Comments: 27
trollking01 [2015-10-13 00:53:12 +0000 UTC]
This would make an awesome videogame
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skittlefuck [2014-03-21 01:21:22 +0000 UTC]
Excellent colors. That background is bloody gorgeous!
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SXGodzilla [2012-09-12 06:35:11 +0000 UTC]
o.o wow.... sweet.
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euamodeus [2012-05-04 12:49:10 +0000 UTC]
Hehehe, good.
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darkslyer7raven [2012-04-04 14:39:36 +0000 UTC]
wow!!!! too damn cool!
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Shroommu [2012-02-22 23:31:57 +0000 UTC]
If this game existed, I would definitely play it. And, I must ask, why doesn't it exist already? Probably because its win is too big for any game system in existence. c:
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Butterscones [2012-02-21 17:41:29 +0000 UTC]
Incredible! ♥
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Gnomyst [2012-02-18 13:10:28 +0000 UTC]
Love that pixel-concept!
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mechagopher [2011-12-14 10:46:41 +0000 UTC]
this looks great! Can't help thinking of that hand launching like a grappling hook ala bionic commando!
...someone needs to make this.
also, non-caucasian Holmes don't matter when it looks this good! ...plus I'm sure people have taken greater liberties with the character...
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changingcactus [2011-09-09 04:34:28 +0000 UTC]
nice. il ike the steampunk hand hes got.
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changingcactus [2011-09-09 04:34:25 +0000 UTC]
nice. i like the steampunk hand he's got.
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sh0n [2011-09-07 01:06:20 +0000 UTC]
This is some kind of new art that sprung up while I was gone lol. I do understand why exists but I dont understand how its so hard. I'll admit that its very well painted and even with the constraints its still excellent. But maybe I dont totally understand why the limitations. Dont most of the commonly used mobile devices have 32bit color? Maybe its some kind of self imposed masochistic fun for people that are too good at normal painting?
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BLKMKT [2011-09-06 12:40:09 +0000 UTC]
Lovely pixel art, lovely design. Fantastic.
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NimbusStev [2011-09-06 06:03:23 +0000 UTC]
Oh man, I would love to play this game!
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Ozkumeti [2011-09-06 01:16:57 +0000 UTC]
Yesss.
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Minareadjin [2011-09-05 23:13:26 +0000 UTC]
Cool!!
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Zircank [2011-09-05 21:57:20 +0000 UTC]
Wow, it's just awesome. Great work ^^
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AdamSakuru [2011-09-05 21:36:28 +0000 UTC]
Uh, wow...
(And this looks more like something that would be on the Gameboy Advance rather than the SNES. It's got more of that color tone/feel to it)
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cilein [2011-09-05 18:59:34 +0000 UTC]
Great job separating the layers of action here! Very impressed with the left clock face and the purple 'mid-ground' background, some beautiful detail going on there while firmly keeping itself distinct from the games action. Character is nicely made and the mechanical hand is a lovely touch, enjoying the fan/wing/sail under the platform there too. The projected bit on the clock towers left face (lower projection, the upper looks like a cool balcony) is a bit hard to read, not sure what I'm looking at, probably only stopped to wonder because the shading/lighting doesn't blend as well as the other elements so it looks a tad out of place (shadows are a tad banded and the dark line at its top looks like it should be a highlight rather than a dark color judging by the light source on the main tower). The right clock face and the little windows on the roof above it could do with a little touch over to even up some pixels, the pixelling of the further away purple layer is so clean it brings attention to that tower. Enjoying the architecture, the scene and the vibe from this as a whole, with a little more foreground action (possible objects or people to interact with or investigate) this would look truly alive as a game scene.
Oh and a tiny nitpick, the arrow on the dialog box (which has a lovely frame) points down in most games I am familiar with, could just be me but the right pointing looks a tad unusual for that reason to me, try flipping it if you go back to this piece any and see what you like best Pardon what might seem like a lot of crit, just some thoughts on a few small things, this is a great piece of pixelwork!
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