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Len1 — The Dragon

Published: 2019-04-16 14:45:48 +0000 UTC; Views: 2224; Favourites: 34; Downloads: 11
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Description Mandelbulber v2.17 openCL MC render / Rotbox as we called it in MB3D / Abox_Mod11 + Rot_vary in Bulber same thing

Soon as I get the hang of the DoF in bulber I might have something

Thanks for the lo0k

# Mandelbulber settings file
# version 2.17
# only modified parameters
[description]
Suitable for single precision openCL.
Raytracing step multiplier is set at an unusually high 1.8 (fast), I think this is due to the distance estimation being very conservative at this fractal location. When morphing or navigating away from this location, the step mutiplier (fudge factor) may need to be reduced to < 1.0 (more normal for this type of fractal).
[main_parameters]
ambient_occlusion 0.8;
ambient_occlusion_enabled true;
aux_light_colour_1 e800 b400 7f00;
aux_light_colour_2 f500 d500 9300;
aux_light_colour_3 9100 fc00 fd00;
aux_light_intensity_1 9.667043019686756e-05;
aux_light_intensity_2 3.477942838116472e-05;
aux_light_intensity_3 2.016406022345755e-05;
aux_light_position_1 -2.065698722875549 2.081801113652235 -2.051873942834861;
aux_light_position_2 -2.083606677642512 2.210026194335475 -1.974663232801212;
aux_light_position_3 -1.664626834280299 2.165410802089298 -2.070546951449622;
background_3_colors_enable false;
background_brightness 5.4;
basic_fog_color ff00 c700 8e00;
basic_fog_visibility 2.7;
camera -0.9997602518129569 1.470420716355153 -2.591592777329234;
camera_distance_to_target 1.498615483079065;
camera_rotation 55.99769578284153 26.36854298774495 151.6334214625828;
camera_top -0.05829549848280297 0.6124272033648127 -0.7883746288633317;
DE_factor 0.84375;
detail_level 2;
DOF_blur_opacity 3;
DOF_enabled true;
DOF_focus 1.062077045440674;
DOF_max_radius 70;
DOF_MC_CA_enable true;
DOF_monte_carlo true;
DOF_number_of_passes 2;
DOF_radius 5;
dont_add_c_constant_1 true;
dont_add_c_constant_2 true;
env_mapping_enable true;
fake_lights_intensity 0.5;
file_background C:\Workshop\BGs\cloudshigh key glow.jpg;
file_envmap C:\Users\LAC\mandelbulber2-win64-2.17-standalone\textures\4005.jpg;
file_lightmap C:\Users\LAC\mandelbulber2-win64-2.17-standalone\textures\lightmap3.jpg;
flight_last_to_render 0;
fog_color_1 9600 9000 6600;
fog_color_2 9100 8300 6700;
fog_color_3 2d00 3a00 5600;
formula_1 119;
formula_2 1036;
fov 0.25;
fractal_constant_factor 0.9 0.9 0.9;
glow_color_1 c100 bc00 a100;
glow_color_2 9400 9000 8000;
hybrid_fractal_enable true;
image_height 1200;
image_proportion 4;
image_width 2133;
keyframe_last_to_render 0;
main_light_alpha -159.78;
main_light_beta 90;
main_light_colour ee00 e800 e000;
main_light_intensity 1.2;
mat1_color_texture_intensity 0.7;
mat1_coloring_palette_offset 38.36;
mat1_coloring_palette_size 255;
mat1_coloring_saturation 0.45;
mat1_coloring_speed 0.1;
mat1_file_color_texture C:\Workshop\BGs\cloudshigh key glow.jpg;
mat1_file_displacement_texture C:\Users\LAC\mandelbulber2-win64-2.17-standalone\textures\1123.png;
mat1_file_normal_map_texture C:\Users\LAC\mandelbulber2-win64-2.17-standalone\textures\462.jpg;
mat1_fractal_coloring_algorithm 2;
mat1_fractal_coloring_ic_rad_enabled_false true;
mat1_fractal_coloring_init_cond_enabled_false true;
