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ShaunsArtHouse β€” Mass Effect Occitania - Ayngel Armor

#3d #biotic #clarke #effect #emelia #fighter #mass #n7 #pistil #soldier #wallpaper #warrior #asari #omnitool
Published: 2019-07-30 10:04:16 +0000 UTC; Views: 4565; Favourites: 83; Downloads: 71
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Description

Mass Effect and background belongs to Bioware and EA Games.
The name "Occitania" in the context ofΒ the original character names/stories/concepts belong to me and are not to be used without my permission.
This is fanart only and not for profit.
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Update: I'm gonna go ahead and blame my boy Berserker79 for this complete revamp of Ayngel. He recommended using a celeb face for her so I went with Emelia Clarke. With all her old face tattoos it was hard to see it was her so Ayngel has gone back to basics, Liara-style with just the painted on eyebrows

Want to see and read more? Come and join our group here: masseffectoccitania.deviantart…

Thanks to and for parts.

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Comments: 43

zarkun [2020-06-01 04:08:54 +0000 UTC]

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ShaunsArtHouse In reply to zarkun [2020-06-01 23:33:01 +0000 UTC]

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zarkun In reply to ShaunsArtHouse [2020-06-02 00:32:31 +0000 UTC]

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ShaunsArtHouse In reply to zarkun [2020-06-02 01:20:27 +0000 UTC]

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zarkun In reply to ShaunsArtHouse [2020-06-02 04:01:12 +0000 UTC]

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ShaunsArtHouse In reply to zarkun [2020-06-02 04:45:28 +0000 UTC]

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zarkun In reply to ShaunsArtHouse [2020-06-02 18:58:29 +0000 UTC]

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ShaunsArtHouse In reply to zarkun [2020-06-02 23:57:02 +0000 UTC]

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zarkun In reply to ShaunsArtHouse [2020-06-03 02:39:06 +0000 UTC]

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ShaunsArtHouse In reply to zarkun [2020-06-05 01:10:01 +0000 UTC]

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zarkun In reply to ShaunsArtHouse [2020-06-05 05:19:45 +0000 UTC]

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LouisPointe [2020-05-31 20:42:58 +0000 UTC]

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ShaunsArtHouse In reply to LouisPointe [2020-06-01 23:33:27 +0000 UTC]

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LouisPointe In reply to ShaunsArtHouse [2020-06-02 00:11:00 +0000 UTC]

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ShaunsArtHouse In reply to LouisPointe [2020-06-02 01:21:22 +0000 UTC]

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LouisPointe In reply to ShaunsArtHouse [2020-06-02 16:40:40 +0000 UTC]

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ThessianCG [2020-05-31 16:14:19 +0000 UTC]

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ShaunsArtHouse In reply to ThessianCG [2020-06-01 23:35:52 +0000 UTC]

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ThessianCG In reply to ShaunsArtHouse [2020-06-07 15:04:49 +0000 UTC]

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ShaunsArtHouse In reply to ThessianCG [2020-06-08 01:02:24 +0000 UTC]

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Berserker79 [2020-05-31 13:20:49 +0000 UTC]

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ShaunsArtHouse In reply to Berserker79 [2020-06-01 23:36:58 +0000 UTC]

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Berserker79 In reply to ShaunsArtHouse [2020-06-02 08:26:50 +0000 UTC]

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ShaunsArtHouse In reply to Berserker79 [2020-06-19 08:53:33 +0000 UTC]

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Berserker79 In reply to ShaunsArtHouse [2020-06-20 06:14:36 +0000 UTC]

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quwykxz [2019-07-31 09:31:58 +0000 UTC]

