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MURCHIEMONSTER — Skylanders Imaginators Rat Enemy

#cartoon #concept #rat #murchie #skylanders #skylandersimaginators
Published: 2016-10-26 15:55:17 +0000 UTC; Views: 4177; Favourites: 56; Downloads: 0
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Description Another Enemy concept.  I think the model for this guy turned out great in game.
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Comments: 18

timendirk [2021-03-20 20:49:32 +0000 UTC]

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WilfurTheWicked [2019-06-13 18:50:26 +0000 UTC]

This guy was a pain to fight.  I tried using some of my older Skylanders in the collection one time and his hammer attack is impossible to dodge, like he keeps moving forward before landing a hit that deals major damage.  Still, I will give you this, the design is pretty spot on; I like that he has car wheels as armor.

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Blockio1999 [2017-02-27 18:58:53 +0000 UTC]

I hate these buggers, always there to swarm anyone without knockback... they are the reason why I changed the main attack on my Quickshot into the Shotgun xD

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WeirdHyenas [2016-10-29 05:40:49 +0000 UTC]

OH my lawd, these enemies are such a pain to fight, but I loved their designs. I still wish Activision would come out with artbooks for these games, but this is just as awesome to see the concept art right from the artist themselves! Thank you for sharing!

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MURCHIEMONSTER In reply to WeirdHyenas [2016-11-06 04:21:48 +0000 UTC]

Thanks for having interest!  Yeah, these guys can be a little challenging to fight

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TR4SHPUNK [2016-10-27 05:07:08 +0000 UTC]

I really love the design of these dudes, I was honestly a little saddened that there wasn't a head similar to theirs for the imaginators bc I'd probably use it for a lot of them XD

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MixedSerpent [2016-10-27 05:02:54 +0000 UTC]

I thought this enemy looked amazing in the game! You wouldn't happen to have also designed the sheep in wolf's clothing, have you?

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scaroing777 [2016-10-26 20:55:25 +0000 UTC]

Are you going to upload any more concept art from the other two rat creatures?

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MURCHIEMONSTER In reply to scaroing777 [2016-10-26 22:31:56 +0000 UTC]

Not for those  I actually did not work on the final concepts for those guys so it's not for me to post  They're great concepts though.

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scaroing777 In reply to MURCHIEMONSTER [2016-10-26 22:36:51 +0000 UTC]

Aw man I would have loved to have seen a picture of the rat in the trash can wearing the gas mask so I would have had some sort of visual picture so I can draw it down.

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MURCHIEMONSTER In reply to scaroing777 [2016-10-30 23:04:15 +0000 UTC]

I hear ya  I wish I could show you the concepts but it's not for me to post other artists work  I hope you understand.

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Blockio1999 In reply to MURCHIEMONSTER [2017-02-27 19:02:23 +0000 UTC]

Who are those other artists, if I may ask? Im always looking for some interesting new concet arts

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scaroing777 In reply to MURCHIEMONSTER [2016-10-30 23:45:17 +0000 UTC]

By any chance I wanted to know did you work on any of the creatures that were in the first level? And any of the enemies in the third level they kind of look like blue Viking creatures?

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MURCHIEMONSTER In reply to scaroing777 [2016-11-04 16:15:24 +0000 UTC]

Yup.  I created the monsters for both of those levels.  I'll post their concepts soon.  Thanks for your interest!

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scaroing777 In reply to MURCHIEMONSTER [2016-11-04 16:19:12 +0000 UTC]

Oh thank you I was hoping to draw those guys! It's very hard to get a good screenshot when you're only tool is the selfie mode!

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SuperSm4shWarrior [2016-10-26 19:25:01 +0000 UTC]

Does this character have a name like most other NPC Skylanders enemies?

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MURCHIEMONSTER In reply to SuperSm4shWarrior [2016-10-30 23:06:04 +0000 UTC]

He may, but I don't know his final name.  Names change many times throughout game production so it's hard to keep up with what the current or final name is.  It's a little easier with the Sensei/toy characters.

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MURCHIEMONSTER In reply to SuperSm4shWarrior [2016-10-26 21:43:43 +0000 UTC]

If they have names you'll find them in the game.  If I'm misinformed on the final "approved" name, I don't want to cause confusion.  I know these characters by the names used in the production pipeline which often differ from the final product names.

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