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NuMioH — UNSF Walker Tank 67

Published: 2008-06-16 07:30:33 +0000 UTC; Views: 13168; Favourites: 192; Downloads: 614
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Description Here it is guys! Im not sure where i should put this under..3D? coz i did construct the tank in 3d but the colour and texture are done on photoshop. Yes i painted over a 3D render.So crtis and comments are welcome as i still intend to explore a few more rough colours for this guy and see what i can get.. Um, not sure what else to say.. enjoy it anyway.. are the shapes to primitive and simple looking? It's a tank so i did not want to reveal too much guts and inerts. ><

Tools: Maya 7.0 , Photoshop
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Comments: 23

groothedski [2010-07-22 13:28:54 +0000 UTC]

nice, cool stuff! I love teh clunkiness. it looks like it could do so serious damage and take some heat!

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janosch500 [2008-12-04 20:00:08 +0000 UTC]

stupid

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VoltaireArts [2008-06-21 04:11:15 +0000 UTC]

Really awesome!

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Manspider [2008-06-18 16:52:24 +0000 UTC]

It looks Awsome, but very slow.

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sangheili117 [2008-06-18 08:03:49 +0000 UTC]

thats amazing man I tried something like this befor but it never looked this good

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mandelak [2008-06-17 00:24:32 +0000 UTC]

now that is freaking CRAZY, love it. your awesome at 3d dude

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NuMioH In reply to mandelak [2008-06-17 08:06:29 +0000 UTC]

Urgh..im still a beginner.. Im trying though lol!..

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mandelak In reply to NuMioH [2008-06-17 08:15:29 +0000 UTC]

beginner O_O i couldn't tell lol. damn for a beginner you got mad skills.

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Paradilis [2008-06-16 16:01:34 +0000 UTC]

i really like the feel of this. The render makes it feel like its out of team fortress 2. Got a lot of solid pieces and textures. Keep up the good work

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NuMioH In reply to Paradilis [2008-06-17 08:07:25 +0000 UTC]

Hmm..lol!! team fortress..maybe becoz its quite matte looking..lol!

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Paradilis In reply to NuMioH [2008-06-17 09:03:42 +0000 UTC]

yea, thats the word i was looking for haha, i couldnt think of the right word haha.

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Rob-Cavanna [2008-06-16 14:14:40 +0000 UTC]

As much as I enjoy your regular style of art and rough sketches, this technique sure ain't no drag either! The PS render over 3D is a very interesting look. The matte coloring looks great, and indeed a tank shouldn't be too shiny.

I get what you're saying about the semi-primitive design, but that's a particular mech style which I tend to enjoy. Makes the vehicle look very pragmatic and functional, like a relic from some mechified Cold War era. (kinda like this guy: [link] ) IMO, it is harder to design mechs this way... with realism and engineering in mind. The farther in the future you go, the more outrageous mechs can be... like in Z.O.E. The more realistic clunkier ones are tougher to conceive.

Hope this means we'll see some more of this style from you. *As a personal preference, would love to see coloring of the line-art style bottom views. If it were me, I'd be very tempted to color those just using multiply layers (just laying color under the pre-shaded line art). Would be a quick and easy way to knock out color study.

Thank you for the hearty Mech Fix!!!

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NuMioH In reply to Rob-Cavanna [2008-06-17 08:10:15 +0000 UTC]

LOL! i totally get what you meant about semi-primitive..i personally dig shapes like this too as its more realistic.. lol! cheers bro!!

More 3D? hmm..I would love too..lets see how things go.. but i would really like too..lol!

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Rob-Cavanna In reply to NuMioH [2008-06-17 14:17:25 +0000 UTC]

You're making me want to purchase Maya.

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GraySharkStudios [2008-06-16 10:10:31 +0000 UTC]

Ah, I see your affinity for Armored Core style is showing...well done sir, the 3d look has never been my favorite, i prefer concept or character design style (thats why im a big fan of yours) but you pulled it off nicely in the end. The way you colored it makes it look much nicer and "real" than i usually see, I hate that plasticy shiny look alot of 3d has.

No, yours is much more matte, almost looks colored in marker. Very nice. The whole design is superb. As Ive always said you and I think alike when it comes to certain design styles and elements. I like the roll/saftey bars on the cockpit glass, a cool touch. A tank probably wouldnt have glass, but it does have sort of a mecha aspect as well, so it still fits nicely. I also like the missle racks on the back, a nice additional armament. Very practical. Looks altogether like a well thought out and useful machine.

I look foward to more as always.

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NuMioH In reply to GraySharkStudios [2008-06-17 08:11:02 +0000 UTC]

Thanks for the feedbacks... I've read them all and yea i totally get it.. Glad you like em..lol!

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Keydan [2008-06-16 09:13:16 +0000 UTC]

It looks cool! A lil' bit slow though...

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NuMioH In reply to Keydan [2008-06-17 08:11:28 +0000 UTC]

Yeap heavy mean machine.

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M-authentic [2008-06-16 08:13:24 +0000 UTC]

So awesome!!!

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NuMioH In reply to M-authentic [2008-06-17 08:12:25 +0000 UTC]

Really? lol!! thanks thanks...

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NovaJohn [2008-06-16 08:00:46 +0000 UTC]

It looks really good. Perhaps some more detail on the exposed hip and knee bearings, just so they look more like they work. Oh and light shine on the glass cockpit would be good too I think.

Very nice though!

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NuMioH In reply to NovaJohn [2008-06-17 08:21:29 +0000 UTC]

Hmm..yea.. i guess that would make it better.. Thanks.

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NovaJohn In reply to NovaJohn [2008-06-16 08:02:44 +0000 UTC]

Oh darn, I forgot to add, If you revisit this later a "battle hardened" paint scheme would be awesome. Some scratches, dents etc. It would make it feel more real.

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