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RealDank420 — RMM Maokai Charred 1.2 by-nc

Published: 2013-11-11 23:29:09 +0000 UTC; Views: 37106; Favourites: 2; Downloads: 721
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Description Edit: 11-28-13 1.2 (reload)
added wrong package wasn't tossing sprout,  fixed...sorry...
Edit: 11-28-13 1.2
Bunch of small changes , but big changes too...
Context menu has behavior controls, for Movement on off , Launch pause don't, and best, MouseWheel Tilt or Scroll (how you want to start movement animations,Carefull of over scrolling)
Will still run in place if movement disabled.

Giant props to MOSHI for a substitution line i ripped from Sphynx Random image skin
gives the Check mark to show position choice in contextmenu... Beauty

16 Animations; 10 idle, stand, death(leftclick during stand not idles)Run left / right , Right attack,Left attack (LeftClick while running to stop/Attack)
Middle click at any point to toss Sproutling
Double Click at any Point To Launch =LOLPATH variable in INI
Change to Your Path or Program of Choice...

Still no clue what im doing, learning curve steep and My access to Maya Limited.....
heres the link to START point all info i have starts here....(comes from) (forum.leaguecraft.com/index.ph…

*Others:
fav.me/d6sz0oj
fav.me/d6ttr6a
fav.me/d6tua3s
fav.me/d6vxgki

:~~~~~~~~~~~~~~~~~~~~(past notes)~~~~~~~~~~~~~~~~~~~~~~~~:
Edit: 11-25-13 1.0
Full Working
Fixed moving right click issues, also a few movement issues, Double click to launch will also now Stop animation after sequence,(as your gonna play, all power for the game....)
left click while paused will restart animations...(stop after a few animations seems long, but will stop...)
going back to fix others* might be slow(i'm Lazy) but others should be fixed to 1.0 at some point soon

Edit:11-17-13 .9
Much less cpu, Fixed Punch left hand cut off, Added Sproutling Toss animation to MiddleClick(anytime) and idle, Random(idle1&6) Self walking, Added Sproutling:will load After animation of toss, 3 animation,stand, jump and death(spin) will then disappear...(only one sprout ATM)
Added ~~Notes to ini ,removed some uselessness, due to 4 more animations got a MB  bigger but....
Still same Left click pause issue, trouble in [LeftupCalc](i think) ...no solution yet ... but getting there...

~~original:11-11-13 .8.5
Swing as the Pendulum do.. size way up,,and i thought Ahri* had a lot of frames...Smoother then Amumu* or Master YI*
as Maokai the one i wanted on my desktop i added 3more idles same settings used as with Master YI* but just so many frames, size got Huge
one could go in to images and delete every other frame (odds ) to cut size a bit, would also allow for a higher update in Rainmeter, But i LIKE HIM...........
(thinking of ways to "Drop " sapling)

:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~:

All rights to Model/Character  of Maokai  © 2013 Riot Games, Inc. All rights reserved. Riot Games, League of Legends and PvP.net are trademarks, services marks, or registered trademarks of Riot Games, Inc.
As for the Rainmeter coding "PLEASE TAKE IT USE IT MAKE LITTLE SCREEN FRIENDS!!!", Fix it advance it improve it share it!

                                                                                                                                                                                                                     .....Enjoy!!!
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Comments: 6

Biscuits007 [2020-04-19 20:01:27 +0000 UTC]

👍: 0 ⏩: 0

Ruaof [2020-04-04 11:47:15 +0000 UTC]

👍: 0 ⏩: 0

OmbraSilente [2014-03-20 03:23:09 +0000 UTC]

Good Job man! Keep up the good work! GG!


mmmh... Katarina? Kitty Cat maybe?

👍: 0 ⏩: 0

StabbyMcStabinz [2014-02-19 09:44:39 +0000 UTC]

If i see a headhunter rengar sir we will be married the day after

👍: 0 ⏩: 0

rafixwpt [2013-11-26 15:19:31 +0000 UTC]

great work, really now waiting for ahri 1.0 , too bad her animation doesn't have fireball :c

👍: 0 ⏩: 1

RealDank420 In reply to rafixwpt [2013-11-29 03:23:28 +0000 UTC]

Thank you greatly , glad you like , wish i could add effects (maybe can i don't know what I'm doing) in Maya , Maokai's eyes would(should) be ablaze....

👍: 0 ⏩: 0