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PivotBlimp β€” Weekend Practice

Published: 2014-01-13 02:37:27 +0000 UTC; Views: 929; Favourites: 4; Downloads: 17
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Description I couldn't handle 30 fps, so I went to 27 fps. I like it
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Comments: 6

CollideFA [2014-03-25 03:29:26 +0000 UTC]

I think the only thing that threw me off was the position of the last leg. Β It felt kinda awkward. Β But over all it was awesome!

πŸ‘: 0 ⏩: 0

Prestigue [2014-01-15 01:54:51 +0000 UTC]

Ok :


What program was this?Β 
Pros:

The Fluidity is not bad

Creativity


Not cons, but places to improve on:

Add a bit more frames in between. Fps does not mean fluid, my anims are at 24.

Sound SyncΒ 

Add Cool things such as: Shake, Cracks, Particles, and such

πŸ‘: 0 ⏩: 1

PivotBlimp In reply to Prestigue [2014-01-15 02:06:28 +0000 UTC]

I animate at 24 fps as well. I just wanted to test with 27 fps, but my style doesn't really fit it. I'll get a bit more fancy in these practices in the future, but this was merely a test for the spacing. Thanks for the cnc tho

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Captainalien72 [2014-01-14 07:03:26 +0000 UTC]

I usually enjoy watching your works but this one made me feel a bit uneasy.

Sometimes I can't see the contact points of punches and kicks or there is no sign of force despite a punch movement.

The sound doesn't go with the movement at times which confuses me on whether a block is happening or a punch. It was only really clear from when the one guy threw the other against the wall.

πŸ‘: 0 ⏩: 1

PivotBlimp In reply to Captainalien72 [2014-01-14 21:41:16 +0000 UTC]

I'll work more on smoothness soon for ya.

πŸ‘: 0 ⏩: 0

Sabakuku [2014-01-13 06:52:11 +0000 UTC]

I like *-* !

Keep it up man !

πŸ‘: 0 ⏩: 0