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ness84 — Gamecube production

Published: 2005-08-08 23:45:59 +0000 UTC; Views: 1976; Favourites: 26; Downloads: 147
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Description This is a wallpaper I made with the 3d model of the gamecube I did some time ago.
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Comments: 12

kaychan [2007-04-25 20:47:14 +0000 UTC]

It looks like an army of evil cubes.. come to take over the minds of teenagers...

.....

which is okay by me. =B

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gunnersquad In reply to kaychan [2009-10-28 09:16:26 +0000 UTC]

That's exactly what I thought!

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morgan-lamia [2006-03-16 23:01:56 +0000 UTC]

Very nicely done. I love how there's the gradual darkness with just the lights glowing, great idea.

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ness84 In reply to morgan-lamia [2006-03-17 08:03:27 +0000 UTC]

Thanks!

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easysell [2006-02-09 04:22:46 +0000 UTC]

I like your rendering!

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ness84 In reply to easysell [2006-02-09 11:26:24 +0000 UTC]

Thanks!

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xx--ingie--xx [2005-08-10 05:04:54 +0000 UTC]

Hey, that is really cool! Awesome job.

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andynortonuk [2005-08-09 09:24:33 +0000 UTC]

Simple to make a Game Cube, isn't it? I like it!

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ness84 In reply to andynortonuk [2005-08-09 09:30:05 +0000 UTC]

It's not that simple..

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andynortonuk In reply to ness84 [2005-08-09 10:04:57 +0000 UTC]

It depends whether or not you "projected" a 2D texture onto the cube, which is quite easy. But, if you were extruding a cube into the shape and grooves like the console, then I am not surprised that that is quite fiddly.

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ness84 In reply to andynortonuk [2005-08-09 12:01:37 +0000 UTC]

No, it's all 3d modeled, as in reality. Only the logos (like the gamecube on top, the ATI on the front) and the fan and the grid on the sides are textures. The texts (like slot1, the dots on the front, the open, reset and power) are textures placed as bump.

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andynortonuk In reply to ness84 [2005-08-09 19:57:42 +0000 UTC]

Interesting. I haven't done that much when it comes to texturing yet, so I will be interested in any hints, guides, or advice you can offer when it comes for me to do it; I will probably be doing more advanced modelling stuff during the year.

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