Description
Finished this a bit ago, never got around to uploading it though.. Anyways, here is a kind-of-rather-lazy reference for my stupid reploid, I.0.
DDN.003, she was created to be the head of security for Degenhardt Labs. I.0 is generally very polite, but doesn't talk much unless spoken to. Do not let this calm demeanor fool you though. She is very skilled in combat and will fiercely protect those around her.
She specializes in close-range combat and is built for agility. The plates around her hips can be adjusted to provide extra maneuverability while traveling at top speed and allow her to stop quickly. Her main weapons include needle attached to wire-like appendages (not shown), which can be used close range for quick and precise strikes, or fired at a high velocity for long ranged attacks. Doing this however leaves her slightly more vulnerable as it takes a few minutes for the needles to recharge. Along with these, she is also skilled in hand to hand combat. The gem-like structures on the back of her hands emit EMP's. While they're not powerful enough to do any permanent damage, it is enough to temporarily disable a reploids or mechaniloids systems. The 'hoop' around the back of her helmet acts as a battery pack, providing extra energy so she does not have to rest as often as other reploids. And lastly, her visor. Her visor has several different modes, including target tracking/lock on, night vision and infrared vision.
I'd write a more detailed description of her, but I currently have a terrible headache.
Comments: 20
MetalRodan [2021-01-09 20:28:08 +0000 UTC]
👍: 0 ⏩: 0
Cecihoney [2015-01-04 12:20:19 +0000 UTC]
Still great armor design, even with less detail -^.^-
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1202miss [2014-05-22 20:56:11 +0000 UTC]
Awesome
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Megalopolus [2013-11-02 12:00:40 +0000 UTC]
Your sketches are so clean, wow!
I love her design, simple yet detailed!
👍: 0 ⏩: 2
Ruaniamh In reply to Megalopolus [2013-11-02 14:16:55 +0000 UTC]
My sketches are usually horrendous since I scribble them out really quickly first >3>;; I usually end up going over the same sketch 3-5 times until I get everything right/anywhere near clear enough to see wtf is going on X3
Thanks
👍: 0 ⏩: 1
Megalopolus In reply to Ruaniamh [2013-11-02 21:16:00 +0000 UTC]
Ahh, I see. That might be a really good way to go so you can notice the mistakes more early on.
No problem!
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Ruaniamh In reply to Megalopolus [2013-11-02 21:21:34 +0000 UTC]
Definitely helps to fix things up, plus by scribbling things out first you can generally get some more dynamic poses. Not in this particular example of course, the pose is pretty stiff and boring. Also, flipping the picture both horizontally and vertically regularly throughout the sketching and inking process helps you see mistakes far easier.
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Megalopolus In reply to Ruaniamh [2013-11-02 21:29:53 +0000 UTC]
I've heard of the flipping trick, but never really thought about scribbling it a bunch.
Maybe I'm just too lazy or something.
Thanks for the tips, though! c:
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Megalopolus [2013-11-02 12:00:35 +0000 UTC]
Your sketches are so clean, wow!
I love her design, simple yet detailed!
👍: 0 ⏩: 0
Ruaniamh In reply to mortalshinobi [2013-11-02 00:54:26 +0000 UTC]
About 99% of my characters are female to be honest.. T^T Mainly because I'm bad at drawing males.
👍: 0 ⏩: 1
mortalshinobi In reply to Ruaniamh [2013-11-02 01:08:56 +0000 UTC]
about 80% of my own are female mainly cuz i have difficulty creating a male character i myself like. if you check my oc section in my gallery mortalshinobi.deviantart.com/g… you'll notice most of mine are female. so it's not just you. ^^
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Veratai [2013-11-02 00:18:37 +0000 UTC]
cool chara :3
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Ruaniamh In reply to Veratai [2013-11-02 00:58:17 +0000 UTC]
Thanks
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