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RafyKoby β€” Light_Bulb

Published: 2011-05-07 10:29:49 +0000 UTC; Views: 1587; Favourites: 16; Downloads: 286
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Description Old model from 2008 rendered with multilight.

Light animation:
[link]

.obj for download
Related content
Comments: 7

Lacza [2011-05-13 13:35:02 +0000 UTC]

thanks a lot

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macray411 [2011-05-09 19:13:41 +0000 UTC]

is the bulb hollow? i looks like it is solid glass all the way through...

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RafyKoby In reply to macray411 [2011-05-10 05:28:54 +0000 UTC]

Its just one face Idk but I guess maxwell thinks its a solid glass piece although the glass isn't a closed object.

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Invertex-Art In reply to RafyKoby [2011-05-10 23:33:40 +0000 UTC]

Yes, 1 face objects in pretty much any render engine is going to be taken as a solid object, even if there happens to be faces missing from it in places (such as the bottom..)

Just extrude the outside faces inward a bit, quick and simple mesh with thickness. And reverse the face normals on the inside faces so they are pointing inward.

Also, the face normals on your "unten" piece are facing inward also.

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macray411 In reply to RafyKoby [2011-05-10 07:45:38 +0000 UTC]

vielleicht solltest Du der birne einfach ne Dicke spendieren (CNurbs oder wenn Lathe Nurbs, dann Umriss erzeugen). und die scheint an ihrer Spitze noch ein Problem zu haben... schau da nochmal hin.

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RafyKoby In reply to macray411 [2011-05-10 08:01:23 +0000 UTC]

fand das grade cool hat mich an das maxwell logo erinnert^^ naja ich bin eigentlich auch so perfektionist aber will jetzt liber mal mehr sachen fertig machen also nicht zu lange an einer sache sitzen

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macray411 In reply to RafyKoby [2011-05-10 08:08:32 +0000 UTC]

gib mir mal das Ding in Cinema... irgendwie scheint da auch mal wieder was mit dem Maßstab nicht zu stimmen.
Dein .obj file ist auf jeden Fall komisch skaliert.

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