Comments: 193
Ferverous [2015-04-18 02:47:03 +0000 UTC]
The imperfections are so accurate! Very nice job
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sabrinathebrave [2014-06-26 23:13:44 +0000 UTC]
Woah, that's 3D? Wow.
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PVdL [2013-10-11 22:54:22 +0000 UTC]
Looks so real, really nice work
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philippejugnet [2012-06-09 17:11:52 +0000 UTC]
I have to say your 3D is impressive. Really well done.
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olafanderson [2011-05-10 06:21:45 +0000 UTC]
Nicely done
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OoWattyOo [2011-02-21 12:26:23 +0000 UTC]
Awesome shurikens!
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narutito565 [2011-01-12 06:10:57 +0000 UTC]
que cool y son reales
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kevinroxme [2010-11-24 05:55:25 +0000 UTC]
oh isnt this a photo? I thought it was until i saw someones comment
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Hyurikken [2010-07-14 23:58:07 +0000 UTC]
the first time i saw it i thought it was a photo....
Nice work...
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Roadkill-Sarny [2010-06-03 19:12:40 +0000 UTC]
Awesome shurikens!
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LadyChocolatta [2010-03-12 08:31:03 +0000 UTC]
Wow! look like real
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Tetsuk0 [2010-03-05 21:36:39 +0000 UTC]
wow that's a render???? so realistic! You are amazingly great at this! what 3D program are you using?
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Tetsuk0 In reply to Tetsuk0 [2010-03-05 21:38:44 +0000 UTC]
oh I am blind, you already said what progs you used. How long did it take you to get so skilled in those progs? I have dabbled in 3D max (dabbled being the operative word) and I can see it can be complicated to get really nice shapes and effects unless you really know your stuff (whhich you obviously do!)
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Jazztonna [2010-02-02 17:52:03 +0000 UTC]
hello mate, can i use it to vector it? i will credit you
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xXDiAbLoXx [2010-01-02 05:56:34 +0000 UTC]
Very realistic, and badass.
Where you learn to do this?
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xXDiAbLoXx In reply to mmarti [2010-01-03 18:26:48 +0000 UTC]
I meant websites.
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xXDiAbLoXx In reply to mmarti [2010-01-04 20:13:27 +0000 UTC]
How long it took you to render that terminator model?
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mmarti In reply to xXDiAbLoXx [2010-01-04 20:45:08 +0000 UTC]
I don't remember exactly, but I think it was about 4-5 hours (at 3000x4500 size).
(with AMD Athlon X2 3800+ cpu)
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xXDiAbLoXx In reply to mmarti [2010-01-04 20:50:20 +0000 UTC]
So could you split animations up to render faster?
Why's it so slow?
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mmarti In reply to xXDiAbLoXx [2010-01-04 22:29:01 +0000 UTC]
Well, with still images you want to get best quality you can get, thus it might get a little slow.
Besides, hardware was slower back then as well.
With new quad-core cpus the same rendering should take about 2 hours instead of 4-5.
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xXDiAbLoXx In reply to mmarti [2010-01-05 00:40:07 +0000 UTC]
Splines are good for modeling?
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xXDiAbLoXx In reply to mmarti [2010-01-05 07:15:36 +0000 UTC]
Subdivision?
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mmarti In reply to xXDiAbLoXx [2010-01-05 09:15:03 +0000 UTC]
Yes, it's a modeling technique.
Some call it box-modeling.
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xXDiAbLoXx In reply to mmarti [2010-01-05 18:14:10 +0000 UTC]
Ah, you start out with boxes and work with them?
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xXDiAbLoXx In reply to mmarti [2010-01-06 19:49:47 +0000 UTC]
When you gonna make some new stuff?
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xXDiAbLoXx In reply to mmarti [2010-01-14 08:46:30 +0000 UTC]
Why are boxes great anyway?
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mmarti In reply to xXDiAbLoXx [2010-01-14 08:52:51 +0000 UTC]
Well, all modeling techniques have their pros and cons. I like box-modeling because if its intuitivety - it's like sculpting in real life. You take a large chunk of stone and start chiseling away all unneeded parts, adding details.
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xXDiAbLoXx In reply to mmarti [2010-01-14 09:18:20 +0000 UTC]
Is it possible to create new vertices at all?
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mmarti In reply to xXDiAbLoXx [2010-01-14 09:26:42 +0000 UTC]
I don't know about editable poly, but as for editable mesh - yes, it is possible, but pointless, since the vertex isn't connected to any of the edges. It's just point in the space.
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xXDiAbLoXx In reply to mmarti [2010-01-15 07:04:34 +0000 UTC]
Ok. Is it better to build a model with multiple objects then, perhaps, fuse them later or just go with one box object?
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xXDiAbLoXx In reply to mmarti [2010-01-15 07:47:36 +0000 UTC]
Can you use objects for clothes? How do clothes fit in with your (naked) model?
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JoeCoool [2009-09-20 00:56:36 +0000 UTC]
This looks so realistic! Excellent work!
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PencilOfImagination [2008-12-20 18:22:36 +0000 UTC]
This is rendered? Are you kidding me??? This is beast!!!! Very realistic when you look at the wood and the way the shuriken reflects the ligtht(where?).
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