Comments: 100
Magnum117 [2018-11-24 03:04:33 +0000 UTC]
Ah yes, apparently the original 90's XCOM was brutally unforgiving, where even the tiniest misstep would slay everyone who left the skyranger! Nice painting by the way!
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Coalition In reply to Magnum117 [2018-12-16 04:25:55 +0000 UTC]
Friend of mind had a Snakeman terror mission, at night.Β Full 14 person team remaining, only one alien left.Β Turns the wrong way, opens a door, and it is a Chryssalid.Β Soldier had no time units left.
Wound up with one trooper at the very back of the Skyranger with a fully lit interior, crouching on a pile of ammo, picking off the aliens one at a time.
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SirTiefling In reply to Magnum117 [2018-11-24 13:59:40 +0000 UTC]
...And everyone who were inside it, too. It's totally possible to find a blaster launcher-wielding alien right outdoors, who fires the weapon when you dare to do anything. Instant 14 troops KIA and the Skyranger lost.
They were exciting times.
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Coalition [2018-11-03 15:18:04 +0000 UTC]
And this is why X-Com sells gear to whoever buys it in the first game. They need the money for more rookies and HWP/rocket platforms.
Seriously, in the first game, you need to research Laser Weapons, followed by Laser Pistols.Β Then keep your Engineers busy building them for sale (unless you need Engineers for other projects, but once those other projects are finished get them back to building Laser Pistols).Β Until you get Laser Cannons, the humble Laser Pistol makes a lot of money when you build them for sale.Β You might even build a few extra bases whose only purpose is to build Laser Pistols (and Later Laser Cannons) to sell to keep your money flowing in.
As the Base Commander in the X-Com book mentioned, some nation was going to have a very well-armed rebellion on its hands after the war.
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SirTiefling In reply to Coalition [2018-11-05 13:52:59 +0000 UTC]
All hail the humble Laser Pistol, the true savior of humanity!
Thank you for the watch.
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Kmon13 [2018-05-06 13:40:47 +0000 UTC]
Well, those guys will be forever known as the Pawn unit and will be honored accordingly... Damn Rookies!
But the ladiesΒ should look on the bright side they get promoted and know what to watch out for.Β
On a serious note, you did a wonderful job with this scene here and made me think about the current game of X-com 2 which I'm playing now and had to restartΒ because of how I decided to go to the highest setting when I first played it.Β
Again, you did a wonderful job with this.Β
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sfno [2017-12-07 18:01:08 +0000 UTC]
With rifles and personal armor in a Terror mission against Snakemen with their Chryssalid beast allies?
I fear that the non-gentlemen won't stay the only victims here.
Personally I'd just skip it.
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SirTiefling In reply to sfno [2017-12-09 13:11:07 +0000 UTC]
They knew the risks. They also have a rocket specialist with them. The Chryssalids aren't fond of rockets.
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sfno In reply to SirTiefling [2017-12-11 03:03:43 +0000 UTC]
I'm quite sure I remember one of them once surviving a direct Blaster Bomb hit...
Oh well, replacing X-Com soldiers never was much of a problem early in the game.
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Blue050645TL [2016-05-21 13:33:04 +0000 UTC]
And I still remember my highest-ranking soldier back then... guy named Dmitriy Kolotov, Commander, Flying suit with Heavy Plasma and Psi-Amp and the very guy who finished off the alien brain. Woah.
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MayraNahir [2016-01-23 18:12:12 +0000 UTC]
Sexy warrioresses Sir. Great Work !!
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wisekill1 [2016-01-17 20:59:36 +0000 UTC]
Wow, very nice!
A shame there is no Deviantart group for XCOM, I'm exited for part 2!!
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Radu-B [2015-11-09 13:57:40 +0000 UTC]
These are all seriously so great! Is there any chance we night see more XCOM fanart from you? With these badass ladies maybe? Let them punch Ethereals in their faces XD
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SolariusScorch [2015-10-28 19:54:15 +0000 UTC]
Probably the best X-Com fan art ever made. (And I've seen LOTS.)
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DeepHurting [2015-08-25 15:51:44 +0000 UTC]
Great job.
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TheBritWriter [2015-06-04 14:01:05 +0000 UTC]
I love this, shows a nice representation for how other players saw this as, to be honest second time round chyrssids weren't that bas as you change tactis to react shots (and using lot of bombs to clear up hiding grounds, but first time round who would had suspected those things would had spawned the zombie Armageddon?
I would say out of all the terror units (besides ethereals) Β the sectoid's cyberdisk was a nightmare to face.
Floaters though? Right now am doing a drawing to highlight how incompetent they were!
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TheBritWriter In reply to SirTiefling [2015-06-22 18:19:32 +0000 UTC]
ouch, it happens, with all the gun shooting and movement its easy to forget who is where let alone how many, I actually find smaller squads are better just so you haven't got extra luggage hanging round and trying to give them cover ots as well.
Fun thing about cyberdisks is while they are tough once you get good aim skills with laser rifles they can become your biggest advantage given their destructive yield and the sectoids odd habit of staying near to those things (maybe they only understand the literal definition of backfire!)
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slog11 [2015-06-02 14:12:36 +0000 UTC]
Cool work
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Photochad [2015-05-14 01:32:25 +0000 UTC]
Install the Long war for an even more hardcore but ironicly more balanced exspreince. the mod is basicly a third exspantion pack, provided for free. adss hours of new content and fixs many of the bugs and cheating AI issues.
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Kinkifun [2015-05-12 02:00:05 +0000 UTC]
Very cool.
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KeIIion [2015-05-11 16:26:53 +0000 UTC]
wow look so fantastic *-*
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DannyAndYoko [2015-05-09 09:02:12 +0000 UTC]
The women look sexy yet badass. =3
You don't have to use cannon fodder, just learn to love the spotters and snipers relationship ^^
And when all else fails, blaster launcher FTW! XD
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BrownElfMedia [2015-05-02 06:05:13 +0000 UTC]
yea... yeah.... and yes!!
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Woodgnome01 [2015-05-01 16:16:47 +0000 UTC]
Excellent artwork.
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himegirl15 [2015-05-01 14:04:00 +0000 UTC]
Amazing artwork
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