Comments: 14
3Ninja [2015-07-03 17:15:52 +0000 UTC]
Nice
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Sage-Valentine [2013-12-12 19:08:07 +0000 UTC]
Really nice work but Where would the gauges be displayed? Would it be displayed on a HUD inside the rider's helmet? Also, how would the lights look on the front? I'm not trying to be a knit picker but I couldn't help myself.
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MAKS-23 In reply to Sage-Valentine [2013-12-17 19:19:41 +0000 UTC]
All good i havent worked on it in awhile i'll do a render soon and yeap all the huds would be in helmet display
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hundiablo12 [2013-09-18 09:12:49 +0000 UTC]
I love it I normally work in autodesk maya but i might try zbrush, I wonder how u done the reflection looks loike its in environment???
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MAKS-23 In reply to hundiablo12 [2013-09-18 16:27:15 +0000 UTC]
I build the base mesh in maya , zbrush at the moment is more so for the detailing . I find it alot easier to model in maya hard surface stuff though there are some artist that use it from start to finish
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MAKS-23 In reply to hundiablo12 [2013-09-18 11:47:48 +0000 UTC]
well in maya just link a hdr image into the image based lighting in the mental ray tab
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hundiablo12 In reply to MAKS-23 [2013-09-19 10:20:49 +0000 UTC]
Thanks a lot Are you rig and do other stuff or u mostly model etc??
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MAKS-23 In reply to hundiablo12 [2013-09-19 10:57:54 +0000 UTC]
Not much of a rigger or animator . Mostly conceptual art , model , texture, light, composting is what I normally do
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