mat1_fractal_coloring_orbit_trap_true false;
mat1_fractal_coloring_orbit_trap_weight 10000;
mat1_fractal_coloring_sphere_radius 2.13;
mat1_fresnel_reflectance true;
mat1_is_defined true;
mat1_shading 0.8;
mat1_specular 0.8;
mat1_specular_color d400 c600 ad00;
mat1_specular_width 0.8;
mat1_surface_color_palette 552b1b 512c1c 4a2a1b 4b2b1e 4d2b1f 542e21 582e20 5a2f1f 5e3023 603022 613123 5e3225 5a3228 563128 513027 4c2f27 4e312b 4f322c 50332b 53352b 56352c 5a3a2f 5b392f 613b30 633c2d 653b2d 6b4030 714431 734432 784834 7d4a35 7e4c35 845038 895136 8b5436 8f5434 945a35 9a5b38 9c5d3a 9e5e38 a26139 a8683c af6b3c b46e3a bb743e ba753e bd743f bf763f c0753c c77a42 c1793e c5793d c97f42 c67c3f c87e3f cb8140 c97f40 c8833e c67f3d c87e3d c57e3c c97f3e c9833e ca843f cc863e cf853e cb8138 c47731 c5792e c4782c c97d2f c2782f c17d32 c17e37 bf8039 bf803d bf7f3f bc7c3e b7793c b67a3c b4773e b37739 b4773e 9d6939 5a2c0a 50290c 4a2908 49250b 442209 462408 45230a 422007 43250d 412108 391d07 513510 68421b 755228 6e471c 6f4821 734e24 654016 5f3713 623810 542906 573009 542c08 5f3411 552e0d 522d10 582f0f 73410e 4e2a10 593118 512d13 47240e 49250d 552910 4b260c 52280f 411b06 4e1e08 57230b 511b03 501800 4e1600 622709 8a4f23 8d5226 874f20 8a4f25 8b5123 8f5321 9b5824 853f0c 8a4207 b76d26 c27527 ca7927 d4872b dc922f dd9738 de9838 e29b3f df9a3b de993c df963a da9435 dc8832 bb6615 ac5e16 a95e1a 9c5211 a25b1d 954e16 8c450f c87c3e ca7f3c c57a37 bf783a be7739 c47a3b cd7f3d d2843c d1823d d0813c d6883e e29543 eba148 e89e45 e79d46 e1953f e2923d e3933c e2923b e4943b eea242 eba140 f1a943 eda841 e89d40 e4973b d9882f d5832d d37f29 d17d25 db832c d07a25 c56e1f be631c bb5f1c bc641d bc651e bf641d c46920 c56a21 b9651d b3631e b96924 c07029 b86d2a a95f22 a35b21 99521c 8c4819 904c1b 95531f 914f1b 94511d 995621 93511d 914f1f 85461a 824519 7c421a 7a431c 79431d 77411b 72401b 6c3b1b 643519 603117 5e2e17 5a2c15 582b14 572912 582a13 572711 572713 572713 572713 572713 532913 522714 502713 512816 512816 4f2916 4b2815 4b2717 472615 472718 472718 472718 442717 45281a 422618 432719 422618 46291b 4a2a1b 4c2b1c 522b1a 592e1d 582d1c;
mat1_use_color_texture true;
mat1_use_colors_from_palette false;
MC_soft_shadows_enable true;
random_lights_color ff00 ac00 7500;
random_lights_distribution_center -1.72089413934304 1.938801593881422 -2.002983948728092;
random_lights_distribution_radius 0.2212104946374893;
random_lights_intensity 1;
random_lights_max_distance_from_fractal 0.04424209892749787;
random_lights_number 12;
random_lights_one_color_enable true;
raytraced_reflections true;
SSAO_random_mode true;
target -2.112873123722039 2.221289962002329 -1.925992689847377;
textured_background true;
textured_background_map_type 2;
view_distance_max 48.18706759051402;
volumetric_fog_colour_1_distance 0.243505529690059;
volumetric_fog_colour_2_distance 0.487011059380118;
volumetric_fog_density 1.75;
volumetric_fog_distance_factor 0.487011059380118;
volumetric_fog_enabled true;
[fractal_1]
mandelbox_color 0 0 0;
mandelbox_scale -1.32;
mandelbox_vary_scale_vary -0.1;
transf_addition_constant 0.29 -0.32 0;
transf_minR2_p25 0.15;
transf_rotation 5 -5 3;
transf_rotation_enabled true;
transf_scaleG_1 0.9;
[fractal_2]
transf_rotation 0 12 10;
transf_start_iterations_250 0;
transf_stop_iterations 22;
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Comments: 21

