Comments: 24
Nevaeh2076 [2015-05-28 16:52:37 +0000 UTC]
Cool. He looks great.
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Pedigri [2015-02-05 19:50:12 +0000 UTC]
Thanks for the process and the tips. The sculpture looks great.
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Pedigri In reply to Leifart [2015-02-06 13:24:19 +0000 UTC]
You're welcome.
Finished piece looks very impressive. Is that a Middleearth orc?
One very small nitpick I'd have is that the pecs, especially his right one look a bit flat instead of rounded near the edge and a bit too foldy like folded paper. But then again it's an orc and they can have a different anatomy.
But as I said, the finished piece is very well done.
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tipboy In reply to Leifart [2015-02-06 23:23:06 +0000 UTC]
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Mann-of-LaMancha [2015-02-05 07:27:48 +0000 UTC]
Very helpful. It's weird that it seems similar to sculptris, at least when it starts out.
👍: 0 ⏩: 2
SilverHowler In reply to Mann-of-LaMancha [2015-02-10 14:20:09 +0000 UTC]
Sculptris was actually the 'beta' for dynamesh in zBrush, so to speak. They just released it as a separate program before implementing the features.
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babaugaliano [2015-02-05 06:06:18 +0000 UTC]
Awesome result and very useful tutorial.
Thank your very much for sharing it.
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almox21 [2015-02-05 03:24:32 +0000 UTC]
Really helpful!! I always have trouble with converting dynamesh to standard subdivisions so it can be animated or posed with also retaining all the detail in. Any ideas?
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dopepope [2015-02-05 03:18:45 +0000 UTC]
Wonderful. Thanks for taking the time to do this.
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Leifart In reply to dopepope [2015-02-06 11:07:39 +0000 UTC]
You're welcome !
👍: 0 ⏩: 0
Mireland-art [2015-02-04 21:30:22 +0000 UTC]
Wow awesome ! Thank you for tutorial
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