glow effect for this specific dA post and I'm glad I did.

Comparing Sewaddle and Caterpie, movepool and stats-wise, it's pretty clear that Sewaddle is the more competent of the two in a fight, so I based Glowva's stats directly off of Sewaddle. The 45 HP is kept the same, but I switched around the rest of them. Glowva's 42 Attack is Sewaddle's 42 Speed, her 60 Defense is Sewaddle's Special Attack, the 70 Special Attack is based on Sewaddle's Defense, the 53 Special Defense is taken from Sewaddle's Attack, and lastly this leaves a measly 40 from Sewaddle's Special Attack to go to Speed.

Also like Sewaddle, Glowva actually has a movepool that isn't just "Tackle, String Shot, rinse and repeat". I substituted Razor Leaf for Psychic, Flail for Reflect, Tail Glow for Bug Bite, and Dazzle for Endure. Whereas Sewaddle is meant as a sort of physical tank (which it tragically fails at with two double-weaknesses and a generally poor type combo), Glowva is a special attacker who can cause mayhem even in her earliest days of life - though it'd still be pretty easy to catch her due to her poor speed stat. I mean, c'mon! She's right there hanging from the ceiling, what'd you expect?!

Pokémon © Nintendo
GLOWVA is mine!
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Comments: 2

cj1206 [2016-06-19 11:58:23 +0000 UTC]

That is one strong buggy! Is it found later in the "game", compared to the much weaker, caterpie, weedle, wurmple and scatterbugs of the world? 
What does your move Dazzle do?
Back in my light type days, I also wanted a stronger 3 stage evolution bugs. There were two final evolutions, one based on a glow worm: Verglo: fav.me/d59pvir . Never uploaded the other evolutions. But they were designed after generation 3, when megahorn was the only good bug attack still, but was on heracross, which was part fighting, and I wanted some bugs that could finally tackle psychic types!
Tail glow is designed for these guys, and boy, is it a ridiculous move now. 2.5x increase!  Certainly wouldn't like to cross one of these in viridian forest with my bulbasaur. #destroyed
(Also, finally did get my to new mons uploaded last night!)

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SkarmorySilver In reply to cj1206 [2016-06-19 20:06:13 +0000 UTC]

Dazzle is one of the new moves I defined as part of the Light-type in my region: www.deviantart.com/art/Light-T…

Thanks! I was actually thinking of Sewaddle, from Black and White, which is more competent than most of the early-game Bug-types preceding it. And yeah, my poor Grass-starter would stand no chance against this lil' buggie, either

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