mclarekin [2019-04-18 01:23:15 +0000 UTC]

h'mmm  thanks, i see that the Abox_Mod11 + Rot_vary example in Bulber, needs to be updated as I forgot to vary any of the rot angles 

👍: 0 ⏩: 0

carlx [2019-04-17 10:23:35 +0000 UTC]

Awesome!!!

👍: 0 ⏩: 1

Len1 In reply to carlx [2019-04-17 12:29:39 +0000 UTC]

Thanks Carl  

👍: 0 ⏩: 0

Earthwake-Runelord [2019-04-17 03:00:50 +0000 UTC]

Reminds me of bone.

👍: 0 ⏩: 1

Len1 In reply to Earthwake-Runelord [2019-04-17 12:30:11 +0000 UTC]

Dragon bones, thanks  

👍: 0 ⏩: 0

marijeberting [2019-04-16 18:59:30 +0000 UTC]

Very delicate Len

👍: 0 ⏩: 1

Len1 In reply to marijeberting [2019-04-16 19:46:39 +0000 UTC]

its a Lacey kinda Dragon   

👍: 0 ⏩: 1

marijeberting In reply to Len1 [2019-04-16 20:01:16 +0000 UTC]

A delicate dragon  

👍: 0 ⏩: 0

Leanndra51 [2019-04-16 18:19:50 +0000 UTC]

  Awesome!

👍: 0 ⏩: 1

Len1 In reply to Leanndra51 [2019-04-16 19:47:05 +0000 UTC]

Thanks 

👍: 0 ⏩: 1

Leanndra51 In reply to Len1 [2019-04-17 00:32:31 +0000 UTC]

👍: 0 ⏩: 0

DsyneGrafix [2019-04-16 17:27:05 +0000 UTC]

Flagged as Spam

👍: 0 ⏩: 1

Len1 In reply to DsyneGrafix [2019-04-16 19:47:30 +0000 UTC]

Thanks man  

👍: 0 ⏩: 0

sed [2019-04-16 16:57:28 +0000 UTC]

👍: 0 ⏩: 1

Len1 In reply to sed [2019-04-16 19:48:43 +0000 UTC]

Thank you   

👍: 0 ⏩: 1

sed In reply to Len1 [2019-04-18 16:13:54 +0000 UTC]

👍: 0 ⏩: 0

batjorge [2019-04-16 16:05:59 +0000 UTC]

Cool rotbox! I borrowed the params and it seems very elastic, much shapes to find Hope I can get something from it, thanks for the share!

👍: 0 ⏩: 1

Len1 In reply to batjorge [2019-04-16 16:22:42 +0000 UTC]

Thanks Jorge hope you can use it, I'm going to do some more tweaking in there too see what I can find...man that MC global light sure adds time to a render but it's so much better   

👍: 0 ⏩: 1

batjorge In reply to Len1 [2019-04-16 18:24:55 +0000 UTC]

Rendering something already Cool params. Hope it will be on soon, as you said MC takes a bit more, but with CPU it would stay a whole day or more

👍: 0 ⏩: 1

Len1 In reply to batjorge [2019-04-16 19:42:22 +0000 UTC]

Oh yeah, actually I almost blew off the render when the first estimate came up 1 day and hours left  but I noticed before it counts down real fast on the first pass. I think total was 5 hrs and some, I was bingeing on NetFlix so I just let it run   

👍: 0 ⏩: 0

Metafractals [2019-04-16 15:05:42 +0000 UTC]

 Very nice Lenord...!!  

👍: 0 ⏩: 1

Len1 In reply to Metafractals [2019-04-16 15:07:43 +0000 UTC]

Thank you  

👍: 0 ⏩: 0