Everything about this works! The armor type, the Disciple Shotgun (THE perfect, and perhaps only viable, shotgun for anyone who wants to go almost-nothing-but-Biotics build), the colors of the armor and weapon, the innocently sexy pose, it all comes together juuust right... Great job, as usual, Shaun!
If you're at all interested in an alternate armor set, please allow me to suggest three sets which are perfect foe characters that rely mostly on their Biotic and/or Tech powers:
1) Rosenkov Materials Armor set (my personal favorite) - Gives Plus 40% Powers Recharge Speed. With a light weapon (such as Ayngel's Disciple), your powers are almost always recharged; using this set, I've gone through entire playthroughs on the highest difficulty settings almost never using anything but my powers, and absolutely WRECKING massive waves of enemies while barely trying... seriously, there were times I was barely even looking at the screen just long enough to select a power from the power wheel, and I was mopping the floor with the enemies. I LOVE this set!
masseffect.fandom.com/wiki/Arm…
2) Serrice Council Armor set - Gives Plus 40% Powers Damage. Gives you the strongest powers damage boost in the game, making you pretty much a one-hit killer of most enemies... BUT, there is a fairly serious downside, in that a lot of the best powers have a significant cooldown period, so expect to do a lot of throw-out-a-power-then-duck-and-cover strategies.
masseffect.fandom.com/wiki/Arm…
3) Inferno Armor set - Gives Plus 30% Powers Recharge Speed AND Plus 30% Powers Damage. Theoretically, the best of best worlds, giving you a Powers Damage boost almost as good as the Serrice Armor, AND a Powers Recharge Speed bonus almost as good as the Rosenkov Armor. Almost ideal, except for two things thatΒ  make it non-ideal for me.
First, you cannot change its color; Henry Ford once said about the Model T, "It comes in any color, as long as it's black." The Inferno Armor comes only in red, which is admittedly a minor quibble for most people, but I like to thoroughly customize the armors of every Shepard I create (they're all from different backgrounds and have different looks, strategies, and classes, so why should their armors look the same?), and Inferno's Fire Engine Red look just doesn't work for most of them, for various reasons (for example if you're playing a stealthy character, WHY would you ever wear a color that stands out against almost every background? Or, if your Shep is calm, cool, and collected, and tries to solve everything diplomatically, wearing red, a color known to represent hot-headedness, irritability, and recklesness, well, it just doesn't "fit", at least for me; I had the same problem with Picard wearing the red Command uniform on Star Trek, he looked much better when they added the blue shirt with the red-and-black jacket, IMHO.
Secondly, and this is my main problem with this armor, you can't toggle the helmet on/off; it's ALWAYS on. I spent A LOT of time (perhaps too much) making all of my different Shepards' faces look good ("good" meaning a lot like me, but with certain changed features, like if Shep were my descendant) if male, or as pretty as possible, but in multiple ways, if female), unique, and "fit" their various backgrounds, personalities, and classes, and because of the time I spent, I want to see that face as much as possible throughout the game, so I keep the helmet on/off option always toggled OFF, and I absolutely REFUSE to wear any armor that FORCES me to basically dismiss all that work and time like it means nothing.
But again, all that is just me, and maybe the Inferno Armor would look amazing on Ayngel.
masseffect.fandom.com/wiki/Arm…
So, yeah, those are my three picks for alternate armor sets for our pretty Asari here, if you're ever interested in trying one out. But, like I said, I really do love your original armor design for her, as well, and if this is the only one she'll ever have, you'll get zero complaints from me, ever! πŸ˜ƒπŸ‘

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ShaunsArtHouse In reply to quwykxz [2019-07-31 11:52:01 +0000 UTC]

Thanks so much for the ideas Q! I was actually very tempted to use the Inferno armour for a Robert Downey Jnr based Mass Effect character. I'd keep it mostly red but add some yellow highlights for Iron Man-ish appearances

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quwykxz In reply to ShaunsArtHouse [2019-07-31 20:47:29 +0000 UTC]

Oooh; that could look really cool!

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DatKofGuy [2019-07-30 20:05:02 +0000 UTC]

Purple and Red is always a good combo

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ShaunsArtHouse In reply to DatKofGuy [2019-07-31 11:44:36 +0000 UTC]

Reckon I should add some purple bits to the armour though? I dunno...

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DatKofGuy In reply to ShaunsArtHouse [2019-07-31 17:39:33 +0000 UTC]

maybe purple emission lights? I dunno, seems fine as is, dont wanna overdo it

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ShaunsArtHouse In reply to DatKofGuy [2019-09-09 07:26:16 +0000 UTC]

You know what, this armour doesn't even have any emissives. How weird is that??? Might have to add some purple ones. Thanks for the idea!

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Berserker79 [2019-07-30 16:59:53 +0000 UTC]

Happy to see you've got back some inspiration to work on the Occitania characters! The armor suits her. I'm just wondering whether some pinkish/purple in place of the red might work well... Β 

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ShaunsArtHouse In reply to Berserker79 [2019-07-31 11:44:16 +0000 UTC]

Well I'd be lying if I didn't say your recent work didn't motivate me B. Thinking you're right on the colours too. I was thinking of adding in some little purple bits since her skin contrasts with the red A LOT

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Berserker79 In reply to ShaunsArtHouse [2019-08-03 14:40:41 +0000 UTC]

Sounds like it's reciprocal then: your stuff motivates me and vice versa! I generally like red with almost all characters and, all in all, it works for Ayngel too, but like you said there is a bit too much contrast between her skin color and the red on the armor. Looking forward to seeing the purplish variant if you end up giving it a try. In any case, whatever color you finally settle with, as I mentioned earlier she looks good in this armor.

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GhostShell5 [2019-07-30 16:47:53 +0000 UTC]

Love the colour pattern. Excellent work.

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ShaunsArtHouse In reply to GhostShell5 [2019-07-31 11:43:10 +0000 UTC]

Thanks Ghosty! I wasn't sure if it looked okay or not. Her skin contrasts quite a bit with the red :/

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WOLFBLADE111 [2019-07-30 14:34:06 +0000 UTC]

Awesome design.

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ShaunsArtHouse In reply to WOLFBLADE111 [2019-07-31 11:42:05 +0000 UTC]

Spanks Wolfy!

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WOLFBLADE111 In reply to ShaunsArtHouse [2019-07-31 11:52:23 +0000 UTC]

NP.

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ProtocolX27 [2019-07-30 13:07:52 +0000 UTC]

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ShaunsArtHouse In reply to ProtocolX27 [2019-07-31 11:42:34 +0000 UTC]

Spanks Proto. Dunno if it needs more accents though. Like some angel wing marking or something. I dunno...

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ProtocolX27 In reply to ShaunsArtHouse [2019-07-31 15:58:38 +0000 UTC]

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