Comments: 7
GH-MoNGo [2008-06-19 04:14:36 +0000 UTC]
I see what you tried to do with the snow effects. Snow can be tricky to render because it's translucent - light refracts in strange ways through snow. Colours essentially become values in snow - even light snow - since any light particles that reflect coloured objects get jumbled around once they hit snowflakes. Atmospheric perspective also kicks in a lot more drastically in snow, so objects in the distance (such as those buildings) would be fuzzier and less detailed, as well as cooler in hue.
The perspective here confused me a bit; part of it may be the atmospheric perspective, but that stone wall also seems a bit off-kilter to me.
Overall I really like the concept, but execution-wise I feel some things could have used some improvement. To be honest with you I feel the piece is a bit over-rendered, especially in the background.
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LazarusReturns In reply to GH-MoNGo [2008-07-11 23:26:05 +0000 UTC]
Another good comment. You've probably got one of the commission slots... I've got to sit down and re-read all the comments, but I don't know if anyone could beat you out.
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Lady-Gray-Wolf [2008-05-08 23:27:41 +0000 UTC]
I love the bow too....twin dragon *purrs* oh...like the little...big...demon thing too ^.^...snow melter...good...I don't like the cold
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LazarusReturns In reply to Lady-Gray-Wolf [2008-05-21 00:13:00 +0000 UTC]
Yeah, had fun coming up with the bow, and the demon is pretty intimidating up close... it doesn't look so small when it's attacking the characters in the story.
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brightswordsman [2008-05-08 01:27:33 +0000 UTC]
Nice I love her bow.
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LazarusReturns In reply to brightswordsman [2008-05-21 00:13:32 +0000 UTC]
Thanks, it was fun to design. I try to give bows character of their own.
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